Player Matchup

Set
Set
Gold V
BiggieSmalls
Set
Gold V
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 3L
1,732 MMR
Party 1
Fafnir
Fafnir
Gold V
Cosmos
Fafnir
Gold V
Level 223
God Stats
14W - 3L
2,209 SR
Queue Stats
207W - 26L
1,732 MMR
Party 1
Sol
Sol
Gold V
natli
Sol
Gold V
Level 157
God Stats
15W - 1L
2,239 SR
Queue Stats
47W - 7L
1,732 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 161
1,983 SR
1,732 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,567 SR
1,747 MMR
Hades
Hades
Gold IV
SB-Joie
Hades
Gold IV
Level 119
God Stats
117W - 94L
1,701 SR
Queue Stats
291W - 287L
1,661 MMR
Solo
Tyr
Tyr
Platinum V
sarwor
Tyr
Platinum V
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 328L
1,871 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
tonnex6
Cthulhu
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,711 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 5
8,031
1,004
12,340
7,611
4,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Cosmos
Fafnir
12
2 / 0 / 13
8,087
1,011
5,597
7,551
7,527
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
natli
Sol
13
4 / 0 / 11
7,471
934
12,422
4,965
1,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
FenrirAchillesNe ZhaBaron SamediKuzenbo

VS

Bans
Ah Muzen CabChronosChironChang'eGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
SB-Joie
Hades
9
0 / 6 / 0
5,573
697
2,937
10,693
4,220
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
sarwor
Tyr
10
0 / 4 / 0
5,489
686
4,211
11,391
7,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
tonnex6
Cthulhu
9
0 / 5 / 0
5,829
729
4,126
11,509
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
15
Kills
0
0
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
W
Fafnir
Cosmos
Fafnir
2
0
13
8.5
L
Hades
SB-Joie
Hades
0
6
0
0
W
Sol
natli
Sol
4
0
11
9.5
L
Tyr
sarwor
Tyr
0
4
0
0
L
Cthulhu
tonnex6
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,359
Damage
11,274
20,127
Taken
33,593
13,678
Mitigated
18,445
11,344
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,340
5,061
0
3,610
7,611
4,187
785
2,523
5,088
0
35,907
W
Fafnir
Cosmos
Fafnir
5,597
1,651
2,062
3,816
7,551
7,527
388
2,212
5,339
16,040
0
L
Hades
SB-Joie
Hades
2,937
176
155
2,377
10,693
4,220
0
5,986
4,707
21,486
0
W
Sol
natli
Sol
12,422
7,987
0
1,856
4,965
1,964
2,656
2,405
2,560
37,132
2,039
L
Tyr
sarwor
Tyr
4,211
57
159
1,941
11,391
7,394
0
5,464
5,927
0
14,313
L
Cthulhu
tonnex6
Cthulhu
4,126
183
218
762
11,509
6,831
0
6,076
5,433
11,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,589
Gold Earned
16,891
125
Minions Killed
106
0
Camps Cleared
0
541,735
Distance Traveled
449,299
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,031
1,004
43
5
0
182,027
0
W
Fafnir
8,087
1,011
5
1
0
183,911
5
L
Hades
5,573
697
53
7
0
148,201
3
W
Sol
7,471
934
77
10
0
175,797
0
L
Tyr
5,489
686
32
4
0
164,885
0
L
Cthulhu
5,829
729
21
3
0
136,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role