Player Matchup

Olorun
Olorun
JotaMishima1
Olorun
Level 120
God Stats
4W - 2L
1,924 SR
Queue Stats
57W - 44L
1,602 Elo+
Solo
Surtr
Surtr
MyGodLikeHands
Surtr
Level 116
God Stats
8W - 4L
1,842 SR
Queue Stats
416W - 418L
1,504 Elo+
Party 2
Rama
Rama
Nawfyy
Rama
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 35L
1,460 Elo+
Solo
Cabrakan
Cabrakan
thelostgam3r
Cabrakan
Level 142
God Stats
1W - 3L
1,506 SR
Queue Stats
59W - 74L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
verbals-_-
Ao Kuang
Level 89
God Stats
15W - 22L
1,775 SR
Queue Stats
28W - 47L
1,482 Elo+
Party 2
Team Averages
Level 118
1,709 SR
1,494 Elo+

VS

Team Averages
Level 89
1,577 SR
1,527 Elo+
Surtr
Surtr
 
Surtr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
UwUDunKisUwU
Sylvanus
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 71L
1,654 Elo+
Party 1
Thanatos
Thanatos
WSSxParallax
Thanatos
Level 118
God Stats
4W - 4L
1,828 SR
Queue Stats
33W - 29L
1,458 Elo+
Solo
Ishtar
Ishtar
Zrelok
Ishtar
Level 73
God Stats
2W - 4L
1,311 SR
Queue Stats
21W - 27L
1,435 Elo+
Solo
Sol
Sol
ebwagg
Sol
Level 102
God Stats
28W - 26L
1,745 SR
Queue Stats
127W - 122L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 7 / 2
8,732
485
9,640
17,284
7,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 3 / 4
9,600
533
17,489
22,361
19,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Nawfyy
Rama
16
1 / 3 / 1
10,023
557
9,524
14,598
6,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
thelostgam3r
Cabrakan
12
1 / 4 / 4
8,146
453
7,104
19,696
26,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
verbals-_-
Ao Kuang
14
4 / 6 / 2
9,087
505
11,895
21,271
9,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
1 / 3 / 8
8,822
490
18,616
25,281
19,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
UwUDunKisUwU
Sylvanus
13
1 / 0 / 13
8,974
499
9,188
19,926
23,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
WSSxParallax
Thanatos
17
8 / 5 / 5
10,240
569
13,133
19,049
10,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Zrelok
Ishtar
16
3 / 0 / 3
9,184
510
10,710
8,613
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
ebwagg
Sol
16
10 / 1 / 1
10,979
610
19,411
15,135
8,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
9
Kills
23
23
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
3
8
1.67
L
Olorun
0
7
2
0.14
L
3
3
4
1.67
L
Rama
Nawfyy
Rama
1
3
1
0.5
W
Sylvanus
UwUDunKisUwU
Sylvanus
1
0
13
7.5
W
Thanatos
WSSxParallax
Thanatos
8
5
5
2.1
W
Ishtar
Zrelok
Ishtar
3
0
3
4.5
W
Sol
ebwagg
Sol
10
1
1
10.5
L
Cabrakan
thelostgam3r
Cabrakan
1
4
4
0.75
L
Ao Kuang
verbals-_-
Ao Kuang
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,652
Damage
71,058
95,210
Taken
88,004
70,560
Mitigated
66,606
26,743
Healing
52,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
18,616
8,272
0
10,944
25,281
19,848
49
6,209
19,024
2,296
78,978
L
Olorun
9,640
3,496
246
3,927
17,284
7,950
671
10,255
7,029
74,152
598
L
17,489
5,894
0
4,664
22,361
19,252
118
4,994
17,367
1,272
83,919
L
Rama
Nawfyy
Rama
9,524
7,178
0
7,602
14,598
6,969
216
2,102
12,496
0
94,677
W
Sylvanus
UwUDunKisUwU
Sylvanus
9,188
2,636
3,548
10,681
19,926
23,703
235
9,170
10,578
24,043
0
W
Thanatos
WSSxParallax
Thanatos
13,133
3,685
0
14,649
19,049
10,101
0
4,751
14,264
0
83,629
W
Ishtar
Zrelok
Ishtar
10,710
6,226
0
4,843
8,613
4,705
0
1,787
6,786
0
74,862
W
Sol
ebwagg
Sol
19,411
5,423
0
7,895
15,135
8,249
2,452
6,534
8,377
84,874
0
L
Cabrakan
thelostgam3r
Cabrakan
7,104
773
776
4,708
19,696
26,764
162
6,653
13,043
22,122
0
L
Ao Kuang
verbals-_-
Ao Kuang
11,895
3,661
0
4,820
21,271
9,625
523
5,476
15,795
68,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,588
Gold Earned
48,199
565
Minions Killed
500
0
Camps Cleared
0
1,749,874
Distance Traveled
1,757,147
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,822
490
121
7
0
350,258
10
L
Olorun
8,732
485
127
7
0
320,455
4
L
Surtr
9,600
533
156
9
0
328,180
1
L
Rama
10,023
557
163
9
0
355,029
2
W
Sylvanus
8,974
499
24
1
0
333,675
3
W
Thanatos
10,240
569
105
6
0
392,883
0
W
Ishtar
9,184
510
128
7
0
322,821
5
W
Sol
10,979
610
122
7
0
357,510
0
L
Cabrakan
8,146
453
22
1
0
351,258
4
L
Ao Kuang
9,087
505
97
5
0
394,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role