Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Chief 69
Sun Wukong
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
52W - 43L
1,781 Elo+
Party 1
Geb
Geb
JJ_Dimond
Geb
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
124W - 136L
1,351 Elo+
Party 3
Ravana
Ravana
ToxicShadow56
Ravana
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 46L
1,717 Elo+
Party 1
Medusa
Medusa
XFatalBigRedX
Medusa
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 39L
1,568 Elo+
Party 1
Team Averages
Level 134
1,543 SR
1,583 Elo+

VS

Team Averages
Level 106
1,445 SR
1,603 Elo+
Kukulkan
Kukulkan
BDM2405
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,746 Elo+
Solo
Horus
Horus
Lephisto785
Horus
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
16W - 18L
1,691 Elo+
Party 2
Fenrir
Fenrir
MeLoDiiC_17
Fenrir
Level 101
God Stats
2W - 12L
1,224 SR
Queue Stats
421W - 381L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
Omersiro
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,476 Elo+
Party 2
Olorun
Olorun
blackskull080
Olorun
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 17L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
1 / 1 / 1
5,880
588
4,459
7,009
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Chief 69
Sun Wukong
10
0 / 0 / 1
5,847
585
5,027
6,127
5,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 3
5,026
503
1,400
8,229
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 0 / 2
6,614
661
5,901
5,413
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 0
5,507
551
3,722
5,948
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BDM2405
Kukulkan
10
1 / 2 / 0
6,144
614
4,096
5,801
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 1
5,347
535
4,915
8,556
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
7
0 / 3 / 1
4,831
483
1,989
7,410
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Omersiro
Sun Wukong
10
0 / 0 / 0
5,785
579
3,620
6,440
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 1
5,327
533
5,610
4,463
1,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
3
3
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
1
1
1.5
L
Kukulkan
BDM2405
Kukulkan
1
2
0
0.5
W
Sun Wukong
Chief 69
Sun Wukong
0
0
1
0.5
W
0
1
3
1.5
L
1
0
1
1.5
L
Fenrir
0
3
1
0.17
L
Sun Wukong
Omersiro
Sun Wukong
0
0
0
0
W
4
0
2
5
W
1
1
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,509
Damage
20,230
32,726
Taken
32,670
16,541
Mitigated
13,766
11,033
Healing
12,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,459
864
0
1,224
7,009
2,506
0
2,646
4,363
45,247
0
L
Kukulkan
BDM2405
Kukulkan
4,096
1,200
0
1,036
5,801
1,989
0
2,729
3,072
51,948
0
W
Sun Wukong
Chief 69
Sun Wukong
5,027
1,298
0
2,360
6,127
5,619
0
246
5,881
199
41,058
W
1,400
204
531
3,013
8,229
4,238
0
3,161
5,068
8,857
0
L
4,915
2,810
618
4,106
8,556
4,605
0
1,827
6,688
0
22,316
L
Fenrir
1,989
371
0
1,502
7,410
2,419
0
1,111
6,217
0
24,704
L
Sun Wukong
Omersiro
Sun Wukong
3,620
1,072
0
2,653
6,440
2,786
0
135
5,717
0
40,279
W
5,901
1,969
0
971
5,413
2,105
0
1,745
3,668
0
45,038
W
3,722
2,080
0
2,934
5,948
2,073
0
1,908
4,040
0
42,962
L
5,610
2,688
328
1,857
4,463
1,967
0
192
4,271
37,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
27,434
318
Minions Killed
305
0
Camps Cleared
0
1,073,697
Distance Traveled
952,647
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,880
588
81
8
0
193,301
0
L
Kukulkan
6,144
614
80
8
0
193,004
2
W
Sun Wukong
5,847
585
81
8
0
230,393
2
W
Geb
5,026
503
16
2
0
212,345
3
L
Horus
5,347
535
26
3
0
215,146
0
L
Fenrir
4,831
483
49
5
0
148,644
0
L
Sun Wukong
5,785
579
89
9
0
202,946
0
W
Ravana
6,614
661
76
8
0
245,516
0
W
Medusa
5,507
551
64
6
0
192,142
2
L
Olorun
5,327
533
61
6
0
192,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role