Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
ISmellfeet4177
Pele
Bronze III
Level 82
God Stats
0W - 1L
1,780 SR
Queue Stats
1W - 3L
1,454 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
ItsDoon_
Xing Tian
Bronze III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 21L
1,487 MMR
Solo
Ishtar
Ishtar
Silver II
PHG_Morty
Ishtar
Silver II
Level 63
God Stats
13W - 11L
1,387 SR
Queue Stats
206W - 221L
1,487 MMR
Solo
Cerberus
Cerberus
Silver I
wimpy25
Cerberus
Silver I
Level 156
God Stats
7W - 3L
1,500 SR
Queue Stats
141W - 141L
1,524 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,533 SR
1,490 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,470 SR
1,489 MMR
Ravana
Ravana
Gold III
BigLittleHorse
Ravana
Gold III
Level 148
God Stats
57W - 52L
1,367 SR
Queue Stats
307W - 299L
1,443 MMR
Party 2
Bakasura
Bakasura
Gold II
HallowHawk
Bakasura
Gold II
Level 145
God Stats
100W - 86L
1,481 SR
Queue Stats
797W - 766L
1,486 MMR
Solo
Sol
Sol
Bronze III
PureXcstasy
Sol
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,484 MMR
Solo
Ra
Ra
Gold IV
Snòwman
Ra
Gold IV
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 65L
1,485 MMR
Solo
Horus
Horus
Gold III
The Mr Clean34
Horus
Gold III
Level 111
God Stats
11W - 4L
1,500 SR
Queue Stats
233W - 237L
1,548 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
4
0 / 2 / 0
3,745
375
1,004
2,148
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 1 / 0
5,705
571
3,872
5,879
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
ItsDoon_
Xing Tian
9
1 / 2 / 2
5,714
571
2,408
9,885
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
PHG_Morty
Ishtar
9
0 / 3 / 0
4,883
488
3,288
7,328
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
wimpy25
Cerberus
9
0 / 3 / 2
5,322
532
4,971
13,035
7,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Guan YuAthenaMauiChiron

VS

Bans
ThorThanatosAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,839
684
8,781
7,852
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
HallowHawk
Bakasura
12
6 / 2 / 2
7,392
739
4,602
8,895
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 4
5,967
597
4,540
4,720
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
3 / 1 / 2
6,569
657
6,265
4,814
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 1 / 1
5,450
545
1,407
8,242
3,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
2
1
1
2.5
W
Bakasura
HallowHawk
Bakasura
6
2
2
3.5
L
3
1
0
3
L
Xing Tian
ItsDoon_
Xing Tian
1
2
2
1
L
Ishtar
PHG_Morty
Ishtar
0
3
0
0
W
0
0
4
2
W
3
1
2
4
W
0
1
1
0.5
L
Cerberus
wimpy25
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,543
Damage
25,595
38,275
Taken
34,523
17,600
Mitigated
12,802
12,123
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,004
156
0
282
2,148
515
0
851
1,257
9,366
0
W
8,781
3,344
0
3,325
7,852
2,944
466
4,339
3,115
0
50,765
W
Bakasura
HallowHawk
Bakasura
4,602
3,385
0
2,123
8,895
3,133
58
756
8,137
0
46,257
L
3,872
1,002
0
718
5,879
1,984
0
1,335
4,363
0
39,547
L
Xing Tian
ItsDoon_
Xing Tian
2,408
302
0
1,905
9,885
5,744
0
5,148
4,627
19,402
0
L
Ishtar
PHG_Morty
Ishtar
3,288
2,599
0
2,822
7,328
2,335
0
2,081
4,997
0
33,750
W
4,540
2,608
0
2,558
4,720
1,808
456
1,059
3,661
38,223
5,438
W
6,265
1,409
421
1,346
4,814
1,382
102
1,311
3,386
44,479
141
W
1,407
625
1,978
3,338
8,242
3,535
49
1,193
7,049
0
7,008
L
Cerberus
wimpy25
Cerberus
4,971
615
0
6,396
13,035
7,022
0
994
12,031
40,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,369
Gold Earned
32,217
283
Minions Killed
323
0
Camps Cleared
0
857,340
Distance Traveled
1,007,217
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,745
375
16
2
0
68,202
0
W
Ravana
6,839
684
82
8
0
202,360
3
W
Bakasura
7,392
739
81
8
0
240,497
0
L
Pele
5,705
571
65
7
0
239,143
2
L
Xing Tian
5,714
571
17
2
0
191,790
3
L
Ishtar
4,883
488
61
6
0
175,287
0
W
Sol
5,967
597
75
8
0
175,262
4
W
Ra
6,569
657
76
8
0
207,284
0
W
Horus
5,450
545
9
1
0
181,814
1
L
Cerberus
5,322
532
124
12
0
182,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role