Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
SilencedChild
Baron Samedi
Level 106
God Stats
10W - 6L
1,525 SR
Queue Stats
132W - 124L
1,483 Elo+
Solo
Surtr
Surtr
WindFury97
Surtr
Level 129
God Stats
27W - 22L
1,934 SR
Queue Stats
257W - 245L
1,551 Elo+
Party 2
Cernunnos
Cernunnos
retroatlas001
Cernunnos
Level 14
God Stats
1W - 2L
1,274 SR
Queue Stats
2W - 4L
1,207 Elo+
Party 1
Team Averages
Level 91
1,547 SR
1,448 Elo+

VS

Team Averages
Level 92
1,537 SR
1,511 Elo+
Mulan
Mulan
 
Mulan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Hntii-
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,724 Elo+
Solo
Ra
Ra
Kitto1011
Ra
Level 94
God Stats
12W - 17L
1,657 SR
Queue Stats
428W - 450L
1,543 Elo+
Solo
Loki
Loki
jaguarpride101
Loki
Level 108
God Stats
5W - 3L
1,643 SR
Queue Stats
15W - 24L
1,430 Elo+
Solo
Yemoja
Yemoja
kmello78
Yemoja
Level 88
God Stats
33W - 32L
1,383 SR
Queue Stats
128W - 138L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
1 / 0 / 0
4,631
772
1,699
1,563
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cabrakan
 
Cabrakan
6
0 / 0 / 1
3,928
655
671
3,470
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
SilencedChild
Baron Samedi
6
0 / 0 / 0
4,077
680
3,034
3,715
1,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
8
1 / 0 / 0
4,918
820
2,345
3,483
2,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
retroatlas001
Cernunnos
6
0 / 0 / 0
3,757
626
1,952
3,754
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
0 / 1 / 0
3,742
624
1,536
4,847
1,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Hntii-
Medusa
6
0 / 1 / 0
3,469
578
2,344
3,157
1,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,390
565
309
2,459
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 0
3,668
611
1,251
3,425
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
kmello78
Yemoja
5
0 / 0 / 0
3,689
615
1,594
4,061
1,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
0
1
W
Cabrakan
 
Cabrakan
0
0
1
0.5
L
Mulan
 
Mulan
0
1
0
0
L
Medusa
Hntii-
Medusa
0
1
0
0
L
0
1
0
0
W
Baron Samedi
SilencedChild
Baron Samedi
0
0
0
0
W
Surtr
1
0
0
1
L
0
0
0
0
L
Yemoja
kmello78
Yemoja
0
0
0
0
W
Cernunnos
retroatlas001
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,701
Damage
7,034
15,985
Taken
17,949
7,849
Mitigated
6,752
7,162
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,699
91
0
807
1,563
407
658
155
1,408
29,868
0
W
Cabrakan
 
Cabrakan
671
225
0
2,058
3,470
1,767
0
238
3,232
18,083
0
L
Mulan
 
Mulan
1,536
368
0
1,224
4,847
1,877
0
356
4,491
0
18,773
L
Medusa
Hntii-
Medusa
2,344
920
0
346
3,157
1,140
0
1,514
1,643
0
13,949
L
309
0
244
1,332
2,459
811
0
1,695
764
12,534
0
W
Baron Samedi
SilencedChild
Baron Samedi
3,034
133
503
1,870
3,715
1,960
0
833
2,882
15,085
0
W
Surtr
2,345
758
0
892
3,483
2,644
0
0
3,483
2,117
22,491
L
1,251
211
0
1,547
3,425
953
0
838
2,587
0
14,454
L
Yemoja
kmello78
Yemoja
1,594
459
752
2,352
4,061
1,971
0
1,357
2,704
12,464
0
W
Cernunnos
retroatlas001
Cernunnos
1,952
299
0
1,032
3,754
1,071
0
677
3,077
0
14,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,311
Gold Earned
17,958
171
Minions Killed
131
0
Camps Cleared
0
615,072
Distance Traveled
630,454
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,631
772
44
7
0
127,081
0
W
Cabrakan
3,928
655
40
7
0
119,484
0
L
Mulan
3,742
624
39
7
0
130,114
0
L
Medusa
3,469
578
27
5
0
130,203
0
L
Ra
3,390
565
25
4
0
70,710
0
W
Baron Samedi
4,077
680
11
2
0
126,405
3
W
Surtr
4,918
820
38
6
0
115,074
0
L
Loki
3,668
611
26
4
0
177,997
0
L
Yemoja
3,689
615
14
2
0
121,430
0
W
Cernunnos
3,757
626
38
6
0
127,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role