Player Matchup

Mercury
Mercury
JJackson99J
Mercury
Level 82
God Stats
7W - 12L
1,715 SR
Queue Stats
333W - 325L
1,527 Elo+
Solo
Bellona
Bellona
RoasTyBacoN
Bellona
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 67L
1,637 Elo+
Solo
Charybdis
Charybdis
SkillerQueen
Charybdis
Level 108
God Stats
4W - 4L
1,285 SR
Queue Stats
51W - 65L
1,339 Elo+
Party 1
Ares
Ares
Wolf15252124
Ares
Level 106
God Stats
14W - 6L
1,742 SR
Queue Stats
163W - 159L
1,330 Elo+
Party 1
Merlin
Merlin
shanehero
Merlin
Level 64
God Stats
6W - 3L
1,710 SR
Queue Stats
173W - 158L
1,352 Elo+
Party 1
Team Averages
Level 96
1,591 SR
1,437 Elo+

VS

Team Averages
Level 114
1,523 SR
1,468 Elo+
King Arthur
King Arthur
Dla
King Arthur
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,322 Elo+
Solo
Skadi
Skadi
KnightOfTheNite4
Skadi
Level 122
God Stats
5W - 6L
1,301 SR
Queue Stats
240W - 235L
1,443 Elo+
Solo
Kukulkan
Kukulkan
Patp7
Kukulkan
Level 109
God Stats
62W - 59L
1,547 SR
Queue Stats
95W - 93L
1,503 Elo+
Solo
Yu Huang
Yu Huang
baderoj03
Yu Huang
Level 102
God Stats
8W - 6L
1,623 SR
Queue Stats
38W - 28L
1,585 Elo+
Solo
Surtr
Surtr
yoFeelGood
Surtr
Level 99
God Stats
30W - 31L
1,645 SR
Queue Stats
432W - 491L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JJackson99J
Mercury
14
5 / 3 / 6
8,743
514
8,419
14,614
6,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
RoasTyBacoN
Bellona
16
1 / 0 / 0
9,805
577
2,393
10,008
9,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
SkillerQueen
Charybdis
15
5 / 2 / 6
9,367
551
12,181
13,818
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 0 / 8
9,308
548
6,339
22,407
13,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
shanehero
Merlin
13
1 / 2 / 9
8,093
476
11,019
10,401
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dla
King Arthur
3
0 / 1 / 1
5,366
316
2,125
2,396
853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 5 / 0
7,604
447
12,321
14,530
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Patp7
Kukulkan
15
0 / 1 / 0
9,125
537
4,016
3,768
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yu Huang
baderoj03
Yu Huang
13
2 / 6 / 3
8,201
482
14,400
13,680
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
11
3 / 4 / 0
7,671
451
13,779
19,834
19,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
16
Kills
7
7
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dla
King Arthur
0
1
1
0.5
W
Mercury
JJackson99J
Mercury
5
3
6
2.67
L
2
5
0
0.4
L
Kukulkan
Patp7
Kukulkan
0
1
0
0
W
Bellona
RoasTyBacoN
Bellona
1
0
0
1
W
Charybdis
SkillerQueen
Charybdis
5
2
6
4
W
4
0
8
8
L
Yu Huang
baderoj03
Yu Huang
2
6
3
0.58
W
Merlin
shanehero
Merlin
1
2
9
2.75
L
Surtr
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,351
Damage
46,641
71,248
Taken
54,208
39,007
Mitigated
31,885
29,779
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dla
King Arthur
2,125
445
119
651
2,396
853
0
394
2,002
0
6,280
W
Mercury
JJackson99J
Mercury
8,419
3,023
0
1,267
14,614
6,082
0
2,240
12,374
0
64,344
L
12,321
7,375
0
2,383
14,530
5,278
0
3,978
10,552
0
61,468
L
Kukulkan
Patp7
Kukulkan
4,016
864
0
517
3,768
1,517
0
0
3,768
77,158
0
W
Bellona
RoasTyBacoN
Bellona
2,393
784
0
5,473
10,008
9,525
166
4,016
5,992
0
65,423
W
Charybdis
SkillerQueen
Charybdis
12,181
6,060
0
5,571
13,818
5,887
2,698
5,136
8,682
0
81,627
W
6,339
706
3,710
12,610
22,407
13,065
243
5,633
16,774
27,648
0
L
Yu Huang
baderoj03
Yu Huang
14,400
885
69
756
13,680
5,030
795
5,131
8,549
55,423
0
W
Merlin
shanehero
Merlin
11,019
607
0
1,148
10,401
4,448
689
4,050
6,351
60,249
0
L
Surtr
13,779
3,499
361
4,384
19,834
19,207
26
7,855
11,979
4,624
41,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,316
Gold Earned
37,967
529
Minions Killed
341
0
Camps Cleared
0
1,669,422
Distance Traveled
1,310,157
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,366
316
8
0
0
64,656
0
W
Mercury
8,743
514
95
6
0
420,118
0
L
Skadi
7,604
447
67
4
0
316,435
0
L
Kukulkan
9,125
537
152
9
0
284,754
0
W
Bellona
9,805
577
148
9
0
304,195
0
W
Charybdis
9,367
551
148
9
0
280,096
2
W
Ares
9,308
548
42
2
0
332,187
2
L
Yu Huang
8,201
482
69
4
0
310,836
2
W
Merlin
8,093
476
96
6
0
332,826
0
L
Surtr
7,671
451
45
3
0
333,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role