Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DrocellG
Ymir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,621 Elo+
Solo
Lancelot
Lancelot
NiftyPath
Lancelot
Level 109
God Stats
3W - 6L
1,519 SR
Queue Stats
145W - 133L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
RobbieMacTTV
Kukulkan
Level 68
God Stats
7W - 2L
1,760 SR
Queue Stats
150W - 159L
1,512 Elo+
Party 1
Sol
Sol
un_known__err
Sol
Level 42
God Stats
5W - 5L
1,382 SR
Queue Stats
34W - 46L
1,408 Elo+
Solo
Team Averages
Level 77
1,532 SR
1,521 Elo+

VS

Team Averages
Level 68
1,586 SR
1,534 Elo+
Anubis
Anubis
BuffFenrirlol
Anubis
Level 67
God Stats
3W - 1L
1,950 SR
Queue Stats
30W - 13L
1,727 Elo+
Solo
Kukulkan
Kukulkan
Jack Hanma z
Kukulkan
Level 68
God Stats
13W - 16L
1,573 SR
Queue Stats
326W - 318L
1,596 Elo+
Solo
Neith
Neith
LoveEejit
Neith
Level 25
God Stats
2W - 1L
1,738 SR
Queue Stats
3W - 4L
1,465 Elo+
Party 2
Nemesis
Nemesis
StinkyDogPoo
Nemesis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,440 Elo+
Party 2
Maui
Maui
iLove2DThighs
Maui
Level 159
God Stats
0W - 2L
1,168 SR
Queue Stats
4W - 5L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 0 / 3
6,258
1,252
3,191
2,418
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
11
0 / 1 / 4
6,590
1,318
4,391
6,007
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
NiftyPath
Lancelot
11
3 / 0 / 2
6,758
1,352
6,313
5,077
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
RobbieMacTTV
Kukulkan
11
0 / 0 / 1
6,317
1,263
4,730
1,591
552
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 3
6,635
1,327
5,993
3,389
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

385

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,402
1,280
7,661
3,936
2,240
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Jack Hanma z
Kukulkan
10
0 / 1 / 0
5,625
1,125
171
1,695
619
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
LoveEejit
Neith
11
0 / 3 / 1
6,054
1,211
3,224
6,693
2,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
StinkyDogPoo
Nemesis
11
0 / 1 / 0
5,988
1,198
2,400
8,035
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 0 / 1
6,099
1,220
3,125
7,575
7,149
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
5
Kills
1
1
Deaths
5
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
3
1.5
L
1
0
0
1
W
Ymir
0
1
4
2
L
Kukulkan
Jack Hanma z
Kukulkan
0
1
0
0
L
Neith
LoveEejit
Neith
0
3
1
0.17
W
Lancelot
NiftyPath
Lancelot
3
0
2
4
W
Kukulkan
RobbieMacTTV
Kukulkan
0
0
1
0.5
L
Nemesis
StinkyDogPoo
Nemesis
0
1
0
0
L
0
0
1
0.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,618
Damage
16,581
18,482
Taken
27,934
10,391
Mitigated
16,217
2,427
Healing
2,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,191
910
0
574
2,418
868
0
1,448
970
0
16,445
L
7,661
425
0
1,849
3,936
2,240
0
2,439
1,497
17,901
0
W
Ymir
4,391
307
0
648
6,007
5,174
0
2,420
3,587
8,518
0
L
Kukulkan
Jack Hanma z
Kukulkan
171
47
0
110
1,695
619
0
740
955
6,177
0
L
Neith
LoveEejit
Neith
3,224
1,081
0
229
6,693
2,626
0
3,467
3,226
0
14,614
W
Lancelot
NiftyPath
Lancelot
6,313
1,124
0
0
5,077
2,695
0
3,577
1,500
0
11,694
W
Kukulkan
RobbieMacTTV
Kukulkan
4,730
379
0
0
1,591
552
0
1,124
467
30,230
0
L
Nemesis
StinkyDogPoo
Nemesis
2,400
830
0
555
8,035
3,583
0
4,794
3,241
0
13,180
L
3,125
1,044
0
0
7,575
7,149
0
3,674
3,901
10,460
0
W
5,993
344
0
1,205
3,389
1,102
0
2,388
1,001
11,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,558
Gold Earned
30,168
129
Minions Killed
114
6
Camps Cleared
6
613,410
Distance Traveled
445,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,258
1,252
35
7
2
116,826
0
L
Anubis
6,402
1,280
18
4
0
95,692
0
W
Ymir
6,590
1,318
7
1
1
103,631
0
L
Kukulkan
5,625
1,125
14
3
0
25,652
0
L
Neith
6,054
1,211
30
6
2
110,220
0
W
Lancelot
6,758
1,352
12
2
2
153,395
0
W
Kukulkan
6,317
1,263
70
14
0
116,222
0
L
Nemesis
5,988
1,198
29
6
2
109,633
0
L
Maui
6,099
1,220
23
5
2
104,053
0
W
Sol
6,635
1,327
5
1
1
123,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role