Player Matchup

Serqet
Serqet
GotSkillZ15
Serqet
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 15L
1,493 Elo+
Party 1
Cupid
Cupid
Mystic6771
Cupid
Level 29
God Stats
2W - 2L
1,515 SR
Queue Stats
21W - 18L
1,420 Elo+
Party 1
Bellona
Bellona
UNCL3 J3MIMA
Bellona
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 26L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
courtney2049
Morgan Le Fay
Level 62
God Stats
4W - 4L
1,522 SR
Queue Stats
261W - 226L
1,496 Elo+
Solo
Atlas
Atlas
shadic334
Atlas
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,420 Elo+
Party 1
Team Averages
Level 63
1,507 SR
1,466 Elo+

VS

Team Averages
Level 61
1,538 SR
1,488 Elo+
Eset
Eset
 
Eset
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
AthenaRen2976
Pele
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 26L
1,558 Elo+
Solo
Surtr
Surtr
KillinStalker72
Surtr
Level 80
God Stats
25W - 28L
1,666 SR
Queue Stats
589W - 503L
1,498 Elo+
Solo
Rama
Rama
MagicalMamaMaids
Rama
Level 69
God Stats
4W - 3L
1,723 SR
Queue Stats
362W - 363L
1,484 Elo+
Party 2
Hel
Hel
The_Wild_Me
Hel
Level 62
God Stats
8W - 14L
1,300 SR
Queue Stats
354W - 322L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
6 / 4 / 4
8,194
546
9,152
13,276
5,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
11
0 / 1 / 8
6,380
425
7,296
8,957
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
UNCL3 J3MIMA
Bellona
13
0 / 0 / 0
7,454
497
8,961
13,434
17,929
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
courtney2049
Morgan Le Fay
16
10 / 2 / 4
10,489
699
19,398
10,430
4,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
shadic334
Atlas
12
1 / 1 / 4
7,629
509
6,704
9,435
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 6 / 2
7,542
503
3,576
10,355
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
2 / 6 / 2
6,997
466
6,476
14,302
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
0 / 0 / 0
8,690
579
8,838
16,871
13,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 3 / 3
7,660
511
11,432
16,205
7,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 5
7,302
487
2,891
15,357
11,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
17
Kills
8
8
Deaths
18
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
6
2
0.33
L
2
6
2
0.5
W
Serqet
6
4
4
2
L
0
0
0
0
L
4
3
3
1.83
W
Cupid
0
1
8
4
L
1
3
5
1.17
W
Bellona
UNCL3 J3MIMA
Bellona
0
0
0
0
W
Morgan Le Fay
courtney2049
Morgan Le Fay
10
2
4
6
W
Atlas
shadic334
Atlas
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,511
Damage
33,213
55,532
Taken
73,090
39,668
Mitigated
41,942
14,682
Healing
29,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,576
200
625
1,798
10,355
3,847
391
6,701
3,654
55,095
0
L
6,476
1,388
0
3,630
14,302
5,464
518
7,512
6,694
0
28,224
W
Serqet
9,152
2,293
0
1,833
13,276
5,212
0
2,283
10,993
0
46,244
L
8,838
3,649
0
8,872
16,871
13,509
0
0
16,871
1,315
72,507
L
11,432
9,571
0
4,857
16,205
7,139
0
5,319
10,886
0
63,389
W
Cupid
7,296
3,510
505
4,460
8,957
3,324
596
521
8,436
0
34,305
L
2,891
507
3,876
6,003
15,357
11,983
0
6,570
8,787
25,381
0
W
Bellona
UNCL3 J3MIMA
Bellona
8,961
2,081
0
3,686
13,434
17,929
0
103
13,331
0
67,705
W
Morgan Le Fay
courtney2049
Morgan Le Fay
19,398
3,916
156
2,324
10,430
4,744
573
2,938
7,491
87,489
0
W
Atlas
shadic334
Atlas
6,704
2,494
0
1,718
9,435
8,459
488
790
8,645
35,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,146
Gold Earned
38,191
411
Minions Killed
382
0
Camps Cleared
0
1,468,746
Distance Traveled
1,447,046
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,542
503
93
6
0
288,403
0
L
Pele
6,997
466
37
2
0
284,057
0
W
Serqet
8,194
546
64
4
0
342,947
0
L
Surtr
8,690
579
132
9
0
296,510
4
L
Rama
7,660
511
79
5
0
274,275
0
W
Cupid
6,380
425
38
3
0
269,235
0
L
Hel
7,302
487
41
3
0
303,801
0
W
Bellona
7,454
497
119
8
0
296,182
0
W
Morgan Le Fay
10,489
699
142
9
0
300,063
3
W
Atlas
7,629
509
48
3
0
260,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role