Player Matchup

Apollo
Apollo
ChubDaReaper
Apollo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,562 Elo+
Party 2
Vulcan
Vulcan
TattedGrimz
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,562 Elo+
Party 2
Kumbhakarna
Kumbhakarna
fatbboy97
Kumbhakarna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,562 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,562 Elo+

VS

Team Averages
Level 76
1,733 SR
1,464 Elo+
Heimdallr
Heimdallr
Suki7988
Heimdallr
Level 57
God Stats
3W - 3L
1,764 SR
Queue Stats
91W - 91L
1,503 Elo+
Party 1
Sylvanus
Sylvanus
swt_waylon
Sylvanus
Level 78
God Stats
2W - 0L
1,724 SR
Queue Stats
134W - 119L
1,477 Elo+
Party 1
Vulcan
Vulcan
vulcanisbad
Vulcan
Level 94
God Stats
2W - 1L
1,712 SR
Queue Stats
33W - 38L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 7 / 2
7,816
601
7,110
15,366
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
16
3 / 3 / 1
10,094
776
16,712
12,478
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
fatbboy97
Kumbhakarna
12
1 / 5 / 2
8,444
650
4,724
19,877
12,715
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Suki7988
Heimdallr
16
6 / 1 / 6
10,304
793
15,664
12,320
5,417
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
swt_waylon
Sylvanus
15
3 / 1 / 11
10,558
812
8,877
12,442
13,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
14
6 / 4 / 8
9,769
751
16,714
10,642
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
15
15
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
7
2
0.43
W
Heimdallr
Suki7988
Heimdallr
6
1
6
9
L
Vulcan
3
3
1
1.17
L
Kumbhakarna
fatbboy97
Kumbhakarna
1
5
2
0.4
W
Sylvanus
swt_waylon
Sylvanus
3
1
11
8.5
W
Vulcan
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,546
Damage
41,255
47,721
Taken
35,404
23,266
Mitigated
23,615
2,264
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
7,110
2,361
0
663
15,366
5,215
0
8,437
6,665
0
14,005
W
Heimdallr
Suki7988
Heimdallr
15,664
6,962
0
2,935
12,320
5,417
781
7,333
4,987
0
51,773
L
Vulcan
16,712
2,776
0
316
12,478
5,336
0
6,472
6,003
57,860
1,507
L
Kumbhakarna
fatbboy97
Kumbhakarna
4,724
787
413
872
19,877
12,715
0
10,198
9,448
14,210
0
W
Sylvanus
swt_waylon
Sylvanus
8,877
2,134
3,411
3,757
12,442
13,372
152
6,909
5,533
24,126
0
W
Vulcan
16,714
7,877
0
272
10,642
4,826
0
6,712
3,930
40,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,354
Gold Earned
30,631
141
Minions Killed
165
0
Camps Cleared
0
794,350
Distance Traveled
638,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,816
601
20
2
0
257,555
0
W
Heimdallr
10,304
793
84
6
0
225,827
0
L
Vulcan
10,094
776
98
8
0
317,293
0
L
Kumbhakarna
8,444
650
23
2
0
219,502
0
W
Sylvanus
10,558
812
35
3
0
178,957
0
W
Vulcan
9,769
751
46
4
0
234,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role