Player Matchup

Susano
Susano
Ashina8G
Susano
Level 46
God Stats
3W - 5L
1,265 SR
Queue Stats
453W - 387L
1,387 Elo+
Solo
Xbalanque
Xbalanque
CaptainCrumpet3
Xbalanque
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
252W - 252L
1,527 Elo+
Party 2
Ymir
Ymir
Head Boy 1993
Ymir
Level 28
God Stats
10W - 8L
1,484 SR
Queue Stats
158W - 141L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
Kingshadow890
Baron Samedi
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
105W - 134L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LethalResurrect
Cu Chulainn
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
475W - 468L
1,535 Elo+
Party 2
Team Averages
Level 84
1,450 SR
1,485 Elo+

VS

Team Averages
Level 84
1,628 SR
1,604 Elo+
Sun Wukong
Sun Wukong
DropAWP
Sun Wukong
Level 127
God Stats
11W - 3L
1,754 SR
Queue Stats
191W - 155L
1,666 Elo+
Party 1
Surtr
Surtr
Panuramix
Surtr
Level 144
God Stats
30W - 32L
1,534 SR
Queue Stats
214W - 185L
1,597 Elo+
Party 1
Hachiman
Hachiman
ShukakuXshirO
Hachiman
Level 91
God Stats
5W - 2L
1,724 SR
Queue Stats
114W - 80L
1,580 Elo+
Party 3
Kukulkan
Kukulkan
deadpancake826
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,574 Elo+
Party 3
Maui
Maui
tupududelaynous
Maui
Level 41
God Stats
76W - 62L
1,631 SR
Queue Stats
106W - 93L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ashina8G
Susano
16
9 / 2 / 6
10,428
613
14,557
14,017
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
CaptainCrumpet3
Xbalanque
16
5 / 2 / 2
9,725
572
11,959
13,011
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 13
8,656
509
3,452
12,151
13,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Kingshadow890
Baron Samedi
15
4 / 0 / 11
9,462
557
10,239
8,962
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
LethalResurrect
Cu Chulainn
17
4 / 0 / 3
10,549
621
11,466
9,404
11,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DropAWP
Sun Wukong
15
0 / 3 / 1
8,631
508
4,830
17,464
12,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
Panuramix
Surtr
13
2 / 3 / 2
8,098
476
11,320
17,638
9,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
ShukakuXshirO
Hachiman
13
2 / 3 / 1
8,010
471
6,714
13,909
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
12
0 / 8 / 0
7,158
421
7,739
12,418
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 6 / 4
7,601
447
3,849
16,262
12,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
23
Kills
5
5
Deaths
23
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
Ashina8G
Susano
9
2
6
6
W
Xbalanque
CaptainCrumpet3
Xbalanque
5
2
2
3
L
Sun Wukong
DropAWP
Sun Wukong
0
3
1
0.17
W
1
1
13
7.5
W
Baron Samedi
Kingshadow890
Baron Samedi
4
0
11
9.5
W
Cu Chulainn
LethalResurrect
Cu Chulainn
4
0
3
5.5
L
Surtr
Panuramix
Surtr
2
3
2
1
L
Hachiman
ShukakuXshirO
Hachiman
2
3
1
0.83
L
Kukulkan
0
8
0
0
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,673
Damage
34,452
57,545
Taken
77,691
43,033
Mitigated
43,967
20,526
Healing
23,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Ashina8G
Susano
14,557
3,938
0
4,792
14,017
7,064
650
1,561
12,456
0
83,048
W
Xbalanque
CaptainCrumpet3
Xbalanque
11,959
5,500
0
5,928
13,011
5,838
1,407
1,549
11,462
0
86,092
L
Sun Wukong
DropAWP
Sun Wukong
4,830
214
0
7,357
17,464
12,122
0
2,843
14,621
437
79,732
W
3,452
743
0
2,371
12,151
13,619
410
4,910
7,241
16,775
0
W
Baron Samedi
Kingshadow890
Baron Samedi
10,239
884
2,179
3,948
8,962
5,323
228
3,708
5,254
84,210
0
W
Cu Chulainn
LethalResurrect
Cu Chulainn
11,466
1,039
0
1,308
9,404
11,189
615
789
8,615
2,228
92,138
L
Surtr
Panuramix
Surtr
11,320
3,891
0
5,952
17,638
9,444
13
3,359
14,279
2,770
62,800
L
Hachiman
ShukakuXshirO
Hachiman
6,714
4,159
0
6,304
13,909
4,996
0
611
13,298
0
64,619
L
Kukulkan
7,739
1,341
320
1,120
12,418
5,090
0
4,031
8,387
49,532
0
L
3,849
728
100
2,486
16,262
12,315
0
3,417
12,845
17,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,820
Gold Earned
39,498
565
Minions Killed
454
0
Camps Cleared
0
1,799,598
Distance Traveled
1,613,353
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,428
613
124
7
0
432,471
1
W
Xbalanque
9,725
572
122
7
0
347,936
2
L
Sun Wukong
8,631
508
148
9
0
354,878
0
W
Ymir
8,656
509
25
1
0
348,727
4
W
Baron Samedi
9,462
557
136
8
0
349,659
0
W
Cu Chulainn
10,549
621
158
9
0
320,805
0
L
Surtr
8,098
476
91
5
0
400,856
3
L
Hachiman
8,010
471
104
6
0
316,601
2
L
Kukulkan
7,158
421
86
5
0
267,915
0
L
Maui
7,601
447
25
1
0
273,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role