Player Matchup

Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Holuty
Nu Wa
Level 147
God Stats
5W - 5L
1,179 SR
Queue Stats
59W - 58L
1,627 Elo+
Party 1
Sylvanus
Sylvanus
MizuPhantom
Sylvanus
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 128L
1,612 Elo+
Solo
Mercury
Mercury
NLE_k1ng0
Mercury
Level 60
God Stats
13W - 5L
1,840 SR
Queue Stats
71W - 52L
1,518 Elo+
Solo
Bastet
Bastet
abdeear
Bastet
Level 159
God Stats
75W - 61L
1,569 SR
Queue Stats
798W - 764L
1,562 Elo+
Party 1
Team Averages
Level 122
1,518 SR
1,564 Elo+

VS

Team Averages
Level 132
1,522 SR
1,481 Elo+
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
 
Kali
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DiogoAguera
Mulan
Level 77
God Stats
0W - 3L
1,312 SR
Queue Stats
54W - 81L
1,369 Elo+
Party 2
Charybdis
Charybdis
SonoGamer
Charybdis
Level 135
God Stats
1W - 1L
1,797 SR
Queue Stats
208W - 246L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 0 / 3
6,482
648
3,947
3,851
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Holuty
Nu Wa
10
3 / 4 / 1
6,035
604
8,944
7,665
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
MizuPhantom
Sylvanus
10
1 / 0 / 6
5,764
576
3,830
6,163
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
NLE_k1ng0
Mercury
11
3 / 0 / 6
6,151
615
4,599
5,687
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
abdeear
Bastet
10
5 / 0 / 4
6,110
611
7,434
5,284
1,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 2 / 0
5,642
564
3,134
6,505
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
 
Kali
10
0 / 0 / 0
5,598
560
3,750
8,420
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
 
Ymir
8
0 / 4 / 0
4,774
477
527
9,007
5,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 3 / 0
5,848
585
4,646
9,797
3,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
SonoGamer
Charybdis
8
0 / 5 / 0
4,415
442
2,173
9,128
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
4
4
Deaths
14
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
3
3.5
L
Agni
 
Agni
2
2
0
1
L
Kali
 
Kali
0
0
0
0
L
Ymir
 
Ymir
0
4
0
0
L
2
3
0
0.67
W
Nu Wa
Holuty
Nu Wa
3
4
1
0.88
W
Sylvanus
MizuPhantom
Sylvanus
1
0
6
4
W
Mercury
NLE_k1ng0
Mercury
3
0
6
6
L
Charybdis
SonoGamer
Charybdis
0
5
0
0
W
Bastet
abdeear
Bastet
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,754
Damage
14,230
28,650
Taken
42,857
11,196
Mitigated
16,247
9,797
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,947
246
0
1,058
3,851
1,226
0
1,311
2,540
50,887
0
L
Agni
 
Agni
3,134
580
0
1,541
6,505
1,773
0
3,614
2,793
34,452
0
L
Kali
 
Kali
3,750
2,187
0
1,899
8,420
3,080
0
2,047
6,325
0
46,067
L
Ymir
 
Ymir
527
31
0
1,295
9,007
5,316
0
2,981
5,978
15,978
0
L
4,646
422
0
3,519
9,797
3,776
0
5,622
3,909
0
43,963
W
Nu Wa
Holuty
Nu Wa
8,944
4,117
0
1,668
7,665
2,478
0
1,823
5,842
36,938
0
W
Sylvanus
MizuPhantom
Sylvanus
3,830
1,888
787
3,433
6,163
3,564
0
214
5,949
26,740
10,688
W
Mercury
NLE_k1ng0
Mercury
4,599
2,277
0
1,507
5,687
2,239
0
137
5,550
0
42,547
L
Charybdis
SonoGamer
Charybdis
2,173
969
0
3,081
9,128
2,302
0
1,528
7,592
0
24,741
W
Bastet
abdeear
Bastet
7,434
1,119
0
1,344
5,284
1,689
0
176
5,108
0
32,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,542
Gold Earned
26,277
338
Minions Killed
309
0
Camps Cleared
0
997,744
Distance Traveled
995,315
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,482
648
94
9
0
196,656
0
L
Agni
5,642
564
71
7
0
220,906
0
L
Kali
5,598
560
74
7
0
245,320
0
L
Ymir
4,774
477
29
3
0
194,278
0
L
Mulan
5,848
585
88
9
0
166,065
2
W
Nu Wa
6,035
604
68
7
0
163,413
2
W
Sylvanus
5,764
576
72
7
0
170,734
0
W
Mercury
6,151
615
69
7
0
246,334
0
L
Charybdis
4,415
442
47
5
0
168,746
0
W
Bastet
6,110
611
35
4
0
220,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role