Player Matchup

Morgan Le Fay
Morgan Le Fay
Ember Firestorm
Morgan Le Fay
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Arachne
Arachne
ScarredBear4478
Arachne
Level 42
God Stats
1W - 1L
1,379 SR
Queue Stats
9W - 9L
1,605 Elo+
Party 2
Khepri
Khepri
Vidarwhite
Khepri
Level 7
God Stats
7W - 5L
1,678 SR
Queue Stats
9W - 7L
1,605 Elo+
Party 2
Team Averages
Level 25
1,519 SR
1,570 Elo+

VS

Team Averages
Level 42
1,494 SR
1,500 Elo+
Cthulhu
Cthulhu
Smoizy
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Nox
Nox
TimBob98
Nox
Level 13
God Stats
0W - 1L
1,661 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ishtar
Ishtar
Zbolton
Ishtar
Level 48
God Stats
0W - 2L
1,322 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ember Firestorm
Morgan Le Fay
15
4 / 0 / 8
10,163
782
9,490
7,198
3,936
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
9 / 0 / 4
10,897
838
14,114
11,371
8,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
Vidarwhite
Khepri
15
0 / 0 / 13
10,389
799
4,761
11,789
11,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Smoizy
Cthulhu
12
0 / 4 / 0
7,434
572
9,628
14,016
14,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 0
7,609
585
3,342
10,059
9,104
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
Zbolton
Ishtar
13
0 / 5 / 0
7,686
591
6,914
10,470
4,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
13
Kills
0
0
Deaths
13
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ember Firestorm
Morgan Le Fay
4
0
8
8
W
9
0
4
11
L
Cthulhu
Smoizy
Cthulhu
0
4
0
0
L
0
4
0
0
W
Khepri
Vidarwhite
Khepri
0
0
13
6.5
L
Ishtar
Zbolton
Ishtar
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,365
Damage
19,884
30,358
Taken
34,545
24,154
Mitigated
27,648
15,958
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ember Firestorm
Morgan Le Fay
9,490
833
344
4,306
7,198
3,936
968
2,604
4,594
44,844
2,628
W
14,114
9,921
0
7,208
11,371
8,535
2,136
3,461
7,910
0
62,130
L
Cthulhu
Smoizy
Cthulhu
9,628
1,090
697
1,540
14,016
14,178
0
3,912
10,104
25,565
816
L
3,342
1,529
0
294
10,059
9,104
0
5,020
5,039
25,391
0
W
Khepri
Vidarwhite
Khepri
4,761
162
0
4,100
11,789
11,683
521
6,248
5,541
17,407
0
L
Ishtar
Zbolton
Ishtar
6,914
4,540
0
571
10,470
4,366
0
5,072
5,398
0
28,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,449
Gold Earned
22,729
167
Minions Killed
124
0
Camps Cleared
0
740,881
Distance Traveled
629,968
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,163
782
77
6
0
243,503
0
W
Arachne
10,897
838
72
6
0
240,182
0
L
Cthulhu
7,434
572
24
2
0
228,690
0
L
Nox
7,609
585
44
3
0
204,956
0
W
Khepri
10,389
799
18
1
0
257,196
2
L
Ishtar
7,686
591
56
4
0
196,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role