Player Matchup

Ares
Ares
LucasJ22
Ares
Level 43
God Stats
2W - 6L
1,184 SR
Queue Stats
232W - 190L
1,377 Elo+
Party 2
Mercury
Mercury
Mortimier
Mercury
Level 98
God Stats
3W - 3L
1,323 SR
Queue Stats
73W - 61L
1,541 Elo+
Party 3
Cupid
Cupid
SecludedLegend
Cupid
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 115L
1,149 Elo+
Party 2
Eset
Eset
XreepCreaper
Eset
Level 12
God Stats
1W - 0L
1,193 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
maximum123
Surtr
Level 26
God Stats
3W - 0L
1,739 SR
Queue Stats
12W - 18L
1,358 Elo+
Party 3
Team Averages
Level 42
1,388 SR
1,385 Elo+

VS

Team Averages
Level 35
1,417 SR
1,468 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AvL GaLo 69
Mercury
Level 64
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 4L
1,383 Elo+
Party 4
Ne Zha
Ne Zha
BonBonIsGay
Ne Zha
Level 35
God Stats
0W - 4L
1,269 SR
Queue Stats
131W - 106L
1,578 Elo+
Party 1
Surtr
Surtr
StormXxUrBad
Surtr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,383 Elo+
Party 4
Freya
Freya
TaiBwoWannai
Freya
Level 29
God Stats
6W - 4L
1,542 SR
Queue Stats
213W - 174L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
3 / 1 / 1
5,310
531
4,329
8,619
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mercury
Mortimier
Mercury
9
3 / 2 / 1
5,376
538
3,595
5,805
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 2
4,824
482
1,907
6,640
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 2
5,808
581
2,079
3,392
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
11
6 / 1 / 1
6,808
681
4,302
6,858
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 2 / 2
5,608
561
2,826
5,109
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
AvL GaLo 69
Mercury
10
4 / 3 / 0
5,853
585
3,657
6,748
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
7
0 / 2 / 1
4,700
470
3,009
7,013
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 6 / 1
4,292
429
1,362
7,709
2,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 1 / 1
5,799
580
5,232
5,600
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
14
Kills
6
6
Deaths
14
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
2
0.5
L
Mercury
AvL GaLo 69
Mercury
4
3
0
1.33
L
Ne Zha
0
2
1
0.25
W
Ares
3
1
1
3.5
W
Mercury
Mortimier
Mercury
3
2
1
1.75
W
0
2
2
0.5
L
0
6
1
0.08
L
2
1
1
2.5
W
2
0
2
3
W
Surtr
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,212
Damage
16,086
31,314
Taken
32,179
15,115
Mitigated
13,278
8,443
Healing
5,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
2,826
419
0
1,315
5,109
1,708
0
1,369
3,662
38,495
0
L
Mercury
AvL GaLo 69
Mercury
3,657
1,937
0
340
6,748
2,116
0
1,048
5,700
0
34,458
L
Ne Zha
3,009
1,050
0
923
7,013
4,607
0
2,395
4,450
0
22,435
W
Ares
4,329
810
0
1,240
8,619
6,336
0
3,178
5,165
27,281
0
W
Mercury
Mortimier
Mercury
3,595
1,960
0
1,103
5,805
2,462
0
710
5,015
0
23,292
W
1,907
1,128
109
2,404
6,640
1,958
0
2,423
3,842
0
20,040
L
1,362
924
0
958
7,709
2,954
0
62
7,647
317
16,314
L
5,232
1,425
0
2,120
5,600
1,893
0
1,255
4,223
30,293
0
W
2,079
44
168
476
3,392
1,002
0
1,239
2,153
31,466
0
W
Surtr
4,302
1,799
0
2,943
6,858
3,357
229
95
6,722
463
46,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,126
Gold Earned
26,252
257
Minions Killed
268
0
Camps Cleared
0
1,000,301
Distance Traveled
1,032,343
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,608
561
73
7
0
199,958
0
L
Mercury
5,853
585
59
6
0
243,357
0
L
Ne Zha
4,700
470
35
4
0
203,422
0
W
Ares
5,310
531
25
3
0
194,599
0
W
Mercury
5,376
538
40
4
0
228,050
3
W
Cupid
4,824
482
42
4
0
187,973
0
L
Surtr
4,292
429
32
3
0
197,218
0
L
Freya
5,799
580
69
7
0
188,388
5
W
Eset
5,808
581
68
7
0
207,746
0
W
Surtr
6,808
681
82
8
0
181,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role