Player Matchup

Poseidon
Poseidon
Firebrand335
Poseidon
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,701 Elo+
Party 2
Cernunnos
Cernunnos
MissBaddie
Cernunnos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,563 Elo+
Solo
Scylla
Scylla
XSHADEK1LLERX
Scylla
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 20L
1,928 Elo+
Party 3
Awilix
Awilix
XxItzGhoulxX
Awilix
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,701 Elo+
Party 2
Hercules
Hercules
xECLIPSEK1LLERx
Hercules
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 87L
1,838 Elo+
Party 3
Team Averages
Level 46
1,500 SR
1,746 Elo+

VS

Team Averages
Level 29
1,511 SR
1,473 Elo+
Anubis
Anubis
BuffTheWeevil
Anubis
Level 65
God Stats
1W - 1L
1,288 SR
Queue Stats
15W - 6L
1,493 Elo+
Party 1
Tyr
Tyr
ButteredUp69
Tyr
Level 28
God Stats
0W - 1L
1,767 SR
Queue Stats
45W - 28L
1,500 Elo+
Party 1
Zeus
Zeus
DementedWraith44
Zeus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 45L
1,500 Elo+
Party 1
Merlin
Merlin
Prettyez
Merlin
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 75L
1,665 Elo+
Solo
Achilles
Achilles
pollommo
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Firebrand335
Poseidon
14
2 / 9 / 6
7,969
724
2,052
11,059
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
MissBaddie
Cernunnos
15
5 / 3 / 5
8,333
758
10,494
12,657
5,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 6
8,015
729
9,101
9,109
3,761
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
11
1 / 7 / 8
7,136
649
3,222
11,340
3,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
14
2 / 5 / 8
7,522
684
4,831
16,104
14,804
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 13
9,106
828
7,509
9,299
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
7 / 4 / 15
9,695
881
13,822
16,518
18,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 1 / 14
10,262
933
15,498
6,028
2,296
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Prettyez
Merlin
16
1 / 3 / 18
8,960
815
11,862
11,073
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
pollommo
Achilles
15
6 / 2 / 12
9,145
831
7,622
9,243
9,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
100
11
Kills
28
29
Deaths
14
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
5
4
13
2.88
L
7
4
15
3.63
L
9
1
14
16
W
Poseidon
Firebrand335
Poseidon
2
9
6
0.56
W
Cernunnos
MissBaddie
Cernunnos
5
3
5
2.5
L
Merlin
Prettyez
Merlin
1
3
18
3.33
W
1
5
6
0.8
W
Awilix
1
7
8
0.71
L
Achilles
pollommo
Achilles
6
2
12
6
W
Hercules
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,700
Damage
56,313
60,269
Taken
52,161
31,933
Mitigated
38,411
12,825
Healing
17,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,509
317
1,032
2,624
9,299
4,041
1,861
2,138
7,161
19,701
0
L
13,822
735
426
3,438
16,518
18,325
558
3,105
13,413
0
21,614
L
15,498
1,184
1,384
2,701
6,028
2,296
1,723
1,564
4,464
24,422
2,346
W
Poseidon
Firebrand335
Poseidon
2,052
395
105
394
11,059
3,999
0
7,686
3,373
9,988
0
W
Cernunnos
MissBaddie
Cernunnos
10,494
3,367
1,043
4,158
12,657
5,438
0
6,332
6,191
0
21,442
L
Merlin
Prettyez
Merlin
11,862
387
566
3,435
11,073
4,520
538
3,467
7,606
28,350
0
W
9,101
544
533
972
9,109
3,761
0
6,874
2,190
19,507
707
W
Awilix
3,222
498
0
595
11,340
3,931
0
6,533
4,673
0
5,970
L
Achilles
pollommo
Achilles
7,622
1,095
338
1,354
9,243
9,229
1,150
467
8,776
0
11,139
W
Hercules
4,831
409
1,271
3,754
16,104
14,804
0
6,398
9,292
0
9,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,975
Gold Earned
47,168
80
Minions Killed
121
0
Camps Cleared
0
891,069
Distance Traveled
1,074,378
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,106
828
23
2
0
200,314
0
L
Tyr
9,695
881
18
2
0
222,146
0
L
Zeus
10,262
933
30
3
0
206,652
0
W
Poseidon
7,969
724
13
1
0
149,442
0
W
Cernunnos
8,333
758
25
2
0
201,149
1
L
Merlin
8,960
815
39
4
0
210,848
0
W
Scylla
8,015
729
35
3
0
176,719
0
W
Awilix
7,136
649
1
0
0
195,020
0
L
Achilles
9,145
831
11
1
0
234,418
0
W
Hercules
7,522
684
6
1
0
168,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role