Player Matchup

Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Crookedjarrett
Bellona
Level 24
God Stats
0W - 1L
1,166 SR
Queue Stats
1W - 4L
1,148 Elo+
Party 1
Agni
Agni
Shadow_Hawk_9896
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,330 Elo+
Party 1
Team Averages
Level 90
1,389 SR
1,326 Elo+

VS

Team Averages
Level 128
1,518 SR
1,361 Elo+
Zhong Kui
Zhong Kui
Agon155
Zhong Kui
Level 140
God Stats
54W - 53L
1,500 SR
Queue Stats
644W - 819L
1,226 Elo+
Solo
Gilgamesh
Gilgamesh
GarbageHead527
Gilgamesh
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,601 Elo+
Solo
Skadi
Skadi
IndigoPhoenix 7
Skadi
Level 109
God Stats
2W - 1L
1,555 SR
Queue Stats
4W - 8L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 3 / 1
7,125
648
6,361
11,765
5,788
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 4 / 0
6,438
585
5,141
11,529
13,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
1 / 6 / 1
7,253
659
5,868
9,127
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Agon155
Zhong Kui
13
4 / 2 / 8
8,632
785
10,562
8,849
6,515
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
GarbageHead527
Gilgamesh
13
6 / 0 / 5
8,697
791
4,101
5,030
3,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mace

Mace

+10
Physical Power

14
3 / 0 / 8
8,567
779
9,221
8,034
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
13
13
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
1
0.5
W
Zhong Kui
Agon155
Zhong Kui
4
2
8
4
L
0
4
0
0
W
Gilgamesh
GarbageHead527
Gilgamesh
6
0
5
8.5
W
3
0
8
7
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,370
Damage
23,884
32,421
Taken
21,913
22,772
Mitigated
13,182
5,957
Healing
5,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,361
3,420
0
2,919
11,765
5,788
0
3,161
8,604
0
24,763
W
Zhong Kui
Agon155
Zhong Kui
10,562
2,729
154
3,375
8,849
6,515
635
2,759
5,775
30,073
0
L
5,141
1,431
0
1,751
11,529
13,273
0
3,811
7,718
0
16,484
W
Gilgamesh
GarbageHead527
Gilgamesh
4,101
1,704
573
704
5,030
3,514
312
1,392
3,638
1,649
20,004
W
9,221
3,276
0
280
8,034
3,153
1,497
1,786
6,248
0
38,867
L
5,868
936
115
1,172
9,127
3,711
0
4,005
5,122
23,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,816
Gold Earned
25,896
94
Minions Killed
152
0
Camps Cleared
0
511,320
Distance Traveled
593,855
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,125
648
32
3
0
203,201
0
W
Zhong Kui
8,632
785
56
5
0
175,880
0
L
Bellona
6,438
585
24
2
0
178,405
0
W
Gilgamesh
8,697
791
28
3
0
207,715
2
W
Skadi
8,567
779
68
6
0
210,260
5
L
Agni
7,253
659
38
3
0
129,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role