Player Matchup

Achilles
Achilles
CEREBR4L ASASSN
Achilles
Level 101
God Stats
4W - 6L
1,701 SR
Queue Stats
111W - 108L
1,485 Elo+
Party 3
Ah Puch
Ah Puch
CPwhitedragon
Ah Puch
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 15L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
Restpants
Baron Samedi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,246 Elo+
Party 1
Anhur
Anhur
RonaldSalsa
Anhur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,555 Elo+
Party 1
Ravana
Ravana
SplicedScepter
Ravana
Level 69
God Stats
4W - 2L
1,813 SR
Queue Stats
115W - 99L
1,530 Elo+
Party 3
Team Averages
Level 115
1,603 SR
1,435 Elo+

VS

Team Averages
Level 98
1,493 SR
1,559 Elo+
Hou Yi
Hou Yi
BigGucciSosa73
Hou Yi
Level 86
God Stats
1W - 3L
1,464 SR
Queue Stats
39W - 30L
1,552 Elo+
Party 2
Ne Zha
Ne Zha
Jereemyyy
Ne Zha
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 98L
1,455 Elo+
Party 2
Chronos
Chronos
Jewble_
Chronos
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 15L
1,614 Elo+
Party 2
Achilles
Achilles
MADRADBRO7
Achilles
Level 108
God Stats
8W - 10L
1,500 SR
Queue Stats
229W - 209L
1,635 Elo+
Solo
Cthulhu
Cthulhu
Smoke_Escanor
Cthulhu
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 181L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 2 / 2
6,239
624
6,116
9,858
6,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
11
2 / 0 / 3
6,331
633
3,792
4,078
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
Restpants
Baron Samedi
9
1 / 0 / 4
5,817
582
3,805
4,659
2,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 1 / 0
6,171
617
5,494
7,311
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
7 / 1 / 3
6,843
684
5,421
6,309
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,487
549
1,522
5,858
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
Jereemyyy
Ne Zha
9
0 / 4 / 2
5,640
564
3,177
8,884
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Jewble_
Chronos
10
0 / 2 / 0
5,518
552
4,607
6,955
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MADRADBRO7
Achilles
10
2 / 5 / 0
5,848
585
6,810
12,126
10,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
8
0 / 1 / 0
4,414
441
2,562
7,573
4,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
4
4
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Achilles
2
2
2
1.5
W
Ah Puch
2
0
3
3.5
L
Ne Zha
Jereemyyy
Ne Zha
0
4
2
0.25
L
Chronos
Jewble_
Chronos
0
2
0
0
L
Achilles
MADRADBRO7
Achilles
2
5
0
0.4
W
Baron Samedi
Restpants
Baron Samedi
1
0
4
3
W
2
1
0
2
L
Cthulhu
0
1
0
0
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,628
Damage
18,678
32,215
Taken
41,396
15,910
Mitigated
21,555
13,536
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,522
692
0
1,762
5,858
1,390
0
642
5,216
0
15,115
W
Achilles
6,116
1,813
0
2,920
9,858
6,708
0
0
9,016
0
30,956
W
Ah Puch
3,792
317
0
1,456
4,078
1,716
0
2,891
1,187
53,927
0
L
Ne Zha
Jereemyyy
Ne Zha
3,177
1,099
0
761
8,884
3,153
0
343
8,541
0
37,860
L
Chronos
Jewble_
Chronos
4,607
425
0
1,348
6,955
2,571
0
2,760
4,195
48,789
0
L
Achilles
MADRADBRO7
Achilles
6,810
1,801
0
4,575
12,126
10,125
0
0
12,126
0
35,933
W
Baron Samedi
Restpants
Baron Samedi
3,805
572
2,157
2,772
4,659
2,798
0
2,808
1,851
15,365
0
W
5,494
2,948
0
2,909
7,311
2,297
214
704
6,607
0
45,122
L
Cthulhu
2,562
451
297
2,110
7,573
4,316
0
3,852
3,721
20,453
0
W
5,421
1,225
0
1,322
6,309
2,391
0
766
5,439
0
34,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
26,907
291
Minions Killed
252
0
Camps Cleared
0
1,004,421
Distance Traveled
998,412
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,487
549
17
2
0
196,245
0
W
Achilles
6,239
624
51
5
0
190,139
0
W
Ah Puch
6,331
633
89
9
0
216,618
4
L
Ne Zha
5,640
564
58
6
0
214,484
1
L
Chronos
5,518
552
85
9
0
192,631
0
L
Achilles
5,848
585
65
7
0
199,294
2
W
Baron Samedi
5,817
582
11
1
0
191,312
2
W
Anhur
6,171
617
91
9
0
173,711
0
L
Cthulhu
4,414
441
27
3
0
195,758
0
W
Ravana
6,843
684
49
5
0
232,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role