Player Matchup

Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Goreeleon
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
m00nyONE
Kumbhakarna
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,254 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,418 Elo+

VS

Team Averages
Level 51
1,450 SR
1,436 Elo+
Nu Wa
Nu Wa
EduGamerPro88
Nu Wa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,411 Elo+
Party 2
Anhur
Anhur
PlisBruh
Anhur
Level 49
God Stats
7W - 11L
1,349 SR
Queue Stats
32W - 29L
1,462 Elo+
Solo
Chaac
Chaac
Rede210
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 6 / 1
5,864
652
3,020
7,876
3,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Goreeleon
Fenrir
11
2 / 2 / 0
6,935
771
3,565
8,097
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
m00nyONE
Kumbhakarna
9
0 / 4 / 1
5,885
654
2,432
11,601
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 4
8,036
893
10,255
4,200
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
PlisBruh
Anhur
12
1 / 0 / 7
7,190
799
4,545
5,068
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Rede210
Chaac
13
3 / 1 / 9
7,663
851
8,067
6,244
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
12
12
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
1
0.08
W
8
1
4
10
L
Fenrir
Goreeleon
Fenrir
2
2
0
1
W
Anhur
PlisBruh
Anhur
1
0
7
4.5
W
Chaac
Rede210
Chaac
3
1
9
7.5
L
Kumbhakarna
m00nyONE
Kumbhakarna
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,017
Damage
22,867
27,574
Taken
15,512
14,833
Mitigated
6,378
3,502
Healing
5,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,020
243
290
1,310
7,876
3,526
0
3,455
4,421
25,656
0
W
10,255
3,176
0
1,041
4,200
1,223
948
1,301
2,899
34,583
0
L
Fenrir
Goreeleon
Fenrir
3,565
299
0
911
8,097
3,912
0
1,842
6,255
0
6,664
W
Anhur
PlisBruh
Anhur
4,545
3,051
0
3,020
5,068
1,542
1,301
1,510
3,558
0
36,257
W
Chaac
Rede210
Chaac
8,067
952
0
1,365
6,244
3,613
522
2,676
3,568
0
19,643
L
Kumbhakarna
m00nyONE
Kumbhakarna
2,432
318
0
991
11,601
7,395
0
4,976
6,625
11,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,684
Gold Earned
22,889
66
Minions Killed
123
0
Camps Cleared
0
441,633
Distance Traveled
465,205
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,864
652
51
6
0
128,176
0
W
Nu Wa
8,036
893
55
6
0
151,102
0
L
Fenrir
6,935
771
3
0
0
176,819
0
W
Anhur
7,190
799
50
6
0
141,716
3
W
Chaac
7,663
851
18
2
0
172,387
0
L
Kumbhakarna
5,885
654
12
1
0
136,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role