Player Matchup

Olorun
Olorun
 
Olorun
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Anjjos
Ne Zha
Level 48
God Stats
18W - 27L
1,515 SR
Queue Stats
32W - 43L
1,484 Elo+
Solo
Fenrir
Fenrir
LuisOEspalhaLixo
Fenrir
Level 152
God Stats
29W - 20L
1,593 SR
Queue Stats
448W - 440L
1,454 Elo+
Party 2
Agni
Agni
Nortilca
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 64L
1,271 Elo+
Solo
Jormungandr
Jormungandr
Viros-Punk
Jormungandr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 87L
1,393 Elo+
Solo
Team Averages
Level 92
1,522 SR
1,420 Elo+

VS

Team Averages
Level 101
1,457 SR
1,422 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
MouzoLucas5014
Freya
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,245 Elo+
Solo
Bacchus
Bacchus
lendario321
Bacchus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 105L
1,449 Elo+
Party 1
Fenrir
Fenrir
matpr1
Fenrir
Level 69
God Stats
6W - 2L
1,284 SR
Queue Stats
17W - 12L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 4 / 1
5,579
507
3,358
9,417
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Anjjos
Ne Zha
10
1 / 3 / 0
5,732
521
2,423
7,722
3,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 3 / 1
6,074
552
5,027
12,383
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
11
0 / 4 / 1
5,879
534
3,070
6,597
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Viros-Punk
Jormungandr
7
1 / 6 / 1
5,198
473
4,471
11,313
8,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
5 / 0 / 3
7,453
678
9,065
5,214
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
 
Bastet
11
6 / 1 / 3
6,853
623
5,378
8,043
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 3 / 5
6,455
587
8,146
8,004
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
lendario321
Bacchus
9
3 / 0 / 7
6,456
587
5,741
6,267
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
matpr1
Fenrir
11
2 / 1 / 0
6,513
592
2,821
4,857
2,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
20
20
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
1
0.13
W
Ah Puch
 
Ah Puch
5
0
3
6.5
W
Bastet
 
Bastet
6
1
3
7.5
L
Ne Zha
Anjjos
Ne Zha
1
3
0
0.33
L
3
3
1
1.17
W
4
3
5
2.17
L
Agni
0
4
1
0.13
L
Jormungandr
Viros-Punk
Jormungandr
1
6
1
0.25
W
Bacchus
lendario321
Bacchus
3
0
7
6.5
W
Fenrir
matpr1
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,349
Damage
31,151
47,432
Taken
32,385
22,518
Mitigated
15,565
10,512
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,358
1,743
43
3,288
9,417
3,473
0
4,845
4,254
33,297
0
W
Ah Puch
 
Ah Puch
9,065
504
0
2,676
5,214
1,801
437
1,988
3,226
55,421
0
W
Bastet
 
Bastet
5,378
1,581
0
3,092
8,043
2,687
17
1,991
6,052
0
34,208
L
Ne Zha
Anjjos
Ne Zha
2,423
331
0
1,959
7,722
3,361
0
903
6,509
0
22,223
L
5,027
1,744
0
1,630
12,383
4,859
0
5,121
7,216
0
37,649
W
8,146
2,909
0
2,342
8,004
2,873
231
4,265
3,739
31,331
0
L
Agni
3,070
86
0
1,600
6,597
2,395
0
4,577
2,020
38,634
0
L
Jormungandr
Viros-Punk
Jormungandr
4,471
1,370
1,087
905
11,313
8,430
0
6,845
4,171
18,700
0
W
Bacchus
lendario321
Bacchus
5,741
1,687
0
685
6,267
5,540
0
2,655
3,612
20,066
0
W
Fenrir
matpr1
Fenrir
2,821
578
0
1,064
4,857
2,664
333
0
4,372
0
25,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,462
Gold Earned
33,730
258
Minions Killed
284
0
Camps Cleared
0
1,072,586
Distance Traveled
1,191,211
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,579
507
56
5
0
183,064
0
W
Ah Puch
7,453
678
110
10
0
217,995
0
W
Bastet
6,853
623
55
5
0
301,316
0
L
Ne Zha
5,732
521
45
4
0
207,026
0
L
Fenrir
6,074
552
55
5
0
266,715
0
W
Freya
6,455
587
48
4
0
215,088
2
L
Agni
5,879
534
81
7
0
223,118
1
L
Jormungandr
5,198
473
21
2
0
192,663
0
W
Bacchus
6,456
587
22
2
0
244,965
2
W
Fenrir
6,513
592
49
4
0
211,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role