Player Matchup

Yemoja
Yemoja
Dfd1Trance76
Yemoja
Level 69
God Stats
113W - 99L
1,482 SR
Queue Stats
166W - 176L
1,411 Elo+
Party 1
Zhong Kui
Zhong Kui
NoMoReTiErs
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,777 Elo+
Party 1
Cliodhna
Cliodhna
llAimlessBishll
Cliodhna
Level 57
God Stats
6W - 7L
1,692 SR
Queue Stats
313W - 309L
1,332 Elo+
Party 2
Ishtar
Ishtar
llHappyPantsll
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 84L
1,258 Elo+
Party 2
Izanami
Izanami
soulOf_spartan
Izanami
Level 35
God Stats
4W - 14L
1,227 SR
Queue Stats
179W - 205L
1,367 Elo+
Solo
Team Averages
Level 42
1,480 SR
1,429 Elo+

VS

Team Averages
Level 51
1,484 SR
1,616 Elo+
Arachne
Arachne
ChefBurnt_Toast
Arachne
Level 28
God Stats
1W - 0L
1,335 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
SCRUB_MASTER
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Chaac
Chaac
UnHolyBlazer
Chaac
Level 154
God Stats
1W - 0L
1,713 SR
Queue Stats
4W - 4L
1,693 Elo+
Party 3
Cthulhu
Cthulhu
VanHelscream
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,693 Elo+
Party 3
Bellona
Bellona
WhiskeyGirl24
Bellona
Level 22
God Stats
1W - 0L
1,372 SR
Queue Stats
3W - 2L
1,693 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 2 / 3
9,237
924
3,015
19,026
16,471
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
NoMoReTiErs
Zhong Kui
15
2 / 5 / 1
9,740
974
8,972
16,033
13,107
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
14
0 / 6 / 2
9,003
900
14,633
22,493
8,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 11 / 2
8,839
884
12,644
23,126
9,795
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 0
9,151
915
6,120
11,617
4,703
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

88

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 6
12,488
1,249
18,087
12,848
9,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
SCRUB_MASTER
Ah Puch
17
5 / 0 / 20
11,097
1,110
34,144
2,613
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 1 / 16
10,655
1,066
13,781
15,147
16,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
VanHelscream
Cthulhu
17
6 / 1 / 15
10,710
1,071
14,238
13,215
15,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
17
2 / 0 / 18
9,902
990
5,764
11,522
13,275
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
102
3
Kills
27
27
Deaths
3
8
Assists
75
Player
Kills
Deaths
Assists
KDA
W
11
1
6
14
L
Yemoja
0
2
3
0.75
L
Zhong Kui
NoMoReTiErs
Zhong Kui
2
5
1
0.5
W
Ah Puch
SCRUB_MASTER
Ah Puch
5
0
20
15
W
3
1
16
11
W
Cthulhu
VanHelscream
Cthulhu
6
1
15
13.5
W
Bellona
2
0
18
11
L
Cliodhna
0
6
2
0.17
L
0
11
2
0.09
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,384
Damage
86,014
92,295
Taken
55,345
52,926
Mitigated
55,691
8,719
Healing
17,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,087
12,290
0
4,962
12,848
9,014
0
981
11,634
0
41,217
L
Yemoja
3,015
1,272
4,166
1,189
19,026
16,471
0
7,221
10,759
19,378
0
L
Zhong Kui
NoMoReTiErs
Zhong Kui
8,972
2,749
0
417
16,033
13,107
0
8,931
6,345
22,941
0
W
Ah Puch
SCRUB_MASTER
Ah Puch
34,144
1,433
0
823
2,613
1,281
0
93
2,520
58,901
893
W
13,781
2,749
951
7,416
15,147
16,799
0
3,950
11,197
0
31,243
W
Cthulhu
VanHelscream
Cthulhu
14,238
1,326
1,002
1,097
13,215
15,322
0
4,383
8,832
21,429
0
W
Bellona
5,764
3,109
0
944
11,522
13,275
0
2,580
8,942
0
10,311
L
Cliodhna
14,633
616
0
1,976
22,493
8,850
0
13,942
8,045
0
33,589
L
12,644
7,086
0
971
23,126
9,795
0
12,623
9,666
0
23,521
L
6,120
4,995
0
0
11,617
4,703
0
3,144
8,372
0
15,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
54,852
187
Minions Killed
197
3
Camps Cleared
12
733,721
Distance Traveled
982,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,488
1,249
41
4
11
202,405
0
L
Yemoja
9,237
924
34
3
1
147,632
0
L
Zhong Kui
9,740
974
43
4
0
131,190
0
W
Ah Puch
11,097
1,110
84
8
0
194,585
0
W
Chaac
10,655
1,066
46
5
1
196,279
0
W
Cthulhu
10,710
1,071
11
1
0
192,540
0
W
Bellona
9,902
990
15
2
0
196,194
0
L
Cliodhna
9,003
900
57
6
1
201,508
0
L
Ishtar
8,839
884
29
3
1
157,387
0
L
Izanami
9,151
915
24
2
0
96,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role