Player Matchup

Bakasura
Bakasura
Flameum
Bakasura
Level 157
God Stats
4W - 3L
1,285 SR
Queue Stats
219W - 225L
1,198 Elo+
Party 1
Medusa
Medusa
Guismachado81
Medusa
Level 48
God Stats
8W - 6L
1,503 SR
Queue Stats
88W - 81L
1,478 Elo+
Party 2
Ares
Ares
Jorginho_sjc_br
Ares
Level 60
God Stats
2W - 6L
1,518 SR
Queue Stats
11W - 14L
1,546 Elo+
Party 2
Vulcan
Vulcan
MyishaX
Vulcan
Level 187
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 31L
1,875 Elo+
Party 1
Horus
Horus
Pudimtkd
Horus
Level 155
God Stats
7W - 9L
1,735 SR
Queue Stats
462W - 451L
1,394 Elo+
Party 1
Team Averages
Level 121
1,508 SR
1,498 Elo+

VS

Team Averages
Level 24
1,407 SR
1,316 Elo+
Hun Batz
Hun Batz
CyberTRoNFReaK
Hun Batz
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,429 Elo+
Solo
Charybdis
Charybdis
Moican0
Charybdis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,449 Elo+
Party 3
Hercules
Hercules
Podeloco
Hercules
Level 7
God Stats
0W - 1L
1,292 SR
Queue Stats
3W - 8L
1,197 Elo+
Party 3
Ares
Ares
felipempit
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,263 Elo+
Party 3
Kukulkan
Kukulkan
piiazinho
Kukulkan
Level 7
God Stats
2W - 6L
1,241 SR
Queue Stats
5W - 13L
1,244 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Flameum
Bakasura
12
5 / 0 / 3
6,874
687
4,607
7,627
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 3
5,094
509
4,017
4,187
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 2 / 1
5,166
517
2,729
6,208
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
MyishaX
Vulcan
13
2 / 0 / 1
7,297
730
3,337
1,826
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Pudimtkd
Horus
11
8 / 0 / 2
6,942
694
7,321
6,700
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
6
0 / 10 / 0
3,943
394
1,018
10,508
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Moican0
Charybdis
7
2 / 3 / 0
4,716
472
5,432
6,321
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Podeloco
Hercules
7
0 / 2 / 0
4,167
417
2,749
5,979
3,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 2
5,062
506
1,757
8,549
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
piiazinho
Kukulkan
10
0 / 2 / 0
5,615
562
642
3,592
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
18
Kills
2
2
Deaths
19
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
10
0
0
W
Bakasura
Flameum
Bakasura
5
0
3
6.5
W
1
0
3
2.5
W
2
2
1
1.25
L
Charybdis
Moican0
Charybdis
2
3
0
0.67
W
Vulcan
MyishaX
Vulcan
2
0
1
2.5
L
Hercules
Podeloco
Hercules
0
2
0
0
W
Horus
Pudimtkd
Horus
8
0
2
9
L
0
2
2
0.5
L
Kukulkan
piiazinho
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,011
Damage
11,598
26,548
Taken
34,949
13,470
Mitigated
15,167
9,235
Healing
5,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
1,018
357
0
817
10,508
2,618
0
648
9,398
662
12,539
W
Bakasura
Flameum
Bakasura
4,607
3,548
0
2,544
7,627
2,891
62
744
6,844
0
49,265
W
4,017
2,461
0
1,892
4,187
1,463
35
660
3,527
0
27,450
W
2,729
263
0
985
6,208
4,527
0
885
5,323
13,343
0
L
Charybdis
Moican0
Charybdis
5,432
3,860
0
2,324
6,321
2,366
0
1,246
5,023
0
26,845
W
Vulcan
MyishaX
Vulcan
3,337
540
0
585
1,826
708
0
110
1,716
68,309
0
L
Hercules
Podeloco
Hercules
2,749
801
0
1,320
5,979
3,445
0
683
4,597
0
13,539
W
Horus
Pudimtkd
Horus
7,321
3,411
72
3,157
6,700
3,881
0
114
6,330
0
44,918
L
1,757
127
0
1,246
8,549
5,571
0
1,483
6,956
15,475
0
L
Kukulkan
piiazinho
Kukulkan
642
40
0
210
3,592
1,167
0
2,006
1,455
37,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,373
Gold Earned
23,503
350
Minions Killed
180
0
Camps Cleared
0
1,068,436
Distance Traveled
918,507
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,943
394
8
1
0
182,558
0
W
Bakasura
6,874
687
111
11
0
255,072
0
W
Medusa
5,094
509
36
4
0
170,083
0
W
Ares
5,166
517
14
1
0
211,626
0
L
Charybdis
4,716
472
45
5
0
161,762
0
W
Vulcan
7,297
730
110
11
0
222,349
2
L
Hercules
4,167
417
19
2
0
176,457
0
W
Horus
6,942
694
79
8
0
209,306
0
L
Ares
5,062
506
20
2
0
209,822
1
L
Kukulkan
5,615
562
88
9
0
187,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role