Player Matchup

Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Mramerikah
Maui
Level 68
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 1
Mercury
Mercury
Prehistoricals
Mercury
Level 129
God Stats
10W - 9L
1,500 SR
Queue Stats
289W - 242L
1,710 Elo+
Party 1
Izanami
Izanami
XxAtMcMattXx
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 181L
1,623 Elo+
Solo
Janus
Janus
yardwild2000
Janus
Level 159
God Stats
9W - 5L
1,770 SR
Queue Stats
179W - 164L
1,674 Elo+
Party 1
Team Averages
Level 113
1,590 SR
1,630 Elo+

VS

Team Averages
Level 143
1,456 SR
1,574 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
IsmaRol2
Hades
Level 168
God Stats
5W - 1L
1,500 SR
Queue Stats
287W - 307L
1,600 Elo+
Party 2
Agni
Agni
Rainscrown
Agni
Level 153
God Stats
10W - 7L
1,134 SR
Queue Stats
517W - 529L
1,542 Elo+
Party 2
Thor
Thor
TheMercurian
Thor
Level 111
God Stats
4W - 2L
1,846 SR
Queue Stats
75W - 53L
1,595 Elo+
Solo
Bacchus
Bacchus
kdp12345
Bacchus
Level 137
God Stats
3W - 3L
1,302 SR
Queue Stats
317W - 254L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 1 / 1
5,785
579
5,735
10,635
6,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 0
4,519
452
749
6,478
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 3
5,549
555
4,141
5,768
1,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
XxAtMcMattXx
Izanami
10
2 / 4 / 0
6,006
601
5,900
7,826
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
5,224
522
1,035
2,195
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 1 / 3
5,952
595
3,086
7,607
2,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
IsmaRol2
Hades
10
0 / 2 / 1
5,981
598
5,554
8,548
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 2
6,490
649
1,676
2,337
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 1
5,976
598
4,102
7,286
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
kdp12345
Bacchus
8
4 / 0 / 4
6,180
618
4,456
6,746
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
10
10
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
1
1
1.5
W
Medusa
 
Medusa
1
1
3
2.5
W
Hades
IsmaRol2
Hades
0
2
1
0.25
L
0
3
0
0
L
1
1
3
2.5
W
2
0
2
3
W
3
1
1
3.5
L
Izanami
XxAtMcMattXx
Izanami
2
4
0
0.5
W
Bacchus
kdp12345
Bacchus
4
0
4
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,560
Damage
18,874
32,902
Taken
32,524
15,582
Mitigated
16,666
11,599
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,735
1,992
0
6,660
10,635
6,109
0
5,221
5,096
0
46,696
W
Medusa
 
Medusa
3,086
1,658
0
2,028
7,607
2,800
459
205
7,402
0
39,943
W
Hades
IsmaRol2
Hades
5,554
1,591
100
4,866
8,548
4,365
0
0
8,548
42,921
0
L
749
82
0
1,193
6,478
4,539
0
2,381
4,097
6,322
0
L
4,141
1,808
0
639
5,768
1,787
0
1,177
4,585
0
34,332
W
1,676
63
0
625
2,337
651
0
133
2,184
46,872
1,449
W
4,102
1,408
0
3,076
7,286
2,668
0
346
6,936
0
36,747
L
Izanami
XxAtMcMattXx
Izanami
5,900
3,934
0
2,694
7,826
2,544
694
1,549
6,277
0
43,035
W
Bacchus
kdp12345
Bacchus
4,456
1,247
0
2,002
6,746
6,182
0
1,018
5,670
14,541
0
L
1,035
44
0
413
2,195
603
0
752
1,443
30,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,083
Gold Earned
30,579
295
Minions Killed
340
0
Camps Cleared
0
1,009,849
Distance Traveled
1,068,504
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,785
579
82
8
0
203,443
2
W
Medusa
5,952
595
78
8
0
203,527
0
W
Hades
5,981
598
94
9
0
204,221
0
L
Maui
4,519
452
7
1
0
182,984
0
L
Mercury
5,549
555
63
6
0
255,484
0
W
Agni
6,490
649
103
10
0
212,314
1
W
Thor
5,976
598
59
6
0
221,165
0
L
Izanami
6,006
601
78
8
0
173,589
0
W
Bacchus
6,180
618
6
1
0
227,277
2
L
Janus
5,224
522
65
7
0
194,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role