Player Matchup

Rama
Rama
 
Rama
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
SKlTZ0x
Bakasura
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,255 Elo+
Party 1
Merlin
Merlin
SmokeyDMS
Merlin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,588 Elo+
Party 1
Vulcan
Vulcan
bglassjdmthe1
Vulcan
Level 127
God Stats
2W - 2L
1,734 SR
Queue Stats
64W - 71L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
pabzo92
Jing Wei
Level 84
God Stats
2W - 3L
1,699 SR
Queue Stats
342W - 324L
1,534 Elo+
Solo
Team Averages
Level 94
1,586 SR
1,479 Elo+

VS

Team Averages
Level 134
1,473 SR
1,466 Elo+
Heimdallr
Heimdallr
HeNeedSumMilk13
Heimdallr
Level 171
God Stats
4W - 6L
1,500 SR
Queue Stats
327W - 364L
1,454 Elo+
Solo
Persephone
Persephone
catiekittycat
Persephone
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 25L
1,420 Elo+
Solo
Surtr
Surtr
eligo0718
Surtr
Level 125
God Stats
2W - 1L
1,363 SR
Queue Stats
77W - 75L
1,532 Elo+
Party 2
Fenrir
Fenrir
octavia1232
Fenrir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,449 Elo+
Party 2
Geb
Geb
uBSTINKin
Geb
Level 104
God Stats
4W - 1L
1,500 SR
Queue Stats
178W - 172L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 5 / 4
7,349
612
4,860
10,417
4,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
SKlTZ0x
Bakasura
13
1 / 4 / 6
8,050
671
1,525
11,657
9,267
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
SmokeyDMS
Merlin
15
1 / 8 / 8
8,646
721
14,449
10,803
4,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 3 / 4
10,311
859
23,062
10,785
4,995
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
pabzo92
Jing Wei
12
3 / 7 / 2
7,612
634
7,838
14,233
5,410
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HeNeedSumMilk13
Heimdallr
15
2 / 4 / 17
9,549
796
14,726
11,397
5,228
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
catiekittycat
Persephone
17
5 / 1 / 17
10,181
848
11,287
10,478
4,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
eligo0718
Surtr
16
2 / 3 / 19
10,185
849
4,910
21,287
15,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
16
10 / 4 / 13
10,484
874
12,762
15,433
8,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 2 / 16
11,415
951
10,772
21,758
12,488
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
109
12
Kills
27
27
Deaths
14
24
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
5
4
0.6
W
Heimdallr
HeNeedSumMilk13
Heimdallr
2
4
17
2.63
L
Bakasura
SKlTZ0x
Bakasura
1
4
6
1
L
Merlin
SmokeyDMS
Merlin
1
8
8
0.63
L
6
3
4
2.67
W
Persephone
catiekittycat
Persephone
5
1
17
13.5
W
Surtr
eligo0718
Surtr
2
3
19
3.83
W
Fenrir
10
4
13
4.13
L
Jing Wei
pabzo92
Jing Wei
3
7
2
0.57
W
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,734
Damage
54,457
57,895
Taken
80,353
28,271
Mitigated
45,278
11,754
Healing
38,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,860
3,478
1,486
1,767
10,417
4,042
0
4,853
5,481
0
12,309
W
Heimdallr
HeNeedSumMilk13
Heimdallr
14,726
4,824
1,681
1,062
11,397
5,228
2,463
6,384
5,013
0
35,757
L
Bakasura
SKlTZ0x
Bakasura
1,525
1,067
0
757
11,657
9,267
0
4,330
7,186
0
3,564
L
Merlin
SmokeyDMS
Merlin
14,449
774
1,313
148
10,803
4,557
0
4,434
6,202
26,555
0
L
23,062
10,638
1,438
1,651
10,785
4,995
0
3,906
6,746
43,190
0
W
Persephone
catiekittycat
Persephone
11,287
975
1,603
4,421
10,478
4,224
1,848
6,245
4,232
26,981
0
W
Surtr
eligo0718
Surtr
4,910
1,338
1,607
9,470
21,287
15,013
464
9,266
11,996
411
20,828
W
Fenrir
12,762
3,657
2,964
5,138
15,433
8,325
2,235
6,453
8,980
0
18,076
L
Jing Wei
pabzo92
Jing Wei
7,838
5,324
602
2,592
14,233
5,410
0
4,702
9,208
0
11,178
W
10,772
499
1,322
9,525
21,758
12,488
665
9,162
12,571
22,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
51,814
107
Minions Killed
145
0
Camps Cleared
0
1,120,736
Distance Traveled
1,178,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,349
612
18
2
0
175,966
0
W
Heimdallr
9,549
796
52
4
0
199,992
0
L
Bakasura
8,050
671
12
1
0
291,782
0
L
Merlin
8,646
721
17
1
0
202,554
0
L
Vulcan
10,311
859
47
4
0
248,612
0
W
Persephone
10,181
848
40
3
0
229,035
0
W
Surtr
10,185
849
27
2
0
235,643
0
W
Fenrir
10,484
874
7
1
0
265,588
0
L
Jing Wei
7,612
634
13
1
0
201,822
0
W
Geb
11,415
951
19
2
0
248,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role