Player Matchup

Chronos
Chronos
Kurfuffled
Chronos
Level 47
God Stats
2W - 2L
1,657 SR
Queue Stats
11W - 13L
1,601 Elo+
Solo
Neith
Neith
Sensol
Neith
Level 11
God Stats
3W - 6L
1,340 SR
Queue Stats
5W - 9L
1,267 Elo+
Party 2
Yemoja
Yemoja
TheAlmightySun09
Yemoja
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,267 Elo+
Party 2
Gilgamesh
Gilgamesh
TheSmilingCroc
Gilgamesh
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,267 Elo+
Party 2
Ratatoskr
Ratatoskr
Zathid
Ratatoskr
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,267 Elo+
Party 2
Team Averages
Level 35
1,499 SR
1,334 Elo+

VS

Team Averages
Level 43
1,610 SR
1,453 Elo+
Cu Chulainn
Cu Chulainn
Emersedrumble
Cu Chulainn
Level 74
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 47L
1,481 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kayos1998
Morgan Le Fay
Level 18
God Stats
3W - 4L
1,761 SR
Queue Stats
78W - 60L
1,481 Elo+
Party 1
Izanami
Izanami
Mazaryn
Izanami
Level 58
God Stats
2W - 3L
1,724 SR
Queue Stats
40W - 38L
1,395 Elo+
Party 1
Horus
Horus
SkyNinja117
Horus
Level 45
God Stats
8W - 3L
1,564 SR
Queue Stats
94W - 96L
1,406 Elo+
Solo
Maui
Maui
ValentineSolos
Maui
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kurfuffled
Chronos
14
1 / 3 / 1
7,860
462
8,419
12,887
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
Sensol
Neith
10
1 / 4 / 1
6,392
376
4,501
9,810
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 2
6,927
407
2,393
16,990
11,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TheSmilingCroc
Gilgamesh
9
0 / 5 / 0
5,898
347
3,420
12,341
7,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Zathid
Ratatoskr
13
3 / 5 / 1
7,997
470
7,018
13,843
5,510
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Emersedrumble
Cu Chulainn
14
6 / 0 / 4
9,304
547
11,345
15,207
13,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Kayos1998
Morgan Le Fay
15
6 / 1 / 3
9,944
585
14,080
9,274
3,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Mazaryn
Izanami
17
5 / 3 / 1
10,110
595
15,345
16,503
7,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 5
8,362
492
5,563
8,830
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
2 / 1 / 4
7,984
470
5,567
10,782
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
20
20
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Emersedrumble
Cu Chulainn
6
0
4
8
W
Morgan Le Fay
Kayos1998
Morgan Le Fay
6
1
3
7.5
L
Chronos
Kurfuffled
Chronos
1
3
1
0.5
W
Izanami
Mazaryn
Izanami
5
3
1
1.83
L
Neith
Sensol
Neith
1
4
1
0.38
W
1
0
5
3.5
L
0
3
2
0.33
L
Gilgamesh
TheSmilingCroc
Gilgamesh
0
5
0
0
W
2
1
4
4
L
Ratatoskr
Zathid
Ratatoskr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,751
Damage
51,900
65,871
Taken
60,596
33,183
Mitigated
37,590
10,051
Healing
23,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Emersedrumble
Cu Chulainn
11,345
1,795
0
1,069
15,207
13,428
273
2,638
12,569
1,140
66,132
W
Morgan Le Fay
Kayos1998
Morgan Le Fay
14,080
156
0
1,060
9,274
3,900
129
3,348
5,926
68,346
0
L
Chronos
Kurfuffled
Chronos
8,419
1,478
0
2,089
12,887
5,297
0
6,899
5,596
65,274
0
W
Izanami
Mazaryn
Izanami
15,345
11,509
0
11,061
16,503
7,233
3,531
2,470
14,033
0
107,972
L
Neith
Sensol
Neith
4,501
2,804
0
2,216
9,810
3,425
0
1,082
8,670
0
29,605
W
5,563
2,420
1,260
4,078
8,830
7,503
0
2,927
5,903
0
25,073
L
2,393
980
1,947
1,886
16,990
11,924
0
2,910
13,914
20,431
0
L
Gilgamesh
TheSmilingCroc
Gilgamesh
3,420
993
0
1,372
12,341
7,027
85
4,335
7,762
0
18,262
W
5,567
1,648
0
4,615
10,782
5,526
0
1,254
9,528
41,036
0
L
Ratatoskr
Zathid
Ratatoskr
7,018
2,308
0
541
13,843
5,510
0
4,272
9,354
0
60,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,074
Gold Earned
45,704
306
Minions Killed
444
0
Camps Cleared
0
1,538,037
Distance Traveled
1,619,286
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,304
547
79
5
0
304,239
1
W
Morgan Le Fay
9,944
585
117
7
0
344,322
0
L
Chronos
7,860
462
99
6
0
369,193
1
W
Izanami
10,110
595
150
9
0
296,946
0
L
Neith
6,392
376
46
3
0
202,884
0
W
Horus
8,362
492
29
2
0
326,384
6
L
Yemoja
6,927
407
28
2
0
268,754
0
L
Gilgamesh
5,898
347
37
2
0
313,515
0
W
Maui
7,984
470
69
4
0
347,395
2
L
Ratatoskr
7,997
470
96
6
0
383,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role