Player Matchup

Ne Zha
Ne Zha
ItachiSnipes
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 129L
1,573 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Phoenixsaurusrex
Cu Chulainn
Level 89
God Stats
1W - 1L
1,300 SR
Queue Stats
92W - 74L
1,767 Elo+
Party 1
Jing Wei
Jing Wei
PurpleGaymer
Jing Wei
Level 69
God Stats
19W - 8L
1,715 SR
Queue Stats
123W - 114L
1,539 Elo+
Party 2
Yemoja
Yemoja
TrainMyTaco
Yemoja
Level 128
God Stats
3W - 2L
1,795 SR
Queue Stats
152W - 132L
1,745 Elo+
Party 1
Ra
Ra
namechanged9435
Ra
Level 43
God Stats
3W - 4L
1,264 SR
Queue Stats
236W - 194L
1,702 Elo+
Party 1
Team Averages
Level 84
1,515 SR
1,665 Elo+

VS

Team Averages
Level 91
1,595 SR
1,516 Elo+
Pele
Pele
Jùngle
Pele
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 15L
1,493 Elo+
Solo
Sol
Sol
Legit3535
Sol
Level 55
God Stats
3W - 2L
1,570 SR
Queue Stats
316W - 269L
1,534 Elo+
Party 3
Chronos
Chronos
Naetaunomous
Chronos
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 78L
1,377 Elo+
Solo
Chaac
Chaac
TangoDashOne
Chaac
Level 109
God Stats
8W - 3L
1,925 SR
Queue Stats
208W - 191L
1,597 Elo+
Solo
Hercules
Hercules
XXCXXC
Hercules
Level 128
God Stats
2W - 3L
1,478 SR
Queue Stats
176W - 150L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
2 / 5 / 2
5,623
562
6,238
10,310
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Phoenixsaurusrex
Cu Chulainn
10
0 / 4 / 0
5,623
562
5,918
12,601
10,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
PurpleGaymer
Jing Wei
8
0 / 3 / 1
4,899
490
4,509
9,788
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
8
0 / 2 / 0
4,968
497
2,400
8,719
4,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 2 / 2
6,540
654
5,448
6,415
2,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jùngle
Pele
12
5 / 2 / 3
7,154
715
5,505
8,985
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
3 / 1 / 2
6,003
600
8,695
8,323
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
Naetaunomous
Chronos
10
5 / 2 / 1
6,384
638
6,447
6,432
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 0 / 2
6,961
696
8,019
10,370
12,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
XXCXXC
Hercules
10
1 / 0 / 4
6,464
646
5,229
10,108
8,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
16
16
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
5
2
0.6
W
Pele
Jùngle
Pele
5
2
3
3.25
W
3
1
2
4
W
Chronos
Naetaunomous
Chronos
5
2
1
2.75
L
Cu Chulainn
Phoenixsaurusrex
Cu Chulainn
0
4
0
0
L
Jing Wei
PurpleGaymer
Jing Wei
0
3
1
0.17
W
2
0
2
3
L
Yemoja
0
2
0
0
W
Hercules
XXCXXC
Hercules
1
0
4
3
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
33,895
47,833
Taken
44,218
24,384
Mitigated
28,243
13,496
Healing
20,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
6,238
1,729
0
1,322
10,310
3,534
0
3,047
7,263
0
33,463
W
Pele
Jùngle
Pele
5,505
1,678
0
1,722
8,985
2,717
0
1,126
7,859
0
41,411
W
8,695
3,482
0
5,339
8,323
2,910
1,323
2,178
6,145
52,100
0
W
Chronos
Naetaunomous
Chronos
6,447
1,563
0
1,392
6,432
2,065
228
2,160
4,272
44,529
321
L
Cu Chulainn
Phoenixsaurusrex
Cu Chulainn
5,918
1,006
0
2,761
12,601
10,348
0
0
12,601
0
44,090
L
Jing Wei
PurpleGaymer
Jing Wei
4,509
3,522
0
2,036
9,788
3,310
0
4,777
4,969
0
29,611
W
8,019
1,949
0
4,467
10,370
12,142
0
0
10,370
0
51,544
L
Yemoja
2,400
586
1,774
2,376
8,719
4,920
0
4,894
3,713
15,506
0
W
Hercules
XXCXXC
Hercules
5,229
1,704
1,671
6,264
10,108
8,409
0
2,721
7,387
0
19,380
L
5,448
369
1,020
2,207
6,415
2,272
0
2,263
4,082
55,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
32,966
292
Minions Killed
319
0
Camps Cleared
0
1,040,904
Distance Traveled
1,092,744
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,623
562
54
5
0
226,439
3
W
Pele
7,154
715
55
6
0
254,505
0
W
Sol
6,003
600
83
8
0
200,488
0
W
Chronos
6,384
638
69
7
0
202,927
2
L
Cu Chulainn
5,623
562
76
8
0
189,073
0
L
Jing Wei
4,899
490
48
5
0
211,336
0
W
Chaac
6,961
696
89
9
0
207,398
0
L
Yemoja
4,968
497
27
3
0
192,960
5
W
Hercules
6,464
646
23
2
0
227,426
1
L
Ra
6,540
654
87
9
0
221,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role