Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GhoulStrife
Fenrir
Level 118
God Stats
8W - 6L
1,594 SR
Queue Stats
47W - 35L
1,570 Elo+
Party 2
Surtr
Surtr
LeOnArDoDaVeNCii
Surtr
Level 104
God Stats
9W - 3L
1,437 SR
Queue Stats
65W - 52L
1,700 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NCTYuta
Morgan Le Fay
Level 64
God Stats
6W - 8L
1,706 SR
Queue Stats
212W - 204L
1,608 Elo+
Solo
Chiron
Chiron
RockSora2
Chiron
Level 101
God Stats
8W - 4L
1,629 SR
Queue Stats
110W - 132L
1,561 Elo+
Solo
Team Averages
Level 103
1,573 SR
1,588 Elo+

VS

Team Averages
Level 82
1,426 SR
1,493 Elo+
Da Ji
Da Ji
 
Da Ji
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
G0dziIIa
Bellona
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 115L
1,691 Elo+
Solo
Ares
Ares
Kaptenlurvig
Ares
Level 17
God Stats
1W - 3L
1,420 SR
Queue Stats
1W - 3L
1,308 Elo+
Party 1
Ra
Ra
MrFounder
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,484 Elo+
Party 1
Ullr
Ullr
brainzz
Ullr
Level 40
God Stats
0W - 3L
1,209 SR
Queue Stats
18W - 14L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 2 / 6
6,509
592
4,213
10,403
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
11
6 / 1 / 2
6,878
625
6,260
10,008
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 1
5,970
543
6,227
9,545
5,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
NCTYuta
Morgan Le Fay
12
2 / 0 / 1
6,858
623
4,149
3,990
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
RockSora2
Chiron
12
7 / 0 / 4
6,924
629
11,109
6,448
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 2 / 0
6,087
553
3,242
9,650
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
G0dziIIa
Bellona
10
1 / 2 / 0
5,885
535
6,068
10,712
10,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 5 / 2
5,047
459
3,337
11,891
10,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 0
5,066
461
2,293
6,651
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
brainzz
Ullr
8
0 / 5 / 1
4,744
431
4,744
9,161
3,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
18
Kills
4
4
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
6
2.5
L
Da Ji
 
Da Ji
3
2
0
1.5
L
Bellona
G0dziIIa
Bellona
1
2
0
0.5
W
Fenrir
6
1
2
7
L
0
5
2
0.2
W
1
1
1
1.5
L
0
4
0
0
W
Morgan Le Fay
NCTYuta
Morgan Le Fay
2
0
1
2.5
W
Chiron
RockSora2
Chiron
7
0
4
9
L
Ullr
brainzz
Ullr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,958
Damage
19,684
40,394
Taken
48,065
20,456
Mitigated
31,497
13,651
Healing
10,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,213
1,165
192
3,640
10,403
7,220
165
2,378
8,025
19,234
0
L
Da Ji
 
Da Ji
3,242
908
0
2,351
9,650
4,588
0
2,506
7,144
0
36,672
L
Bellona
G0dziIIa
Bellona
6,068
2,158
0
4,265
10,712
10,603
0
255
10,457
0
46,138
W
Fenrir
6,260
2,143
0
1,927
10,008
3,800
0
767
9,241
0
39,460
L
3,337
671
0
912
11,891
10,430
0
1,041
10,850
9,835
0
W
6,227
3,009
0
3,530
9,545
5,582
0
0
9,545
698
38,699
L
2,293
206
140
1,427
6,651
2,291
0
3,691
2,960
34,878
0
W
Morgan Le Fay
NCTYuta
Morgan Le Fay
4,149
940
0
1,122
3,990
1,587
0
1,171
2,819
57,776
0
W
Chiron
RockSora2
Chiron
11,109
4,854
649
2,591
6,448
2,267
602
1,314
5,134
0
52,595
L
Ullr
brainzz
Ullr
4,744
3,324
0
1,807
9,161
3,585
0
1,124
8,037
0
29,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,139
Gold Earned
26,829
325
Minions Killed
273
0
Camps Cleared
0
1,122,953
Distance Traveled
1,009,395
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,509
592
26
2
0
215,180
0
L
Da Ji
6,087
553
74
7
0
206,962
0
L
Bellona
5,885
535
85
8
0
215,485
0
W
Fenrir
6,878
625
62
6
0
267,855
0
L
Ares
5,047
459
10
1
0
206,468
3
W
Surtr
5,970
543
60
5
0
224,327
1
L
Ra
5,066
461
52
5
0
198,639
0
W
Morgan Le Fay
6,858
623
98
9
0
216,125
2
W
Chiron
6,924
629
79
7
0
199,466
0
L
Ullr
4,744
431
52
5
0
181,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role