Player Matchup

Artemis
Artemis
DeadlyCHILIRing
Artemis
Level 121
God Stats
14W - 13L
1,500 SR
Queue Stats
742W - 736L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
Mr x McGuirk
Nu Wa
Level 92
God Stats
4W - 4L
1,500 SR
Queue Stats
336W - 320L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
Pman50-Lewis
Danzaburou
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 146L
1,466 Elo+
Solo
Kukulkan
Kukulkan
UrScylla
Kukulkan
Level 129
God Stats
9W - 3L
1,500 SR
Queue Stats
167W - 180L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
WaynerBreath
Cthulhu
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 99L
1,329 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,417 Elo+

VS

Team Averages
Level 68
1,500 SR
1,501 Elo+
Vamana
Vamana
 
Vamana
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MrMoMo43
Arachne
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 150L
1,502 Elo+
Solo
Jing Wei
Jing Wei
Nickguapo3
Jing Wei
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
PurseyJackson
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
jleonard331
Sol
Level 68
God Stats
6W - 4L
1,500 SR
Queue Stats
611W - 636L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
9,394
939
11,578
10,160
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 2 / 7
8,601
860
10,846
4,634
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Pman50-Lewis
Danzaburou
16
2 / 0 / 12
8,903
890
4,048
5,174
2,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
UrScylla
Kukulkan
16
7 / 2 / 10
9,945
995
12,063
7,283
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
WaynerBreath
Cthulhu
15
6 / 3 / 11
9,795
980
10,007
10,669
11,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 3 / 4
8,058
806
6,221
13,590
9,685
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
MrMoMo43
Arachne
12
1 / 4 / 4
7,081
708
3,193
11,549
11,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Nickguapo3
Jing Wei
14
4 / 6 / 1
8,163
816
6,631
11,482
4,610
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 6 / 2
6,847
685
3,137
9,182
3,046
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 3
7,059
706
7,022
6,840
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
22
Kills
7
8
Deaths
22
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
3
4
1
W
3
1
12
9
W
4
2
7
3.75
L
Arachne
MrMoMo43
Arachne
1
4
4
0.75
L
Jing Wei
Nickguapo3
Jing Wei
4
6
1
0.75
W
Danzaburou
Pman50-Lewis
Danzaburou
2
0
12
8
L
1
6
2
0.33
W
Kukulkan
UrScylla
Kukulkan
7
2
10
6
W
Cthulhu
WaynerBreath
Cthulhu
6
3
11
3.83
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,542
Damage
26,204
37,920
Taken
52,643
23,182
Mitigated
32,050
16,940
Healing
8,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,221
3,243
1,025
2,342
13,590
9,685
0
8,816
4,774
0
26,426
W
11,578
4,297
901
4,241
10,160
4,322
2,031
2,976
7,184
0
28,617
W
10,846
3,821
607
339
4,634
1,744
488
314
4,320
17,663
0
L
Arachne
MrMoMo43
Arachne
3,193
2,223
0
1,102
11,549
11,855
50
5,684
5,865
0
7,093
L
Jing Wei
Nickguapo3
Jing Wei
6,631
3,779
1,102
900
11,482
4,610
0
7,212
4,270
0
18,621
W
Danzaburou
Pman50-Lewis
Danzaburou
4,048
1,274
2,030
2,530
5,174
2,293
742
382
4,792
0
10,689
L
3,137
1,271
838
378
9,182
3,046
0
6,757
2,425
0
8,305
W
Kukulkan
UrScylla
Kukulkan
12,063
1,019
913
1,497
7,283
3,242
855
571
6,712
26,669
0
W
Cthulhu
WaynerBreath
Cthulhu
10,007
193
1,859
2,023
10,669
11,581
282
2,031
8,638
15,515
772
L
7,022
893
180
880
6,840
2,854
258
3,932
2,908
19,417
1,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,638
Gold Earned
37,208
149
Minions Killed
119
0
Camps Cleared
0
974,190
Distance Traveled
948,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,058
806
36
4
0
219,260
0
W
Artemis
9,394
939
44
4
0
187,316
0
W
Nu Wa
8,601
860
20
2
0
183,442
0
L
Arachne
7,081
708
7
1
0
201,591
0
L
Jing Wei
8,163
816
32
3
0
174,819
0
W
Danzaburou
8,903
890
25
3
0
218,049
0
L
Anhur
6,847
685
18
2
0
146,880
0
W
Kukulkan
9,945
995
32
3
0
179,436
0
W
Cthulhu
9,795
980
28
3
0
205,947
0
L
Sol
7,059
706
26
3
0
206,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role