Player Matchup

Surtr
Surtr
C00MM4N
Surtr
Level 152
God Stats
2W - 0L
1,465 SR
Queue Stats
21W - 17L
1,656 Elo+
Party 2
Apollo
Apollo
DJR901
Apollo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,656 Elo+
Party 2
Atlas
Atlas
Dingusism
Atlas
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
cnballt
Jormungandr
Level 46
God Stats
2W - 0L
1,285 SR
Queue Stats
4W - 1L
1,656 Elo+
Party 2
Ah Puch
Ah Puch
jdittmer9
Ah Puch
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,656 Elo+
Party 2
Team Averages
Level 119
1,450 SR
1,624 Elo+

VS

Team Averages
Level 131
1,567 SR
1,507 Elo+
Ares
Ares
Blasted19
Ares
Level 156
God Stats
2W - 6L
1,500 SR
Queue Stats
252W - 263L
1,602 Elo+
Solo
Anubis
Anubis
HeywoodJablówme
Anubis
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
265W - 256L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
Keoloa
Gilgamesh
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
338W - 356L
1,527 Elo+
Solo
Surtr
Surtr
VAzombi
Surtr
Level 64
God Stats
0W - 2L
1,496 SR
Queue Stats
34W - 44L
1,285 Elo+
Solo
Ah Puch
Ah Puch
zachdos03
Ah Puch
Level 121
God Stats
1W - 1L
1,837 SR
Queue Stats
21W - 26L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
C00MM4N
Surtr
12
2 / 3 / 14
7,849
785
10,233
11,608
12,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
DJR901
Apollo
16
6 / 2 / 13
9,067
907
9,335
6,739
3,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Dingusism
Atlas
14
3 / 3 / 16
8,780
878
5,663
10,725
13,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jormungandr
cnballt
Jormungandr
16
4 / 2 / 12
8,966
897
5,978
9,028
9,354
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
jdittmer9
Ah Puch
15
6 / 3 / 13
9,056
906
13,603
7,851
3,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 3 / 5
6,942
694
2,685
7,750
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 5 / 5
8,790
879
6,294
7,362
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Keoloa
Gilgamesh
14
2 / 6 / 5
8,043
804
7,209
13,900
13,928
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Surtr
VAzombi
Surtr
16
3 / 5 / 4
8,709
871
10,002
15,375
12,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
zachdos03
Ah Puch
14
4 / 2 / 5
8,341
834
11,744
6,552
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
21
Kills
12
13
Deaths
21
68
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
0
3
5
0.83
W
Surtr
C00MM4N
Surtr
2
3
14
3
W
Apollo
DJR901
Apollo
6
2
13
6.25
W
Atlas
Dingusism
Atlas
3
3
16
3.67
L
3
5
5
1.1
L
Gilgamesh
Keoloa
Gilgamesh
2
6
5
0.75
L
Surtr
VAzombi
Surtr
3
5
4
1
W
Jormungandr
cnballt
Jormungandr
4
2
12
5
W
Ah Puch
jdittmer9
Ah Puch
6
3
13
4.17
L
Ah Puch
zachdos03
Ah Puch
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,812
Damage
37,934
45,951
Taken
50,939
42,321
Mitigated
42,156
14,021
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,685
214
198
1,312
7,750
8,803
0
4,058
3,692
5,527
0
W
Surtr
C00MM4N
Surtr
10,233
2,888
2,113
3,598
11,608
12,217
315
4,163
7,329
358
16,215
W
Apollo
DJR901
Apollo
9,335
5,916
594
1,919
6,739
3,475
1,989
3,705
2,992
0
25,355
W
Atlas
Dingusism
Atlas
5,663
1,664
720
1,265
10,725
13,429
561
6,111
4,351
14,046
0
L
6,294
181
158
945
7,362
3,979
320
4,111
3,251
18,372
0
L
Gilgamesh
Keoloa
Gilgamesh
7,209
1,407
311
1,021
13,900
13,928
286
6,290
7,610
0
14,929
L
Surtr
VAzombi
Surtr
10,002
2,840
1,234
5,279
15,375
12,498
344
6,712
8,663
232
23,650
W
Jormungandr
cnballt
Jormungandr
5,978
1,186
696
1,165
9,028
9,354
256
4,660
4,163
19,623
181
W
Ah Puch
jdittmer9
Ah Puch
13,603
973
0
1,951
7,851
3,846
1,206
2,046
5,629
19,425
656
L
Ah Puch
zachdos03
Ah Puch
11,744
304
257
858
6,552
2,948
462
3,776
2,776
17,967
446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,718
Gold Earned
40,825
149
Minions Killed
110
0
Camps Cleared
0
855,336
Distance Traveled
776,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,942
694
7
1
0
103,611
0
W
Surtr
7,849
785
19
2
0
169,436
0
W
Apollo
9,067
907
48
5
0
174,087
0
W
Atlas
8,780
878
12
1
0
165,539
0
L
Anubis
8,790
879
35
4
0
153,424
0
L
Gilgamesh
8,043
804
27
3
0
175,969
0
L
Surtr
8,709
871
28
3
0
180,901
0
W
Jormungandr
8,966
897
39
4
0
187,253
0
W
Ah Puch
9,056
906
31
3
0
159,021
0
L
Ah Puch
8,341
834
13
1
0
162,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role