Player Matchup

Fenrir
Fenrir
Bris0_0skii99
Fenrir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,556 Elo+
Party 1
Ymir
Ymir
Clxssifiied-
Ymir
Level 27
God Stats
8W - 10L
1,500 SR
Queue Stats
55W - 84L
1,679 Elo+
Party 1
Chaac
Chaac
SaucyMik
Chaac
Level 6
God Stats
1W - 1L
1,690 SR
Queue Stats
9W - 18L
1,450 Elo+
Party 1
Scylla
Scylla
Spida-Thug
Scylla
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 67L
1,556 Elo+
Party 1
Izanami
Izanami
ace_ventura154
Izanami
Level 46
God Stats
5W - 3L
1,929 SR
Queue Stats
215W - 172L
1,557 Elo+
Solo
Team Averages
Level 39
1,624 SR
1,560 Elo+

VS

Team Averages
Level 44
1,458 SR
1,472 Elo+
Athena
Athena
DARKKNIGHT42506
Athena
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Anhur
Anhur
David94392
Anhur
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 22L
1,574 Elo+
Solo
Fenrir
Fenrir
DoYouPlayDefense
Fenrir
Level 79
God Stats
1W - 2L
1,290 SR
Queue Stats
78W - 79L
1,514 Elo+
Party 2
Amaterasu
Amaterasu
Larissaiscool
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
NubZ dog
Nu Wa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,908
394
3,068
12,591
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 1 / 2
6,837
456
3,257
10,334
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
SaucyMik
Chaac
11
1 / 3 / 0
6,753
450
4,906
8,267
4,405
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Spida-Thug
Scylla
15
2 / 2 / 1
8,179
545
5,504
7,881
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 6 / 0
6,639
443
6,875
12,206
3,307
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
7,130
475
3,602
10,644
8,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
11
2 / 2 / 3
6,777
452
4,050
7,266
2,431
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
13 / 0 / 1
9,578
639
14,793
10,449
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Larissaiscool
Amaterasu
12
1 / 1 / 1
7,027
468
3,768
8,539
5,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
NubZ dog
Nu Wa
12
0 / 3 / 4
7,593
506
5,036
6,255
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
7
Kills
17
18
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
1
1
2
2
W
1
1
5
3.5
W
Anhur
2
2
3
1.75
W
13
0
1
13.5
W
Amaterasu
Larissaiscool
Amaterasu
1
1
1
1.5
W
Nu Wa
NubZ dog
Nu Wa
0
3
4
0.67
L
Chaac
SaucyMik
Chaac
1
3
0
0.33
L
Scylla
Spida-Thug
Scylla
2
2
1
1.25
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,610
Damage
31,249
51,279
Taken
43,153
21,438
Mitigated
24,224
9,593
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,068
482
0
3,648
12,591
4,458
0
837
11,710
0
32,017
L
3,257
1,571
0
1,310
10,334
7,111
58
2,591
7,743
25,032
0
W
3,602
1,438
146
3,031
10,644
8,960
321
1,476
9,168
23,580
0
W
Anhur
4,050
2,156
239
217
7,266
2,431
264
1,565
5,671
0
29,874
W
14,793
4,193
0
3,067
10,449
5,005
0
1,525
8,861
0
73,041
W
Amaterasu
Larissaiscool
Amaterasu
3,768
1,257
0
3,010
8,539
5,877
0
0
8,145
0
29,356
W
Nu Wa
NubZ dog
Nu Wa
5,036
1,823
0
774
6,255
1,951
791
3,887
2,106
45,850
0
L
Chaac
SaucyMik
Chaac
4,906
917
0
1,224
8,267
4,405
460
295
7,702
0
28,648
L
Scylla
Spida-Thug
Scylla
5,504
460
0
1,325
7,881
2,157
0
2,402
5,479
69,835
0
L
6,875
4,023
0
2,086
12,206
3,307
313
2,513
9,693
0
52,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,316
Gold Earned
38,105
348
Minions Killed
302
0
Camps Cleared
0
1,476,937
Distance Traveled
1,368,091
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,908
394
51
3
0
346,634
0
L
Ymir
6,837
456
36
2
0
300,461
0
W
Athena
7,130
475
31
2
0
256,205
2
W
Anhur
6,777
452
46
3
0
214,427
2
W
Fenrir
9,578
639
105
7
0
340,824
0
W
Amaterasu
7,027
468
48
3
0
299,618
0
W
Nu Wa
7,593
506
72
5
0
257,017
0
L
Chaac
6,753
450
57
4
0
307,915
0
L
Scylla
8,179
545
133
9
0
263,093
0
L
Izanami
6,639
443
71
5
0
258,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role