Player Matchup

Awilix
Awilix
NEO XPLICIT
Awilix
Level 83
God Stats
14W - 12L
1,503 SR
Queue Stats
721W - 658L
1,471 Elo+
Party 3
Kukulkan
Kukulkan
Staryae
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,683 Elo+
Party 3
Izanami
Izanami
StructureDmgBot
Izanami
Level 13
God Stats
7W - 0L
1,675 SR
Queue Stats
41W - 16L
1,313 Elo+
Party 3
Ymir
Ymir
punstoppabl
Ymir
Level 6
God Stats
2W - 0L
1,477 SR
Queue Stats
5W - 2L
1,749 Elo+
Party 3
Jormungandr
Jormungandr
redspotty
Jormungandr
Level 60
God Stats
65W - 46L
1,503 SR
Queue Stats
71W - 64L
1,346 Elo+
Party 3
Team Averages
Level 36
1,532 SR
1,513 Elo+

VS

Team Averages
Level 39
1,541 SR
1,445 Elo+
Guan Yu
Guan Yu
Autizms
Guan Yu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 26L
1,295 Elo+
Party 2
Cerberus
Cerberus
Breauxski
Cerberus
Level 24
God Stats
6W - 7L
1,500 SR
Queue Stats
81W - 121L
1,295 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EHBTheKomata
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Whyme231
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
funkmaster69
Sol
Level 49
God Stats
7W - 10L
1,703 SR
Queue Stats
199W - 205L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
3 / 0 / 3
6,321
575
4,154
8,619
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Staryae
Kukulkan
12
2 / 1 / 3
7,025
639
5,574
5,567
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 1 / 2
8,231
748
10,991
8,602
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 9
6,453
587
3,069
2,710
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
redspotty
Jormungandr
11
4 / 0 / 0
6,571
597
6,844
6,400
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Autizms
Guan Yu
8
0 / 2 / 0
4,772
434
2,830
7,381
4,846
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Breauxski
Cerberus
7
0 / 4 / 1
4,789
435
1,006
9,223
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
EHBTheKomata
Tsukuyomi
7
0 / 4 / 0
4,362
397
2,884
7,139
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Whyme231
Izanami
8
1 / 7 / 0
5,162
469
743
8,384
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
5,899
536
6,165
9,053
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
20
Kills
2
2
Deaths
20
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Autizms
Guan Yu
0
2
0
0
L
Cerberus
Breauxski
Cerberus
0
4
1
0.13
L
Tsukuyomi
EHBTheKomata
Tsukuyomi
0
4
0
0
W
Awilix
3
0
3
4.5
W
Kukulkan
Staryae
Kukulkan
2
1
3
3.5
W
9
1
2
10
L
Izanami
Whyme231
Izanami
1
7
0
0.14
L
1
3
0
0.33
W
2
0
9
6.5
W
Jormungandr
redspotty
Jormungandr
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,632
Damage
13,628
31,898
Taken
41,180
15,622
Mitigated
17,596
7,443
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Autizms
Guan Yu
2,830
329
271
2,285
7,381
4,846
0
4,808
2,573
1,208
22,209
L
Cerberus
Breauxski
Cerberus
1,006
54
0
1,845
9,223
4,729
0
1,625
7,598
12,185
0
L
Tsukuyomi
EHBTheKomata
Tsukuyomi
2,884
1,091
0
1,035
7,139
2,520
0
4,115
3,024
0
14,900
W
Awilix
4,154
1,863
0
369
8,619
5,173
203
2,834
5,785
0
32,667
W
Kukulkan
Staryae
Kukulkan
5,574
489
0
657
5,567
2,287
0
3,522
2,045
59,485
0
W
10,991
7,950
0
4,983
8,602
2,870
383
1,202
7,400
0
82,180
L
Izanami
Whyme231
Izanami
743
559
90
811
8,384
2,460
0
957
7,427
0
27,333
L
6,165
2,238
0
3,708
9,053
3,041
0
3,982
5,071
37,917
0
W
3,069
894
0
534
2,710
1,872
144
422
2,246
16,369
0
W
Jormungandr
redspotty
Jormungandr
6,844
1,807
0
900
6,400
3,420
920
335
5,799
42,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
24,984
379
Minions Killed
229
0
Camps Cleared
0
1,075,552
Distance Traveled
956,208
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,772
434
38
3
0
172,440
0
L
Cerberus
4,789
435
33
3
0
155,387
0
L
Tsukuyomi
4,362
397
31
3
0
244,178
0
W
Awilix
6,321
575
45
4
0
244,121
0
W
Kukulkan
7,025
639
109
10
0
213,742
2
W
Izanami
8,231
748
143
13
0
190,132
2
L
Izanami
5,162
469
54
5
0
181,108
0
L
Sol
5,899
536
73
7
0
203,095
0
W
Ymir
6,453
587
23
2
0
219,480
1
W
Jormungandr
6,571
597
59
5
0
208,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role