Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Akolmfi
Mercury
Level 124
God Stats
2W - 0L
1,715 SR
Queue Stats
160W - 142L
1,547 Elo+
Party 1
Ishtar
Ishtar
Foxendar8U
Ishtar
Level 112
God Stats
4W - 0L
1,893 SR
Queue Stats
123W - 118L
1,576 Elo+
Solo
Medusa
Medusa
whitedragon551
Medusa
Level 164
God Stats
8W - 3L
1,500 SR
Queue Stats
453W - 474L
1,523 Elo+
Solo
Xing Tian
Xing Tian
xWiizardx-
Xing Tian
Level 94
God Stats
8W - 4L
1,500 SR
Queue Stats
296W - 278L
1,442 Elo+
Party 1
Team Averages
Level 123
1,622 SR
1,518 Elo+

VS

Team Averages
Level 125
1,546 SR
1,627 Elo+
King Arthur
King Arthur
Elrouxcool
King Arthur
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 118L
1,720 Elo+
Party 2
Raijin
Raijin
JETJET007
Raijin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 74L
1,639 Elo+
Party 2
Gilgamesh
Gilgamesh
RouxSale
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,700 Elo+
Party 2
Rama
Rama
kongo1110
Rama
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
416W - 450L
1,542 Elo+
Solo
Jing Wei
Jing Wei
lVirtuosity
Jing Wei
Level 154
God Stats
2W - 1L
1,729 SR
Queue Stats
80W - 108L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 2 / 16
9,217
922
12,332
8,255
5,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Akolmfi
Mercury
16
12 / 3 / 11
9,772
977
12,817
11,550
5,915
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
Foxendar8U
Ishtar
15
1 / 1 / 18
8,552
855
8,279
7,628
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
7 / 2 / 14
9,652
965
19,409
12,601
6,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
xWiizardx-
Xing Tian
15
3 / 2 / 19
9,259
926
4,698
13,565
15,941
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Elrouxcool
King Arthur
14
3 / 6 / 2
7,919
792
8,634
17,815
11,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
JETJET007
Raijin
13
3 / 5 / 2
7,761
776
10,650
8,093
3,292
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
RouxSale
Gilgamesh
13
1 / 8 / 6
7,875
788
5,169
16,208
13,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
12
0 / 6 / 2
6,719
672
6,852
10,830
3,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
lVirtuosity
Jing Wei
14
1 / 4 / 5
7,433
743
6,666
7,666
3,021
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
29
Kills
8
10
Deaths
29
78
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
16
7
W
Mercury
Akolmfi
Mercury
12
3
11
5.83
L
King Arthur
Elrouxcool
King Arthur
3
6
2
0.67
W
Ishtar
Foxendar8U
Ishtar
1
1
18
10
L
Raijin
JETJET007
Raijin
3
5
2
0.8
L
Gilgamesh
RouxSale
Gilgamesh
1
8
6
0.5
L
Rama
0
6
2
0.17
L
Jing Wei
lVirtuosity
Jing Wei
1
4
5
0.88
W
7
2
14
7
W
Xing Tian
xWiizardx-
Xing Tian
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,535
Damage
37,971
53,599
Taken
60,612
38,053
Mitigated
35,288
25,356
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,332
269
964
2,494
8,255
5,851
1,328
1,092
7,163
22,343
0
W
Mercury
Akolmfi
Mercury
12,817
3,248
2,217
4,379
11,550
5,915
3,390
1,675
9,875
0
18,649
L
King Arthur
Elrouxcool
King Arthur
8,634
526
0
3,250
17,815
11,742
0
5,298
12,517
1,398
10,369
W
Ishtar
Foxendar8U
Ishtar
8,279
4,534
1,959
2,384
7,628
3,728
1,523
2,742
4,886
0
18,643
L
Raijin
JETJET007
Raijin
10,650
1,175
610
634
8,093
3,292
0
829
7,264
16,711
2,663
L
Gilgamesh
RouxSale
Gilgamesh
5,169
741
724
1,132
16,208
13,899
0
5,685
10,523
0
6,785
L
Rama
6,852
2,994
327
909
10,830
3,334
0
4,049
6,781
0
18,173
L
Jing Wei
lVirtuosity
Jing Wei
6,666
5,166
53
292
7,666
3,021
0
1,169
6,497
0
22,377
W
19,409
7,400
1,932
5,089
12,601
6,618
890
3,314
9,287
0
44,233
W
Xing Tian
xWiizardx-
Xing Tian
4,698
276
732
3,206
13,565
15,941
794
1,605
11,960
9,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,452
Gold Earned
37,707
121
Minions Killed
82
0
Camps Cleared
0
934,614
Distance Traveled
786,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,217
922
36
4
0
150,382
0
W
Mercury
9,772
977
16
2
0
224,925
0
L
King Arthur
7,919
792
9
1
0
170,438
0
W
Ishtar
8,552
855
18
2
0
186,650
0
L
Raijin
7,761
776
21
2
0
146,140
0
L
Gilgamesh
7,875
788
0
0
0
141,311
0
L
Rama
6,719
672
20
2
0
154,172
0
L
Jing Wei
7,433
743
32
3
0
174,543
0
W
Medusa
9,652
965
42
4
0
184,094
0
W
Xing Tian
9,259
926
9
1
0
188,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role