Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Blodbone
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 24L
1,633 Elo+
Party 1
Chiron
Chiron
Gelonic
Chiron
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,624 Elo+
Solo
Maui
Maui
berumen
Maui
Level 111
God Stats
2W - 2L
1,277 SR
Queue Stats
380W - 241L
1,547 Elo+
Party 1
Baron Samedi
Baron Samedi
sunfire4646
Baron Samedi
Level 89
God Stats
5W - 3L
1,495 SR
Queue Stats
288W - 305L
1,542 Elo+
Solo
Team Averages
Level 92
1,454 SR
1,569 Elo+

VS

Team Averages
Level 108
1,500 SR
1,490 Elo+
Anubis
Anubis
PoacherTy97
Anubis
Level 129
God Stats
8W - 3L
1,500 SR
Queue Stats
367W - 399L
1,515 Elo+
Party 2
Bakasura
Bakasura
kyman000
Bakasura
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 54L
1,364 Elo+
Party 2
Baron Samedi
Baron Samedi
melownwarrior
Baron Samedi
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 46L
1,622 Elo+
Party 2
Kuzenbo
Kuzenbo
murkmog
Kuzenbo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,456 Elo+
Solo
Khepri
Khepri
vantimmytim
Khepri
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 46L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
3 / 4 / 7
10,161
726
13,707
15,000
6,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Blodbone
Da Ji
14
4 / 7 / 6
9,102
650
8,114
18,351
7,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
Gelonic
Chiron
16
3 / 5 / 4
10,025
716
15,809
14,991
6,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
berumen
Maui
17
1 / 2 / 12
10,579
756
9,234
32,927
24,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
sunfire4646
Baron Samedi
16
2 / 4 / 8
9,520
680
16,948
15,459
7,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
4 / 2 / 14
11,169
798
29,507
12,474
9,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
kyman000
Bakasura
19
10 / 2 / 10
11,833
845
16,862
18,182
23,005
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
melownwarrior
Baron Samedi
17
6 / 3 / 13
10,920
780
19,780
12,893
8,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
murkmog
Kuzenbo
15
2 / 4 / 17
10,476
748
14,270
24,953
41,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Khepri
16
0 / 2 / 16
9,694
692
10,219
15,516
16,845
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
92
13
Kills
22
22
Deaths
13
37
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
4
7
1.63
L
Da Ji
Blodbone
Da Ji
4
7
6
1
L
Chiron
Gelonic
Chiron
3
5
4
1
W
Anubis
4
2
14
5.5
L
Maui
berumen
Maui
1
2
12
3.5
W
Bakasura
kyman000
Bakasura
10
2
10
7.5
W
Baron Samedi
melownwarrior
Baron Samedi
6
3
13
4.17
W
Kuzenbo
murkmog
Kuzenbo
2
4
17
2.63
L
Baron Samedi
sunfire4646
Baron Samedi
2
4
8
1.5
W
Khepri
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,812
Damage
90,638
96,728
Taken
84,018
53,125
Mitigated
99,322
44,257
Healing
34,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,707
5,428
1,998
3,272
15,000
6,698
1,224
11,738
2,474
0
28,391
L
Da Ji
Blodbone
Da Ji
8,114
1,303
1,330
1,741
18,351
7,609
0
15,849
2,332
0
14,770
L
Chiron
Gelonic
Chiron
15,809
5,011
2,730
1,993
14,991
6,810
0
10,108
3,772
0
37,985
W
Anubis
29,507
2,048
800
6,015
12,474
9,384
3,078
3,550
8,924
65,963
0
L
Maui
berumen
Maui
9,234
1,743
4,778
14,842
32,927
24,362
0
22,710
7,445
18,303
0
W
Bakasura
kyman000
Bakasura
16,862
10,707
1,513
5,091
18,182
23,005
2,298
4,738
13,444
0
13,825
W
Baron Samedi
melownwarrior
Baron Samedi
19,780
884
4,607
4,474
12,893
8,603
1,658
5,381
7,512
27,813
0
W
Kuzenbo
murkmog
Kuzenbo
14,270
3,862
682
4,301
24,953
41,485
176
8,204
16,749
22,465
0
L
Baron Samedi
sunfire4646
Baron Samedi
16,948
1,501
6,311
5,262
15,459
7,646
468
13,371
1,406
33,396
1,539
W
Khepri
10,219
624
2,496
4,421
15,516
16,845
715
3,887
11,629
21,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,387
Gold Earned
54,092
170
Minions Killed
158
0
Camps Cleared
0
1,207,689
Distance Traveled
1,293,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,161
726
40
3
0
247,326
0
L
Da Ji
9,102
650
12
1
0
245,873
0
L
Chiron
10,025
716
67
5
0
210,067
0
W
Anubis
11,169
798
64
5
0
233,059
0
L
Maui
10,579
756
19
1
0
264,344
0
W
Bakasura
11,833
845
29
2
0
297,665
0
W
Baron Samedi
10,920
780
29
2
0
242,753
0
W
Kuzenbo
10,476
748
12
1
0
270,799
0
L
Baron Samedi
9,520
680
32
2
0
240,079
0
W
Khepri
9,694
692
24
2
0
249,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role