Player Matchup

Merlin
Merlin
Jdeeara
Merlin
Level 128
God Stats
0W - 1L
1,732 SR
Queue Stats
30W - 38L
1,565 Elo+
Party 2
Athena
Athena
Klose64
Athena
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 173L
1,384 Elo+
Party 3
Kuzenbo
Kuzenbo
Mukext
Kuzenbo
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 37L
1,244 Elo+
Party 3
Cabrakan
Cabrakan
coronelseba888
Cabrakan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,598 Elo+
Party 2
Charybdis
Charybdis
ikillyou1204
Charybdis
Level 146
God Stats
2W - 1L
1,830 SR
Queue Stats
55W - 44L
1,669 Elo+
Party 2
Team Averages
Level 114
1,612 SR
1,492 Elo+

VS

Team Averages
Level 114
1,527 SR
1,481 Elo+
Anhur
Anhur
 
Anhur
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
DiFFA39
Olorun
Level 33
God Stats
5W - 6L
1,500 SR
Queue Stats
8W - 19L
1,258 Elo+
Solo
Ymir
Ymir
Laxus69L
Ymir
Level 128
God Stats
2W - 0L
1,288 SR
Queue Stats
51W - 38L
1,664 Elo+
Solo
Hades
Hades
Zn4ider31
Hades
Level 108
God Stats
21W - 15L
1,787 SR
Queue Stats
281W - 293L
1,518 Elo+
Solo
Mercury
Mercury
xAlsufar
Mercury
Level 108
God Stats
6W - 3L
1,561 SR
Queue Stats
37W - 42L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jdeeara
Merlin
15
3 / 1 / 3
8,833
589
9,258
7,495
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Klose64
Athena
12
1 / 3 / 1
6,852
457
6,526
15,448
11,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Mukext
Kuzenbo
9
0 / 6 / 0
6,002
400
3,032
14,817
16,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cabrakan
12
3 / 3 / 3
7,386
492
5,548
12,648
8,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
ikillyou1204
Charybdis
12
0 / 6 / 2
7,171
478
3,884
12,650
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
8 / 2 / 4
9,805
654
15,153
13,595
6,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
DiFFA39
Olorun
11
0 / 3 / 3
6,972
465
5,858
8,376
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
2 / 1 / 8
8,450
563
4,870
12,920
14,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Zn4ider31
Hades
15
3 / 0 / 2
9,476
632
11,819
13,554
7,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
xAlsufar
Mercury
16
5 / 1 / 2
9,233
616
7,172
11,438
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
18
19
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
2
4
5
W
Olorun
DiFFA39
Olorun
0
3
3
0.5
L
Merlin
Jdeeara
Merlin
3
1
3
4.5
L
Athena
Klose64
Athena
1
3
1
0.5
W
Ymir
2
1
8
6
L
Kuzenbo
Mukext
Kuzenbo
0
6
0
0
W
Hades
Zn4ider31
Hades
3
0
2
4
L
Cabrakan
3
3
3
1.5
L
Charybdis
ikillyou1204
Charybdis
0
6
2
0.17
W
Mercury
xAlsufar
Mercury
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,248
Damage
44,872
63,058
Taken
59,883
42,025
Mitigated
36,604
12,435
Healing
23,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,153
10,948
0
7,570
13,595
6,394
556
4,187
9,361
0
83,252
W
Olorun
DiFFA39
Olorun
5,858
2,538
222
3,095
8,376
3,903
0
6,217
2,021
38,036
5,757
L
Merlin
Jdeeara
Merlin
9,258
432
114
1,990
7,495
3,175
0
2,735
4,728
77,274
0
L
Athena
Klose64
Athena
6,526
2,563
0
1,380
15,448
11,050
0
9,137
5,839
44,697
0
W
Ymir
4,870
1,725
0
2,648
12,920
14,263
0
4,705
8,126
25,334
0
L
Kuzenbo
Mukext
Kuzenbo
3,032
1,281
0
1,184
14,817
16,242
0
6,012
8,666
17,507
0
W
Hades
Zn4ider31
Hades
11,819
1,545
19
9,004
13,554
7,302
772
6,366
6,582
70,003
0
L
Cabrakan
5,548
905
0
3,931
12,648
8,511
0
2,909
9,664
39,965
0
L
Charybdis
ikillyou1204
Charybdis
3,884
1,636
0
3,836
12,650
3,047
0
626
11,984
0
53,874
W
Mercury
xAlsufar
Mercury
7,172
4,148
0
860
11,438
4,742
760
2,492
8,946
0
91,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,244
Gold Earned
43,936
396
Minions Killed
487
0
Camps Cleared
0
1,436,271
Distance Traveled
1,416,223
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,805
654
119
8
0
246,046
0
W
Olorun
6,972
465
72
5
0
240,920
2
L
Merlin
8,833
589
132
9
0
281,095
1
L
Athena
6,852
457
74
5
0
296,246
0
W
Ymir
8,450
563
27
2
0
285,578
2
L
Kuzenbo
6,002
400
21
1
0
283,206
3
W
Hades
9,476
632
147
10
0
277,175
0
L
Cabrakan
7,386
492
74
5
0
306,817
0
L
Charybdis
7,171
478
95
6
0
268,907
2
W
Mercury
9,233
616
122
8
0
366,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role