Player Matchup

Bakasura
Bakasura
BlacKnife332
Bakasura
Level 158
God Stats
4W - 0L
1,647 SR
Queue Stats
256W - 295L
1,521 Elo+
Party 2
Serqet
Serqet
DavidNDmoniado
Serqet
Level 67
God Stats
1W - 1L
1,302 SR
Queue Stats
36W - 37L
1,468 Elo+
Party 2
Apollo
Apollo
SusanoJuisio
Apollo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Persephone
Persephone
UltimaYMeVoyy
Persephone
Level 200
God Stats
1W - 0L
1,764 SR
Queue Stats
42W - 34L
1,504 Elo+
Party 2
Merlin
Merlin
arturotruco
Merlin
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 56L
1,500 Elo+
Party 2
Team Averages
Level 95
1,543 SR
1,499 Elo+

VS

Team Averages
Level 51
1,616 SR
1,510 Elo+
Skadi
Skadi
Aldopagus
Skadi
Level 28
God Stats
4W - 11L
1,714 SR
Queue Stats
10W - 24L
1,483 Elo+
Party 3
Atlas
Atlas
Cyberkiller555
Atlas
Level 48
God Stats
1W - 2L
1,520 SR
Queue Stats
77W - 83L
1,483 Elo+
Party 3
Chaac
Chaac
ExtremeTripod95
Chaac
Level 49
God Stats
14W - 11L
1,645 SR
Queue Stats
35W - 33L
1,528 Elo+
Party 1
Tiamat
Tiamat
lucashallberg21
Tiamat
Level 88
God Stats
41W - 20L
1,753 SR
Queue Stats
136W - 110L
1,653 Elo+
Party 1
Mercury
Mercury
rubenmaister
Mercury
Level 44
God Stats
9W - 17L
1,450 SR
Queue Stats
110W - 120L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlacKnife332
Bakasura
14
7 / 1 / 3
8,756
674
9,762
11,802
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 3 / 5
8,499
654
9,499
12,217
4,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
12
1 / 1 / 6
6,940
534
4,203
6,987
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
UltimaYMeVoyy
Persephone
14
4 / 1 / 4
8,894
684
9,520
5,957
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
13
3 / 1 / 6
7,375
567
7,555
8,440
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aldopagus
Skadi
11
2 / 3 / 2
6,326
487
5,122
7,789
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 2 / 2
6,564
505
3,628
12,970
8,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 4
5,481
422
6,031
9,951
5,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 8 / 1
6,308
485
3,631
13,250
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
rubenmaister
Mercury
11
2 / 4 / 3
6,895
530
3,899
10,356
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
22
Kills
7
7
Deaths
22
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
Aldopagus
Skadi
2
3
2
1
W
Bakasura
BlacKnife332
Bakasura
7
1
3
8.5
L
2
2
2
1.5
W
7
3
5
3.17
L
0
5
4
0.4
W
Apollo
1
1
6
4
W
Persephone
UltimaYMeVoyy
Persephone
4
1
4
6
W
Merlin
3
1
6
6
L
1
8
1
0.19
L
Mercury
rubenmaister
Mercury
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,539
Damage
22,311
45,403
Taken
54,316
17,873
Mitigated
25,392
12,201
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Aldopagus
Skadi
5,122
1,204
265
886
7,789
2,683
68
3,927
3,676
0
41,734
W
Bakasura
BlacKnife332
Bakasura
9,762
6,274
0
2,926
11,802
5,207
780
1,914
9,888
0
51,604
L
3,628
1,194
258
1,291
12,970
8,612
0
4,344
8,115
11,159
0
W
9,499
3,220
0
459
12,217
4,734
0
1,866
10,351
0
59,952
L
6,031
1,435
19
2,167
9,951
5,459
0
1,466
7,258
0
21,875
W
Apollo
4,203
3,002
0
3,686
6,987
2,546
1,107
805
6,182
0
43,384
W
Persephone
UltimaYMeVoyy
Persephone
9,520
865
103
1,485
5,957
2,253
629
1,551
4,405
78,804
0
W
Merlin
7,555
160
0
3,542
8,440
3,133
308
1,122
7,318
52,710
0
L
3,631
585
0
1,760
13,250
5,319
0
5,302
7,753
35,422
0
L
Mercury
rubenmaister
Mercury
3,899
1,731
0
563
10,356
3,319
0
2,036
7,597
0
44,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,464
Gold Earned
31,574
499
Minions Killed
232
0
Camps Cleared
0
1,392,752
Distance Traveled
1,281,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,326
487
61
5
0
267,580
0
W
Bakasura
8,756
674
115
9
0
301,499
0
L
Atlas
6,564
505
14
1
0
261,849
0
W
Serqet
8,499
654
84
6
0
300,104
0
L
Chaac
5,481
422
26
2
0
241,367
0
W
Apollo
6,940
534
72
6
0
267,919
0
W
Persephone
8,894
684
135
10
0
271,336
0
W
Merlin
7,375
567
93
7
0
251,894
0
L
Tiamat
6,308
485
57
4
0
240,552
0
L
Mercury
6,895
530
74
6
0
270,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role