Player Matchup

Raijin
Raijin
Axphz
Raijin
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 117L
1,539 Elo+
Solo
Odin
Odin
BeeefStew
Odin
Level 51
God Stats
2W - 3L
1,741 SR
Queue Stats
26W - 11L
1,722 Elo+
Party 2
Neith
Neith
MilkyPickle
Neith
Level 29
God Stats
3W - 5L
1,127 SR
Queue Stats
73W - 46L
1,719 Elo+
Party 2
Chang'e
Chang'e
Pharone
Chang'e
Level 143
God Stats
7W - 9L
1,500 SR
Queue Stats
113W - 101L
1,791 Elo+
Party 2
Thor
Thor
nbohn621
Thor
Level 101
God Stats
0W - 5L
1,296 SR
Queue Stats
138W - 115L
1,641 Elo+
Party 2
Team Averages
Level 90
1,433 SR
1,682 Elo+

VS

Team Averages
Level 108
1,474 SR
1,636 Elo+
Pele
Pele
EnterSandwich
Pele
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 140L
1,672 Elo+
Party 1
Ra
Ra
Exscape
Ra
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 114L
1,590 Elo+
Party 1
Bacchus
Bacchus
FallenJudgement
Bacchus
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
133W - 135L
1,598 Elo+
Solo
Sylvanus
Sylvanus
OfuhoWaito
Sylvanus
Level 121
God Stats
3W - 7L
1,369 SR
Queue Stats
22W - 23L
1,542 Elo+
Solo
Cupid
Cupid
SGTSnugglezz
Cupid
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Axphz
Raijin
12
0 / 5 / 0
7,182
479
5,865
7,472
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
10
0 / 6 / 2
6,462
431
3,862
15,376
7,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 4 / 2
7,862
524
9,118
14,394
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Pharone
Chang'e
13
1 / 3 / 1
7,896
526
6,992
13,747
5,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
13
4 / 4 / 1
8,056
537
7,222
16,037
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 5
9,459
631
16,544
12,244
5,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 0 / 5
8,637
576
10,678
11,474
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 7
7,596
506
6,276
10,575
11,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
OfuhoWaito
Sylvanus
15
4 / 1 / 2
8,897
593
5,608
10,300
6,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 2 / 6
8,482
565
6,340
11,389
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
22
22
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
Axphz
Raijin
0
5
0
0
L
Odin
0
6
2
0.17
W
10
2
5
6.25
W
6
0
5
8.5
W
1
1
7
4.5
L
1
4
2
0.5
W
Sylvanus
OfuhoWaito
Sylvanus
4
1
2
5
L
Chang'e
Pharone
Chang'e
1
3
1
0.5
W
1
2
6
2
L
Thor
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,059
Damage
45,446
67,026
Taken
55,982
25,671
Mitigated
33,078
22,331
Healing
22,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Axphz
Raijin
5,865
542
0
500
7,472
2,490
0
3,016
4,456
57,464
666
L
Odin
3,862
506
1,987
2,673
15,376
7,337
0
5,377
9,999
0
15,451
W
16,544
4,593
0
1,112
12,244
5,396
114
1,891
10,249
0
81,064
W
10,678
1,461
2,105
3,535
11,474
5,269
108
4,573
6,641
66,937
972
W
6,276
1,829
0
3,055
10,575
11,248
0
1,754
8,732
20,663
0
L
9,118
5,332
0
6,617
14,394
5,000
933
2,226
12,168
0
71,812
W
Sylvanus
OfuhoWaito
Sylvanus
5,608
2,622
1,150
4,741
10,300
6,790
762
4,518
5,756
52,969
13,560
L
Chang'e
Pharone
Chang'e
6,992
1,462
214
5,272
13,747
5,062
159
6,781
6,966
52,455
57
W
6,340
4,233
521
6,452
11,389
4,375
0
0
11,389
0
66,754
L
Thor
7,222
1,476
0
5,068
16,037
5,782
0
4,442
11,595
0
50,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,458
Gold Earned
43,071
416
Minions Killed
448
0
Camps Cleared
0
1,374,121
Distance Traveled
1,449,690
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,182
479
118
8
0
244,736
3
L
Odin
6,462
431
12
1
0
296,078
2
W
Pele
9,459
631
105
7
0
355,972
4
W
Ra
8,637
576
104
7
0
317,439
3
W
Bacchus
7,596
506
23
2
0
313,261
6
L
Neith
7,862
524
118
8
0
255,239
6
W
Sylvanus
8,897
593
102
7
0
211,654
3
L
Chang'e
7,896
526
98
7
0
266,567
0
W
Cupid
8,482
565
114
8
0
251,364
1
L
Thor
8,056
537
70
5
0
311,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role