Player Matchup

Ne Zha
Ne Zha
DreamzZz561
Ne Zha
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,736 Elo+
Party 1
Artio
Artio
GroomingGems
Artio
Level 107
God Stats
12W - 5L
1,850 SR
Queue Stats
53W - 46L
1,628 Elo+
Party 3
Cernunnos
Cernunnos
Monster01502
Cernunnos
Level 106
God Stats
4W - 2L
1,497 SR
Queue Stats
88W - 78L
1,584 Elo+
Party 3
Eset
Eset
N30_BA1-1AMUT
Eset
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,736 Elo+
Party 1
Surtr
Surtr
booompower12
Surtr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,736 Elo+
Party 1
Team Averages
Level 116
1,569 SR
1,684 Elo+

VS

Team Averages
Level 125
1,442 SR
1,476 Elo+
Ymir
Ymir
IMAYLINEDAMNIT
Ymir
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
352W - 320L
1,392 Elo+
Solo
Chiron
Chiron
Itz NewKiller
Chiron
Level 86
God Stats
3W - 0L
1,715 SR
Queue Stats
38W - 39L
1,374 Elo+
Solo
Janus
Janus
M7z Escanor
Janus
Level 106
God Stats
2W - 5L
1,258 SR
Queue Stats
74W - 77L
1,523 Elo+
Party 2
Agni
Agni
M7z PaPi D3zTr0
Agni
Level 145
God Stats
12W - 11L
1,340 SR
Queue Stats
194W - 214L
1,544 Elo+
Party 2
Hun Batz
Hun Batz
osiel_alucard
Hun Batz
Level 146
God Stats
7W - 7L
1,398 SR
Queue Stats
260W - 229L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 2 / 0
4,844
484
1,034
6,602
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 0
4,766
477
1,891
6,655
3,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Monster01502
Cernunnos
9
0 / 1 / 0
4,742
474
3,888
5,802
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 4 / 0
5,173
517
3,584
5,908
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,551
455
3,524
9,392
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 4
4,866
487
2,049
5,651
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 0 / 1
5,183
518
4,633
4,976
1,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 3
6,100
610
4,508
4,225
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 1 / 1
6,353
635
6,768
4,981
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
osiel_alucard
Hun Batz
9
2 / 0 / 3
5,400
540
2,867
5,798
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
11
11
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
2
0
0
L
0
1
0
0
W
0
0
4
2
W
1
0
1
1.5
W
4
0
3
5.5
W
4
1
1
4.5
L
Cernunnos
Monster01502
Cernunnos
0
1
0
0
L
1
4
0
0.25
L
0
3
0
0
W
Hun Batz
osiel_alucard
Hun Batz
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,921
Damage
20,825
34,359
Taken
25,631
15,605
Mitigated
9,541
11,091
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
1,034
192
130
1,928
6,602
3,115
0
1,662
4,940
0
26,607
L
1,891
424
503
2,640
6,655
3,635
0
1,437
5,218
13,239
0
W
2,049
743
29
2,361
5,651
3,337
0
1,277
4,374
13,044
0
W
4,633
2,268
361
1,633
4,976
1,547
0
397
4,579
0
34,853
W
4,508
436
0
741
4,225
1,281
0
1,563
2,460
37,472
0
W
6,768
822
0
1,409
4,981
1,533
84
474
4,463
36,139
0
L
Cernunnos
Monster01502
Cernunnos
3,888
1,730
0
3,153
5,802
1,985
0
1,397
4,405
0
39,152
L
3,584
178
0
115
5,908
2,152
224
2,611
3,297
24,894
0
L
3,524
1,287
0
2,622
9,392
4,718
0
6,218
3,174
358
25,800
W
Hun Batz
osiel_alucard
Hun Batz
2,867
419
0
2,752
5,798
1,843
0
1,418
4,250
0
27,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,076
Gold Earned
27,902
238
Minions Killed
277
0
Camps Cleared
0
919,581
Distance Traveled
988,600
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,844
484
46
5
0
201,960
0
L
Artio
4,766
477
25
3
0
181,812
1
W
Ymir
4,866
487
9
1
0
196,752
0
W
Chiron
5,183
518
73
7
0
170,779
0
W
Janus
6,100
610
73
7
0
198,825
0
W
Agni
6,353
635
75
8
0
194,481
0
L
Cernunnos
4,742
474
60
6
0
163,257
0
L
Eset
5,173
517
60
6
0
188,238
0
L
Surtr
4,551
455
47
5
0
184,314
0
W
Hun Batz
5,400
540
47
5
0
227,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role