Player Matchup

Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
H3LLF1R3z
Mercury
Level 75
God Stats
2W - 4L
1,372 SR
Queue Stats
3W - 8L
1,374 Elo+
Party 3
Mulan
Mulan
MrLazyBlaze
Mulan
Level 146
God Stats
0W - 3L
1,209 SR
Queue Stats
3W - 8L
1,374 Elo+
Party 3
Fafnir
Fafnir
Slowsome
Fafnir
Level 142
God Stats
3W - 1L
1,711 SR
Queue Stats
222W - 206L
1,522 Elo+
Party 1
Sol
Sol
itsFemie
Sol
Level 29
God Stats
21W - 27L
1,519 SR
Queue Stats
105W - 112L
1,527 Elo+
Party 1
Team Averages
Level 100
1,462 SR
1,460 Elo+

VS

Team Averages
Level 93
1,551 SR
1,522 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Hellscream10
Merlin
Level 139
God Stats
4W - 3L
1,353 SR
Queue Stats
51W - 30L
1,637 Elo+
Party 2
Mercury
Mercury
Kieran111
Mercury
Level 112
God Stats
3W - 2L
1,733 SR
Queue Stats
46W - 28L
1,624 Elo+
Party 2
Fafnir
Fafnir
LordCommandeRRR
Fafnir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,425 Elo+
Party 4
Cernunnos
Cernunnos
Neuwillest
Cernunnos
Level 23
God Stats
2W - 1L
1,670 SR
Queue Stats
23W - 22L
1,425 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 7 / 1
6,876
573
4,882
10,648
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
H3LLF1R3z
Mercury
11
1 / 3 / 1
6,497
541
3,623
9,937
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 0
6,549
546
8,398
13,133
7,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Slowsome
Fafnir
9
1 / 1 / 1
6,416
535
4,118
11,822
12,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 1
6,144
512
6,838
10,181
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 0 / 0
7,256
605
7,219
12,095
14,544
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
13
3 / 1 / 4
7,766
647
8,832
5,913
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Kieran111
Mercury
14
8 / 1 / 1
8,102
675
10,638
9,135
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 0 / 8
7,604
634
4,518
10,608
10,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Neuwillest
Cernunnos
12
2 / 2 / 1
7,064
589
8,419
8,690
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
15
15
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
7
1
0.21
W
Cabrakan
 
Cabrakan
1
0
0
1
L
Mercury
H3LLF1R3z
Mercury
1
3
1
0.5
W
Merlin
3
1
4
5
W
Mercury
Kieran111
Mercury
8
1
1
8.5
W
1
0
8
5
L
0
1
0
0
W
Cernunnos
Neuwillest
Cernunnos
2
2
1
1.25
L
Fafnir
Slowsome
Fafnir
1
1
1
1.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,859
Damage
39,626
55,721
Taken
46,441
31,614
Mitigated
34,839
18,095
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,882
356
0
1,775
10,648
4,142
0
4,058
6,590
52,652
0
W
Cabrakan
 
Cabrakan
7,219
1,739
0
4,297
12,095
14,544
0
0
12,095
52,542
628
L
Mercury
H3LLF1R3z
Mercury
3,623
1,348
0
1,041
9,937
3,686
0
4,533
5,404
0
28,854
W
Merlin
8,832
384
0
1,479
5,913
2,398
1,597
2,647
3,266
63,185
0
W
Mercury
Kieran111
Mercury
10,638
5,841
0
750
9,135
3,678
1,728
3,350
5,785
0
64,289
W
4,518
1,300
0
3,685
10,608
10,780
0
5,354
5,254
18,860
0
L
8,398
1,901
0
6,376
13,133
7,816
0
6,591
6,542
0
54,296
W
Cernunnos
Neuwillest
Cernunnos
8,419
3,782
0
4,773
8,690
3,439
885
4,487
4,203
0
60,182
L
Fafnir
Slowsome
Fafnir
4,118
1,341
249
4,059
11,822
12,824
0
3,267
8,555
14,851
0
L
6,838
3,716
0
4,595
10,181
3,146
0
1,492
8,689
54,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
37,792
330
Minions Killed
411
0
Camps Cleared
0
1,217,321
Distance Traveled
1,229,525
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,876
573
96
8
0
225,896
3
W
Cabrakan
7,256
605
95
8
0
190,735
3
L
Mercury
6,497
541
44
4
0
310,637
2
W
Merlin
7,766
647
99
8
0
236,169
0
W
Mercury
8,102
675
93
8
0
310,626
0
W
Fafnir
7,604
634
17
1
0
247,726
3
L
Mulan
6,549
546
88
7
0
187,107
0
W
Cernunnos
7,064
589
107
9
0
244,269
0
L
Fafnir
6,416
535
15
1
0
258,754
4
L
Sol
6,144
512
87
7
0
234,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role