Player Matchup

Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Cronozxx
Surtr
Level 29
God Stats
5W - 6L
1,830 SR
Queue Stats
231W - 215L
1,608 Elo+
Party 3
Thanatos
Thanatos
JOSXTF
Thanatos
Level 66
God Stats
7W - 9L
1,401 SR
Queue Stats
40W - 46L
1,343 Elo+
Party 2
Neith
Neith
Kentonium
Neith
Level 53
God Stats
2W - 4L
1,694 SR
Queue Stats
54W - 40L
1,435 Elo+
Party 3
Freya
Freya
somebodyXTF
Freya
Level 47
God Stats
11W - 7L
1,766 SR
Queue Stats
141W - 135L
1,402 Elo+
Party 2
Team Averages
Level 61
1,638 SR
1,457 Elo+

VS

Team Averages
Level 48
1,400 SR
1,457 Elo+
Surtr
Surtr
Darkfall-125-
Surtr
Level 57
God Stats
57W - 43L
1,370 SR
Queue Stats
415W - 484L
1,538 Elo+
Party 1
Charybdis
Charybdis
Eggie13-PR
Charybdis
Level 29
God Stats
33W - 22L
1,468 SR
Queue Stats
621W - 692L
1,402 Elo+
Party 1
Khepri
Khepri
SkyNinja117
Khepri
Level 45
God Stats
24W - 15L
1,608 SR
Queue Stats
94W - 96L
1,421 Elo+
Solo
Zeus
Zeus
VvFamouzsvV
Zeus
Level 50
God Stats
20W - 15L
1,440 SR
Queue Stats
346W - 410L
1,466 Elo+
Party 1
Hun Batz
Hun Batz
xxjean47G
Hun Batz
Level 61
God Stats
5W - 9L
1,114 SR
Queue Stats
350W - 429L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
0 / 2 / 0
4,934
493
3,125
7,063
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Cronozxx
Surtr
10
0 / 1 / 0
5,221
522
5,778
11,029
6,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
JOSXTF
Thanatos
9
0 / 3 / 0
5,137
514
1,610
9,356
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Neith
Kentonium
Neith
9
0 / 2 / 0
5,067
507
3,505
5,156
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 6 / 0
4,770
477
1,208
7,911
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,232
623
6,010
8,220
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Eggie13-PR
Charybdis
9
0 / 0 / 3
5,208
521
2,315
6,270
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
8
0 / 0 / 8
5,682
568
1,937
5,632
2,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 0 / 6
6,216
622
6,033
5,240
1,972
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
xxjean47G
Hun Batz
12
9 / 0 / 3
7,653
765
8,305
6,657
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
14
14
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
2
0
0
L
Surtr
Cronozxx
Surtr
0
1
0
0
W
1
0
0
1
W
Charybdis
Eggie13-PR
Charybdis
0
0
3
1.5
L
Thanatos
JOSXTF
Thanatos
0
3
0
0
L
Neith
Kentonium
Neith
0
2
0
0
W
Khepri
0
0
8
4
W
4
0
6
7
L
0
6
0
0
W
Hun Batz
xxjean47G
Hun Batz
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,226
Damage
24,600
40,515
Taken
32,019
16,799
Mitigated
14,497
17,190
Healing
14,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,125
623
181
3,152
7,063
2,889
0
1,883
5,130
26,079
0
L
Surtr
Cronozxx
Surtr
5,778
3,003
0
3,922
11,029
6,009
0
175
10,812
672
35,623
W
6,010
2,739
0
3,490
8,220
5,128
4
226
7,994
829
48,454
W
Charybdis
Eggie13-PR
Charybdis
2,315
1,497
110
4,516
6,270
2,038
0
1,546
4,680
0
32,989
L
Thanatos
JOSXTF
Thanatos
1,610
558
0
6,509
9,356
4,044
0
2,701
6,655
0
35,352
L
Neith
Kentonium
Neith
3,505
1,052
0
2,309
5,156
1,490
0
584
4,572
0
34,114
W
Khepri
1,937
161
1,547
2,202
5,632
2,965
226
588
5,040
12,381
0
W
6,033
1,099
0
2,224
5,240
1,972
39
1,384
3,814
32,699
0
L
1,208
232
0
1,117
7,911
2,367
0
2,802
5,072
17,962
0
W
Hun Batz
xxjean47G
Hun Batz
8,305
3,132
0
413
6,657
2,394
128
605
5,932
0
51,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,129
Gold Earned
30,991
271
Minions Killed
283
0
Camps Cleared
0
988,942
Distance Traveled
1,028,118
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,934
493
40
4
0
189,030
2
L
Surtr
5,221
522
75
8
0
183,848
0
W
Surtr
6,232
623
82
8
0
217,301
0
W
Charybdis
5,208
521
57
6
0
169,572
0
L
Thanatos
5,137
514
69
7
0
215,620
2
L
Neith
5,067
507
53
5
0
194,951
0
W
Khepri
5,682
568
12
1
0
193,723
6
W
Zeus
6,216
622
40
4
0
196,540
0
L
Freya
4,770
477
34
3
0
205,493
2
W
Hun Batz
7,653
765
92
9
0
250,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role