Player Matchup

Medusa
Medusa
DYLAN_COOPER12
Medusa
Level 108
God Stats
10W - 8L
1,419 SR
Queue Stats
87W - 88L
1,615 Elo+
Party 1
Bacchus
Bacchus
RoSeKiLeR666
Bacchus
Level 110
God Stats
13W - 4L
1,930 SR
Queue Stats
75W - 76L
1,638 Elo+
Party 1
Shiva
Shiva
RodrigoSpAwN
Shiva
Level 152
God Stats
44W - 37L
1,500 SR
Queue Stats
623W - 615L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Stoopiddylan
Kukulkan
Level 105
God Stats
21W - 25L
1,488 SR
Queue Stats
31W - 39L
1,451 Elo+
Solo
Eset
Eset
iShugah
Eset
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,658 Elo+
Solo
Team Averages
Level 119
1,568 SR
1,562 Elo+

VS

Team Averages
Level 86
1,440 SR
1,474 Elo+
Surtr
Surtr
GameFreak839
Surtr
Level 56
God Stats
11W - 16L
1,535 SR
Queue Stats
216W - 215L
1,563 Elo+
Party 2
Ares
Ares
Mildur
Ares
Level 81
God Stats
41W - 29L
1,554 SR
Queue Stats
713W - 707L
1,497 Elo+
Solo
Thor
Thor
Rx Draw
Thor
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,283 Elo+
Solo
Zeus
Zeus
UTE Marco
Zeus
Level 64
God Stats
57W - 44L
1,086 SR
Queue Stats
881W - 841L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
quadgie01
Xbalanque
Level 126
God Stats
34W - 22L
1,526 SR
Queue Stats
618W - 660L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 3
9,342
934
10,082
8,432
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
RoSeKiLeR666
Bacchus
15
2 / 0 / 3
10,810
1,081
7,818
10,490
18,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 2 / 3
10,240
1,024
11,348
12,503
9,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Stoopiddylan
Kukulkan
15
1 / 3 / 2
9,835
984
9,034
7,165
3,071
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
iShugah
Eset
15
0 / 3 / 2
8,901
890
5,390
8,452
3,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

217

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
10,781
1,078
10,471
14,923
8,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Mildur
Ares
15
1 / 1 / 6
10,023
1,002
5,970
11,556
13,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
Rx Draw
Thor
16
3 / 0 / 9
10,516
1,052
12,080
8,522
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
16
4 / 0 / 6
11,240
1,124
9,904
7,596
3,600
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
quadgie01
Xbalanque
15
0 / 1 / 6
9,375
938
5,921
5,351
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
5
Kills
12
12
Deaths
5
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
4
3
8
2.67
W
Ares
Mildur
Ares
1
1
6
4
L
Bacchus
RoSeKiLeR666
Bacchus
2
0
3
3.5
L
2
2
3
1.75
W
Thor
Rx Draw
Thor
3
0
9
7.5
L
Kukulkan
Stoopiddylan
Kukulkan
1
3
2
0.67
W
Zeus
4
0
6
7
L
Eset
iShugah
Eset
0
3
2
0.33
W
Xbalanque
quadgie01
Xbalanque
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,672
Damage
44,346
47,042
Taken
47,948
37,714
Mitigated
33,302
6,423
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,082
4,115
0
0
8,432
3,693
0
2,680
5,752
40
30,731
W
10,471
3,827
298
2,467
14,923
8,878
0
7,710
7,213
164
21,351
W
Ares
Mildur
Ares
5,970
40
0
274
11,556
13,511
0
5,690
5,866
11,290
0
L
Bacchus
RoSeKiLeR666
Bacchus
7,818
881
0
835
10,490
18,199
0
3,836
6,654
12,207
0
L
11,348
477
126
3,982
12,503
9,530
0
4,925
7,578
381
30,921
W
Thor
Rx Draw
Thor
12,080
1,616
0
275
8,522
4,240
0
4,258
4,264
0
27,497
L
Kukulkan
Stoopiddylan
Kukulkan
9,034
564
0
174
7,165
3,071
0
1,814
5,351
47,066
0
W
Zeus
9,904
1,838
0
1,800
7,596
3,600
0
3,316
4,280
50,852
1,001
L
Eset
iShugah
Eset
5,390
300
607
699
8,452
3,221
0
2,661
5,791
13,000
0
W
Xbalanque
quadgie01
Xbalanque
5,921
2,906
0
340
5,351
3,073
0
1,689
3,662
0
19,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,128
Gold Earned
51,935
219
Minions Killed
214
7
Camps Cleared
11
910,132
Distance Traveled
1,054,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,342
934
39
4
3
191,149
0
W
Surtr
10,781
1,078
35
4
3
220,906
0
W
Ares
10,023
1,002
15
2
0
222,410
0
L
Bacchus
10,810
1,081
14
1
0
194,383
0
L
Shiva
10,240
1,024
51
5
3
200,889
0
W
Thor
10,516
1,052
39
4
1
214,202
0
L
Kukulkan
9,835
984
105
11
1
182,487
0
W
Zeus
11,240
1,124
93
9
4
200,597
0
L
Eset
8,901
890
10
1
0
141,224
0
W
Xbalanque
9,375
938
32
3
3
196,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role