Player Matchup

Danzaburou
Danzaburou
Elooyy
Danzaburou
Level 142
God Stats
15W - 3L
2,090 SR
Queue Stats
172W - 154L
1,673 Elo+
Solo
Surtr
Surtr
LeSamuk
Surtr
Level 83
God Stats
35W - 48L
1,440 SR
Queue Stats
261W - 263L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Pheev
Cthulhu
Level 35
God Stats
2W - 2L
1,523 SR
Queue Stats
22W - 30L
1,449 Elo+
Solo
Hades
Hades
juliannmmedina
Hades
Level 125
God Stats
13W - 7L
1,628 SR
Queue Stats
389W - 377L
1,471 Elo+
Solo
Ne Zha
Ne Zha
zSpreet
Ne Zha
Level 125
God Stats
10W - 4L
1,854 SR
Queue Stats
136W - 124L
1,316 Elo+
Solo
Team Averages
Level 102
1,707 SR
1,481 Elo+

VS

Team Averages
Level 86
1,495 SR
1,494 Elo+
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Guismachado81
Arachne
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 81L
1,438 Elo+
Party 1
Ares
Ares
Jorginho_sjc_br
Ares
Level 60
God Stats
2W - 6L
1,484 SR
Queue Stats
11W - 14L
1,479 Elo+
Party 1
Tiamat
Tiamat
KingBozo
Tiamat
Level 39
God Stats
33W - 36L
1,491 SR
Queue Stats
293W - 314L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elooyy
Danzaburou
15
5 / 1 / 1
8,728
623
8,289
8,203
3,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
LeSamuk
Surtr
13
0 / 1 / 0
7,840
560
8,483
12,474
7,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Pheev
Cthulhu
10
2 / 1 / 4
7,131
509
4,412
10,497
7,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 2
7,846
560
7,733
7,995
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
zSpreet
Ne Zha
12
2 / 1 / 3
7,408
529
1,605
8,629
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 0 / 0
7,716
551
8,355
12,571
8,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
 
Izanami
11
0 / 3 / 1
6,312
451
4,976
7,661
2,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
9
1 / 4 / 1
6,190
442
1,858
12,059
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 1
5,686
406
2,758
9,009
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
KingBozo
Tiamat
13
1 / 1 / 1
7,130
509
5,901
7,200
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
4
5
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
0
1
L
Izanami
 
Izanami
0
3
1
0.17
W
Danzaburou
Elooyy
Danzaburou
5
1
1
5.5
L
Arachne
1
4
1
0.38
L
1
2
1
0.75
L
Tiamat
KingBozo
Tiamat
1
1
1
1.5
W
Surtr
LeSamuk
Surtr
0
1
0
0
W
Cthulhu
Pheev
Cthulhu
2
1
4
4
W
1
1
2
2
W
Ne Zha
zSpreet
Ne Zha
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,522
Damage
23,848
47,798
Taken
48,500
25,711
Mitigated
27,001
17,160
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,355
1,300
0
5,131
12,571
8,796
0
422
12,149
0
65,245
L
Izanami
 
Izanami
4,976
3,635
0
1,987
7,661
2,676
0
1,253
6,408
0
52,422
W
Danzaburou
Elooyy
Danzaburou
8,289
4,384
0
3,325
8,203
3,117
771
738
7,465
0
79,065
L
Arachne
1,858
1,237
0
1,872
12,059
4,503
0
3,329
8,730
0
33,032
L
2,758
275
0
848
9,009
6,744
0
3,376
5,633
9,993
0
L
Tiamat
KingBozo
Tiamat
5,901
437
0
3,002
7,200
4,282
0
4,007
3,193
54,883
218
W
Surtr
LeSamuk
Surtr
8,483
2,305
0
3,239
12,474
7,370
0
0
12,474
657
59,331
W
Cthulhu
Pheev
Cthulhu
4,412
436
620
3,019
10,497
7,726
0
2,323
8,174
25,980
0
W
7,733
450
561
4,645
7,995
4,115
106
3,783
4,212
64,105
0
W
Ne Zha
zSpreet
Ne Zha
1,605
259
0
1,751
8,629
3,383
102
2,265
6,364
0
52,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,953
Gold Earned
33,034
477
Minions Killed
411
0
Camps Cleared
0
1,331,214
Distance Traveled
1,344,603
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,716
551
143
10
0
279,094
4
L
Izanami
6,312
451
95
7
0
246,089
4
W
Danzaburou
8,728
623
116
8
0
276,157
0
L
Arachne
6,190
442
55
4
0
276,681
0
L
Ares
5,686
406
9
1
0
293,064
0
L
Tiamat
7,130
509
109
8
0
249,675
0
W
Surtr
7,840
560
113
8
0
260,648
2
W
Cthulhu
7,131
509
42
3
0
245,967
9
W
Hades
7,846
560
122
9
0
270,870
7
W
Ne Zha
7,408
529
84
6
0
277,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role