Player Matchup

Hun Batz
Hun Batz
Bronze III
AidenSWK
Hun Batz
Bronze III
Level 125
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 3L
1,462 MMR
Party 1
Ares
Ares
Silver I
Déúteros
Ares
Silver I
Level 204
God Stats
14W - 28L
1,643 SR
Queue Stats
389W - 419L
1,483 MMR
Solo
Hercules
Hercules
Silver I
Epiic Venom
Hercules
Silver I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,480 MMR
Solo
Hera
Hera
Bronze III
Pozolez
Hera
Bronze III
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 44L
1,498 MMR
Party 1
Hachiman
Hachiman
Silver II
janpierreT420
Hachiman
Silver II
Level 190
God Stats
2W - 2L
1,518 SR
Queue Stats
77W - 73L
1,481 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 162
1,532 SR
1,481 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,500 SR
1,489 MMR
Xbalanque
Xbalanque
Gold IV
 
Xbalanque
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Silver I
BonzaTiger
Eset
Silver I
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 85L
1,481 MMR
Solo
Guan Yu
Guan Yu
Silver II
jhersondav
Guan Yu
Silver II
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
312W - 303L
1,478 MMR
Solo
Ravana
Ravana
Bronze III
xZaakt
Ravana
Bronze III
Level 143
God Stats
5W - 3L
1,500 SR
Queue Stats
40W - 27L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AidenSWK
Hun Batz
13
3 / 6 / 0
8,160
510
5,864
15,494
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 1
7,638
477
8,476
17,939
9,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Epiic Venom
Hercules
11
0 / 3 / 2
7,298
456
1,608
12,746
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hera
Pozolez
Hera
14
2 / 2 / 2
8,565
535
10,284
11,278
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
janpierreT420
Hachiman
14
0 / 2 / 0
7,964
498
4,792
8,146
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LancelotFenrirAo KuangRamaThor

VS

Bans
SusanoHe BoIshtarAtlasMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
2 / 0 / 5
9,824
614
7,701
9,343
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
 
Bacchus
14
2 / 0 / 8
8,867
554
6,667
13,835
14,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 4 / 4
8,585
537
6,740
10,553
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
jhersondav
Guan Yu
16
1 / 1 / 3
9,203
575
11,835
14,161
15,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
xZaakt
Ravana
15
10 / 1 / 2
9,842
615
15,714
9,202
5,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
15
15
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
5
4.5
W
Bacchus
 
Bacchus
2
0
8
6
L
Hun Batz
AidenSWK
Hun Batz
3
6
0
0.5
W
0
4
4
0.5
L
1
2
1
0.75
L
Hercules
Epiic Venom
Hercules
0
3
2
0.33
L
Hera
Pozolez
Hera
2
2
2
1.5
L
Hachiman
janpierreT420
Hachiman
0
2
0
0
W
Guan Yu
jhersondav
Guan Yu
1
1
3
2.5
W
Ravana
xZaakt
Ravana
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,024
Damage
48,657
65,603
Taken
57,094
33,536
Mitigated
44,186
20,291
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,701
3,972
0
5,256
9,343
4,233
1,687
1,018
8,285
0
89,629
W
Bacchus
 
Bacchus
6,667
754
0
5,035
13,835
14,619
84
2,917
10,675
27,398
0
L
Hun Batz
AidenSWK
Hun Batz
5,864
1,266
0
2,985
15,494
5,602
0
3,627
11,777
0
53,514
W
6,740
336
843
2,434
10,553
4,604
0
4,935
5,367
84,249
900
L
8,476
273
0
2,862
17,939
9,912
0
1,105
15,916
45,631
0
L
Hercules
Epiic Venom
Hercules
1,608
706
837
4,294
12,746
10,653
0
3,880
8,814
0
13,066
L
Hera
Pozolez
Hera
10,284
2,633
0
4,622
11,278
4,190
87
4,240
7,038
71,006
0
L
Hachiman
janpierreT420
Hachiman
4,792
2,824
0
4,691
8,146
3,179
631
517
7,629
0
66,427
W
Guan Yu
jhersondav
Guan Yu
11,835
1,303
668
3,756
14,161
15,574
0
6,832
6,488
0
78,184
W
Ravana
xZaakt
Ravana
15,714
4,929
0
1,600
9,202
5,156
0
2,032
6,979
0
82,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,625
Gold Earned
46,321
394
Minions Killed
554
0
Camps Cleared
0
1,548,632
Distance Traveled
1,679,060
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,824
614
151
9
0
298,220
0
W
Bacchus
8,867
554
22
1
0
346,408
2
L
Hun Batz
8,160
510
60
4
0
330,435
0
W
Eset
8,585
537
155
10
0
313,235
4
L
Ares
7,638
477
71
4
0
314,357
4
L
Hercules
7,298
456
16
1
0
321,622
2
L
Hera
8,565
535
127
8
0
309,520
4
L
Hachiman
7,964
498
120
8
0
272,698
7
W
Guan Yu
9,203
575
120
8
0
334,128
0
W
Ravana
9,842
615
106
7
0
387,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role