Player Matchup

Camazotz
Camazotz
Gold V
BiggieSmalls
Camazotz
Gold V
Level 104
God Stats
4W - 0L
1,750 SR
Queue Stats
32W - 3L
1,677 MMR
Party 2
Fafnir
Fafnir
Gold V
Cosmos
Fafnir
Gold V
Level 223
God Stats
14W - 3L
2,200 SR
Queue Stats
207W - 26L
1,677 MMR
Party 2
Sol
Sol
Gold V
natli
Sol
Gold V
Level 157
God Stats
15W - 1L
2,235 SR
Queue Stats
47W - 7L
1,677 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 161
2,062 SR
1,677 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,502 SR
1,659 MMR
Guan Yu
Guan Yu
Gold IV
CubanUS2Gs
Guan Yu
Gold IV
Level 148
God Stats
5W - 3L
1,823 SR
Queue Stats
128W - 136L
1,697 MMR
Party 1
Odin
Odin
Gold IV
Stugly1337
Odin
Gold IV
Level 149
God Stats
17W - 19L
1,509 SR
Queue Stats
167W - 187L
1,652 MMR
Party 1
Kukulkan
Kukulkan
Gold V
WeekndWarrior12
Kukulkan
Gold V
Level 128
God Stats
0W - 5L
1,174 SR
Queue Stats
366W - 396L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BiggieSmalls
Camazotz
13
3 / 0 / 6
7,837
784
15,071
13,694
4,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Cosmos
Fafnir
14
3 / 0 / 7
9,266
927
6,329
7,424
8,294
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
natli
Sol
14
4 / 0 / 5
8,702
870
11,513
4,111
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
FenrirAtlasNe ZhaAchillesCabrakan

VS

Bans
ThothChang'eVamanaZhong KuiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CubanUS2Gs
Guan Yu
11
0 / 3 / 0
6,436
644
6,838
14,810
9,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
6,351
635
5,040
12,673
8,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
12
0 / 3 / 0
6,975
698
5,262
8,168
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BiggieSmalls
Camazotz
3
0
6
6
W
Fafnir
Cosmos
Fafnir
3
0
7
6.5
L
Guan Yu
CubanUS2Gs
Guan Yu
0
3
0
0
L
0
4
0
0
L
Kukulkan
0
3
0
0
W
Sol
natli
Sol
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,913
Damage
17,140
25,229
Taken
35,651
14,015
Mitigated
19,993
17,609
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BiggieSmalls
Camazotz
15,071
4,569
0
8,555
13,694
4,291
159
2,497
11,197
0
39,959
W
Fafnir
Cosmos
Fafnir
6,329
1,713
2,480
4,903
7,424
8,294
410
1,717
5,707
16,543
0
L
Guan Yu
CubanUS2Gs
Guan Yu
6,838
243
860
1,915
14,810
9,194
0
8,216
6,594
0
15,668
L
5,040
695
183
513
12,673
8,724
0
5,884
6,789
0
17,576
L
Kukulkan
5,262
180
0
1,111
8,168
2,075
0
3,397
4,771
35,874
0
W
Sol
natli
Sol
11,513
6,039
0
1,671
4,111
1,430
3,162
1,141
2,970
49,331
2,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,805
Gold Earned
19,762
158
Minions Killed
131
0
Camps Cleared
0
684,764
Distance Traveled
589,998
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,837
784
43
4
0
230,184
0
W
Fafnir
9,266
927
13
1
0
229,490
7
L
Guan Yu
6,436
644
17
2
0
208,472
0
L
Odin
6,351
635
28
3
0
190,453
0
L
Kukulkan
6,975
698
86
9
0
191,073
2
W
Sol
8,702
870
102
10
0
225,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role