Player Matchup

Hera
Hera
Arlequín13
Hera
Level 145
God Stats
0W - 4L
1,305 SR
Queue Stats
627W - 612L
1,362 Elo+
Party 1
Charybdis
Charybdis
Edwin98
Charybdis
Level 132
God Stats
7W - 9L
1,506 SR
Queue Stats
364W - 363L
1,388 Elo+
Party 1
Maui
Maui
NaerysII
Maui
Level 120
God Stats
8W - 11L
1,767 SR
Queue Stats
167W - 163L
1,364 Elo+
Party 1
Chaac
Chaac
That_FNAF_Fan
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
preacher2735
Loki
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 96
1,515 SR
1,423 Elo+

VS

Team Averages
Level 98
1,658 SR
1,536 Elo+
Hera
Hera
EzDaProphet
Hera
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,635 Elo+
Party 2
Arachne
Arachne
PonchoGr
Arachne
Level 106
God Stats
17W - 5L
1,855 SR
Queue Stats
64W - 58L
1,401 Elo+
Solo
Heimdallr
Heimdallr
RaiderRavenX
Heimdallr
Level 97
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 1L
1,637 Elo+
Party 2
Geb
Geb
TheMartiRo
Geb
Level 88
God Stats
1W - 0L
1,702 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
cityboiis23
Guan Yu
Level 98
God Stats
2W - 2L
1,516 SR
Queue Stats
47W - 47L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,504
319
0
15
4
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Edwin98
Charybdis
2
0 / 0 / 0
3,615
329
0
328
58
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
2
0 / 0 / 0
3,724
339
0
1,328
854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 11 / 0
4,073
370
2,732
12,532
4,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 13 / 0
4,640
422
3,400
12,052
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 4
8,042
731
6,599
2,513
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
PonchoGr
Arachne
13
3 / 0 / 1
7,656
696
1,718
7,031
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
RaiderRavenX
Heimdallr
10
6 / 1 / 5
6,965
633
6,305
6,177
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 1 / 6
6,914
629
1,787
7,574
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
cityboiis23
Guan Yu
13
4 / 0 / 0
7,800
709
2,660
5,218
2,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
1
Kills
23
24
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Charybdis
Edwin98
Charybdis
0
0
0
0
W
7
0
4
9
L
Maui
0
0
0
0
W
Arachne
PonchoGr
Arachne
3
0
1
3.5
W
Heimdallr
RaiderRavenX
Heimdallr
6
1
5
8.5
L
0
11
0
0
W
3
1
6
6
W
Guan Yu
cityboiis23
Guan Yu
4
0
0
4
L
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,132
Damage
19,069
26,255
Taken
28,513
9,227
Mitigated
13,396
1,158
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
15
4
0
0
15
0
0
L
Charybdis
Edwin98
Charybdis
0
0
0
187
328
58
0
0
328
0
1,953
W
6,599
1,411
0
686
2,513
740
2,963
0
2,513
51,120
331
L
Maui
0
0
0
90
1,328
854
0
716
612
1,660
0
W
Arachne
PonchoGr
Arachne
1,718
1,094
0
1,634
7,031
2,721
3,110
0
7,031
0
53,440
W
Heimdallr
RaiderRavenX
Heimdallr
6,305
3,823
280
2,140
6,177
2,287
3,502
0
6,177
0
41,786
L
2,732
770
0
119
12,532
4,449
12
2,047
10,340
0
13,154
W
1,787
563
229
2,152
7,574
4,736
1,459
0
7,574
20,523
0
W
Guan Yu
cityboiis23
Guan Yu
2,660
739
0
3,491
5,218
2,912
3,335
0
5,218
0
45,653
L
3,400
889
0
762
12,052
3,862
0
5,435
6,535
0
9,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,556
Gold Earned
37,377
30
Minions Killed
371
0
Camps Cleared
0
682,858
Distance Traveled
970,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,504
319
0
0
0
28,286
0
L
Charybdis
3,615
329
3
0
0
36,317
0
W
Hera
8,042
731
87
8
0
192,980
0
L
Maui
3,724
339
6
1
0
161,065
0
W
Arachne
7,656
696
92
8
0
225,108
0
W
Heimdallr
6,965
633
76
7
0
172,295
0
L
Chaac
4,073
370
13
1
0
264,144
0
W
Geb
6,914
629
21
2
0
181,943
0
W
Guan Yu
7,800
709
95
9
0
198,373
0
L
Loki
4,640
422
8
1
0
193,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role