Player Matchup

Bacchus
Bacchus
GrandmaGaper
Bacchus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 29L
1,544 Elo+
Party 1
Hercules
Hercules
Seeppy
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,260 Elo+
Party 1
Chiron
Chiron
ThicccBoyy
Chiron
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,519 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,441 Elo+

VS

Team Averages
Level 86
1,608 SR
1,482 Elo+
Terra
Terra
BasharAlHotBod
Terra
Level 49
God Stats
3W - 1L
1,660 SR
Queue Stats
10W - 9L
1,472 Elo+
Party 2
Olorun
Olorun
Giantpanda602
Olorun
Level 64
God Stats
3W - 0L
1,663 SR
Queue Stats
11W - 10L
1,473 Elo+
Party 2
Surtr
Surtr
Littlechapojr
Surtr
Level 145
God Stats
4W - 2L
1,500 SR
Queue Stats
152W - 156L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GrandmaGaper
Bacchus
10
0 / 3 / 4
6,951
579
7,146
13,478
15,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hercules
Seeppy
Hercules
12
0 / 2 / 4
7,264
605
5,929
12,238
10,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
ThicccBoyy
Chiron
13
3 / 2 / 1
8,211
684
9,350
11,247
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
8,093
674
7,822
12,223
11,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 2 / 3
8,401
700
11,676
10,687
4,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 2
9,038
753
11,312
15,239
11,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
3
Kills
7
7
Deaths
4
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
3
2
3
2.25
L
Bacchus
GrandmaGaper
Bacchus
0
3
4
0.67
W
3
1
2
4
L
Hercules
Seeppy
Hercules
0
2
4
1
L
Chiron
ThicccBoyy
Chiron
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,425
Damage
30,810
36,963
Taken
38,149
31,615
Mitigated
27,702
9,978
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,822
836
1,322
1,823
12,223
11,540
238
1,404
9,548
15,472
0
W
11,676
5,698
248
3,668
10,687
4,905
1,529
3,816
6,226
41,450
0
L
Bacchus
GrandmaGaper
Bacchus
7,146
683
284
2,324
13,478
15,916
0
7,129
6,349
19,870
0
W
11,312
3,427
0
5,544
15,239
11,257
917
1,399
12,025
1,059
52,625
L
Hercules
Seeppy
Hercules
5,929
845
299
3,698
12,238
10,566
0
7,130
5,108
0
13,844
L
Chiron
ThicccBoyy
Chiron
9,350
4,016
944
2,429
11,247
5,133
0
5,670
5,577
0
36,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,426
Gold Earned
25,532
113
Minions Killed
143
0
Camps Cleared
0
579,221
Distance Traveled
650,679
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,093
674
14
1
0
232,360
3
W
Olorun
8,401
700
46
4
0
191,223
0
L
Bacchus
6,951
579
20
2
0
181,209
1
W
Surtr
9,038
753
83
7
0
227,096
0
L
Hercules
7,264
605
23
2
0
216,895
0
L
Chiron
8,211
684
70
6
0
181,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role