Player Matchup

Surtr
Surtr
DarKray-308
Surtr
Level 156
God Stats
21W - 21L
1,441 SR
Queue Stats
206W - 192L
1,498 Elo+
Party 2
Kuzenbo
Kuzenbo
ImNotSonma
Kuzenbo
Level 59
God Stats
1W - 1L
1,778 SR
Queue Stats
234W - 240L
1,402 Elo+
Party 3
Ares
Ares
ThiFighter94
Ares
Level 124
God Stats
13W - 9L
1,507 SR
Queue Stats
230W - 222L
1,518 Elo+
Solo
Charybdis
Charybdis
Verum Diablo
Charybdis
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
257W - 275L
1,403 Elo+
Party 3
Scylla
Scylla
Xx_SanZuca_xX
Scylla
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 37L
1,455 Elo+
Party 2
Team Averages
Level 101
1,545 SR
1,455 Elo+

VS

Team Averages
Level 131
1,688 SR
1,533 Elo+
Achilles
Achilles
Cosmoday2020
Achilles
Level 129
God Stats
2W - 0L
1,732 SR
Queue Stats
32W - 32L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
Jango Theft
Heimdallr
Level 115
God Stats
15W - 14L
1,659 SR
Queue Stats
53W - 41L
1,640 Elo+
Party 4
Zhong Kui
Zhong Kui
SonnyGunz27
Zhong Kui
Level 141
God Stats
9W - 2L
1,776 SR
Queue Stats
124W - 118L
1,606 Elo+
Solo
Ganesha
Ganesha
YaBoiShammy
Ganesha
Level 127
God Stats
3W - 0L
1,771 SR
Queue Stats
26W - 23L
1,654 Elo+
Party 4
Thanatos
Thanatos
alecks_FungiGod
Thanatos
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 128L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
5,986
544
7,854
10,570
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
ImNotSonma
Kuzenbo
8
0 / 3 / 0
5,305
482
2,856
10,873
8,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 1
6,350
577
6,856
9,256
8,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Verum Diablo
Charybdis
8
0 / 5 / 0
4,614
419
4,683
7,405
2,005
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 4 / 1
6,539
594
5,430
5,941
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cosmoday2020
Achilles
11
2 / 1 / 2
6,803
618
5,040
9,985
7,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Jango Theft
Heimdallr
12
7 / 1 / 2
7,488
681
8,741
9,924
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
SonnyGunz27
Zhong Kui
12
2 / 0 / 5
7,369
670
4,693
5,817
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
YaBoiShammy
Ganesha
9
0 / 2 / 9
6,408
583
5,516
12,583
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
8 / 3 / 2
7,547
686
7,839
10,494
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
19
19
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
Cosmoday2020
Achilles
2
1
2
3
L
1
4
3
0.63
L
Kuzenbo
ImNotSonma
Kuzenbo
0
3
0
0
W
Heimdallr
Jango Theft
Heimdallr
7
1
2
8
W
Zhong Kui
SonnyGunz27
Zhong Kui
2
0
5
4.5
L
1
3
1
0.5
L
Charybdis
Verum Diablo
Charybdis
0
5
0
0
L
3
4
1
0.88
W
Ganesha
YaBoiShammy
Ganesha
0
2
9
2.25
W
Thanatos
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,679
Damage
31,829
44,045
Taken
48,803
24,887
Mitigated
27,663
7,896
Healing
28,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Cosmoday2020
Achilles
5,040
1,050
0
5,014
9,985
7,858
0
3,970
5,599
0
38,227
L
7,854
3,992
0
1,558
10,570
4,289
0
3,021
7,507
1,207
39,506
L
Kuzenbo
ImNotSonma
Kuzenbo
2,856
1,181
0
1,750
10,873
8,217
7
2,073
8,800
17,494
0
W
Heimdallr
Jango Theft
Heimdallr
8,741
4,255
0
5,513
9,924
4,243
1,245
1,257
8,667
0
55,633
W
Zhong Kui
SonnyGunz27
Zhong Kui
4,693
556
0
3,006
5,817
4,261
385
3,250
2,279
45,559
0
L
6,856
358
0
2,740
9,256
8,004
0
896
7,524
37,085
0
L
Charybdis
Verum Diablo
Charybdis
4,683
2,199
0
1,568
7,405
2,005
0
1,793
5,612
0
30,140
L
5,430
1,046
0
280
5,941
2,372
0
2,426
3,515
43,067
0
W
Ganesha
YaBoiShammy
Ganesha
5,516
701
365
5,561
12,583
6,628
173
3,538
8,893
23,324
0
W
Thanatos
7,839
3,026
0
9,308
10,494
4,673
0
2,432
7,906
0
41,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
35,615
270
Minions Killed
341
0
Camps Cleared
0
1,174,250
Distance Traveled
1,145,566
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,803
618
70
6
0
233,837
2
L
Surtr
5,986
544
68
6
0
268,769
4
L
Kuzenbo
5,305
482
16
1
0
229,707
0
W
Heimdallr
7,488
681
112
10
0
195,441
4
W
Zhong Kui
7,369
670
85
8
0
237,489
2
L
Ares
6,350
577
71
6
0
223,827
0
L
Charybdis
4,614
419
37
3
0
227,064
0
L
Scylla
6,539
594
78
7
0
224,883
0
W
Ganesha
6,408
583
2
0
0
239,311
0
W
Thanatos
7,547
686
72
7
0
239,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role