Player Matchup

Cu Chulainn
Cu Chulainn
DREAMWALKER_22
Cu Chulainn
Level 148
God Stats
15W - 10L
1,785 SR
Queue Stats
17W - 15L
1,784 Elo+
Solo
Bakasura
Bakasura
Neko_Shisui4592
Bakasura
Level 84
God Stats
9W - 12L
1,500 SR
Queue Stats
187W - 209L
1,326 Elo+
Party 2
Nu Wa
Nu Wa
Neko_Sora_
Nu Wa
Level 101
God Stats
6W - 9L
1,644 SR
Queue Stats
226W - 291L
1,409 Elo+
Party 2
Surtr
Surtr
Neko__Nero
Surtr
Level 83
God Stats
1W - 4L
1,500 SR
Queue Stats
354W - 422L
1,408 Elo+
Party 2
Izanami
Izanami
knightofundying
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 2
Team Averages
Level 84
1,586 SR
1,437 Elo+

VS

Team Averages
Level 88
1,495 SR
1,494 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
I Amethyst I319
Medusa
Level 44
God Stats
32W - 33L
1,473 SR
Queue Stats
104W - 109L
1,525 Elo+
Party 1
Mercury
Mercury
II Comikazie II
Mercury
Level 122
God Stats
5W - 0L
1,500 SR
Queue Stats
226W - 207L
1,516 Elo+
Party 1
Bacchus
Bacchus
MiniMinotaur204
Bacchus
Level 67
God Stats
5W - 5L
1,501 SR
Queue Stats
23W - 21L
1,540 Elo+
Party 1
Olorun
Olorun
masterassblast
Olorun
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 33L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DREAMWALKER_22
Cu Chulainn
12
0 / 4 / 4
7,141
476
7,642
17,041
8,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
15
10 / 1 / 2
9,690
646
12,439
14,861
6,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
13
1 / 3 / 3
7,557
504
7,007
7,647
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
12
1 / 6 / 1
7,472
498
10,759
16,646
11,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
5,528
369
1,725
4,459
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 2 / 1
9,355
624
13,845
19,366
7,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 4 / 3
7,692
513
3,334
10,188
4,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 3 / 2
9,483
632
10,875
13,391
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 4
8,278
552
4,870
10,352
10,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 1 / 1
9,242
616
5,423
8,429
3,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
12
Kills
17
17
Deaths
12
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
2
1
2.25
L
Cu Chulainn
DREAMWALKER_22
Cu Chulainn
0
4
4
0.5
W
2
4
3
0.88
W
5
3
2
2
W
2
2
4
2
L
Bakasura
10
1
2
11
L
Nu Wa
1
3
3
0.83
L
Surtr
1
6
1
0.25
L
0
3
1
0.17
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,572
Damage
38,347
60,654
Taken
61,726
30,556
Mitigated
31,959
11,958
Healing
20,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,845
3,937
0
11,647
19,366
7,701
915
1,142
17,664
72,670
0
L
Cu Chulainn
DREAMWALKER_22
Cu Chulainn
7,642
411
202
3,029
17,041
8,675
0
3,938
13,103
0
55,841
W
3,334
1,126
0
1,321
10,188
4,132
2,837
743
8,930
0
52,510
W
10,875
7,066
0
1,379
13,391
5,260
0
1,926
10,871
0
93,426
W
4,870
1,052
0
2,379
10,352
10,869
805
593
9,043
23,263
0
L
Bakasura
12,439
8,489
0
3,558
14,861
6,097
550
3,788
11,073
0
52,924
L
Nu Wa
7,007
1,354
0
375
7,647
2,573
512
3,175
4,472
48,756
0
L
Surtr
10,759
4,625
0
4,299
16,646
11,820
0
11,219
5,427
514
48,428
L
1,725
749
0
495
4,459
1,391
0
1,693
2,766
0
12,844
W
5,423
2,522
79
3,668
8,429
3,997
2,264
2,846
5,382
72,639
8,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,388
Gold Earned
44,050
344
Minions Killed
490
0
Camps Cleared
0
1,483,811
Distance Traveled
1,534,304
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,355
624
115
8
0
301,201
6
L
Cu Chulainn
7,141
476
71
5
0
320,793
6
W
Medusa
7,692
513
80
5
0
283,760
2
W
Mercury
9,483
632
137
9
0
385,637
2
W
Bacchus
8,278
552
36
2
0
280,374
2
L
Bakasura
9,690
646
98
7
0
369,016
0
L
Nu Wa
7,557
504
69
5
0
294,941
0
L
Surtr
7,472
498
79
5
0
255,504
0
L
Izanami
5,528
369
27
2
0
243,557
0
W
Olorun
9,242
616
122
8
0
283,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role