Player Matchup

Baron Samedi
Baron Samedi
Ankills
Baron Samedi
Level 123
God Stats
22W - 21L
1,684 SR
Queue Stats
462W - 485L
1,444 Elo+
Solo
Janus
Janus
AoCIear
Janus
Level 156
God Stats
4W - 3L
1,908 SR
Queue Stats
19W - 19L
1,238 Elo+
Party 2
Ravana
Ravana
BigDonk420
Ravana
Level 29
God Stats
3W - 0L
1,676 SR
Queue Stats
14W - 13L
1,486 Elo+
Party 2
Sol
Sol
K13P0W
Sol
Level 49
God Stats
1W - 2L
1,316 SR
Queue Stats
15W - 16L
1,275 Elo+
Solo
Bellona
Bellona
killer75648
Bellona
Level 155
God Stats
6W - 3L
1,500 SR
Queue Stats
292W - 268L
1,486 Elo+
Party 2
Team Averages
Level 102
1,617 SR
1,386 Elo+

VS

Team Averages
Level 112
1,613 SR
1,504 Elo+
Bakasura
Bakasura
Atee_Weraxes435
Bakasura
Level 128
God Stats
11W - 8L
1,631 SR
Queue Stats
54W - 50L
1,445 Elo+
Party 1
Surtr
Surtr
Chnzhou
Surtr
Level 109
God Stats
8W - 7L
1,574 SR
Queue Stats
230W - 216L
1,477 Elo+
Solo
Anhur
Anhur
Dulli__Schnulli
Anhur
Level 127
God Stats
0W - 2L
1,859 SR
Queue Stats
91W - 83L
1,460 Elo+
Party 1
Agni
Agni
Lupitin_mcp
Agni
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,596 Elo+
Solo
Yemoja
Yemoja
PEPP-_-DU-_-DEPP
Yemoja
Level 112
God Stats
1W - 2L
1,499 SR
Queue Stats
32W - 23L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ankills
Baron Samedi
11
0 / 3 / 5
7,096
473
6,467
13,631
12,237
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
AoCIear
Janus
16
6 / 1 / 5
9,959
664
9,916
7,459
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
BigDonk420
Ravana
16
10 / 0 / 5
10,081
672
16,502
10,380
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
K13P0W
Sol
14
2 / 1 / 1
8,225
548
8,091
11,103
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
killer75648
Bellona
15
5 / 1 / 0
8,969
598
10,977
17,181
19,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
5 / 7 / 0
8,214
548
9,119
18,232
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Chnzhou
Surtr
13
0 / 4 / 0
8,007
534
11,480
17,299
11,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 1 / 1
6,709
447
2,904
8,826
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
0 / 6 / 1
7,007
467
6,310
12,723
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 2
6,648
443
3,718
16,298
14,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
23
Kills
5
6
Deaths
23
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ankills
Baron Samedi
0
3
5
0.83
W
Janus
AoCIear
Janus
6
1
5
8.5
L
Bakasura
5
7
0
0.71
W
Ravana
BigDonk420
Ravana
10
0
5
12.5
L
Surtr
Chnzhou
Surtr
0
4
0
0
L
0
1
1
0.5
W
Sol
K13P0W
Sol
2
1
1
2.5
L
0
6
1
0.08
L
0
5
2
0.2
W
Bellona
killer75648
Bellona
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,953
Damage
33,531
59,754
Taken
73,378
44,030
Mitigated
39,493
26,389
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ankills
Baron Samedi
6,467
518
842
6,855
13,631
12,237
55
3,001
9,606
22,807
0
W
Janus
AoCIear
Janus
9,916
232
0
3,409
7,459
2,703
132
3,335
3,671
81,954
493
L
Bakasura
9,119
5,444
0
2,637
18,232
6,105
0
3,721
14,511
0
44,775
W
Ravana
BigDonk420
Ravana
16,502
5,877
0
2,839
10,380
5,282
0
2,294
7,358
0
86,834
L
Surtr
Chnzhou
Surtr
11,480
5,099
0
7,069
17,299
11,504
0
472
16,827
510
73,257
L
2,904
1,727
0
3,293
8,826
3,193
366
5,397
3,429
0
47,606
W
Sol
K13P0W
Sol
8,091
4,690
0
6,163
11,103
3,858
778
1,398
9,441
84,111
0
L
6,310
409
0
1,517
12,723
4,359
0
4,596
8,127
54,449
0
L
3,718
491
2,070
2,218
16,298
14,332
0
10,228
6,070
22,771
0
W
Bellona
killer75648
Bellona
10,977
4,391
0
6,281
17,181
19,950
80
249
16,932
0
70,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,330
Gold Earned
36,585
543
Minions Killed
424
0
Camps Cleared
0
1,543,783
Distance Traveled
1,416,477
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,096
473
22
1
0
262,367
1
W
Janus
9,959
664
141
9
0
321,327
0
L
Bakasura
8,214
548
83
6
0
359,151
0
W
Ravana
10,081
672
113
8
0
388,854
0
L
Surtr
8,007
534
114
8
0
281,419
0
L
Anhur
6,709
447
94
6
0
231,187
1
W
Sol
8,225
548
132
9
0
286,569
0
L
Agni
7,007
467
105
7
0
307,262
3
L
Yemoja
6,648
443
28
2
0
237,458
0
W
Bellona
8,969
598
135
9
0
284,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role