Player Matchup

Vulcan
Vulcan
BatDane
Vulcan
Level 17
God Stats
3W - 2L
1,764 SR
Queue Stats
12W - 17L
1,514 Elo+
Party 2
Susano
Susano
GIissando
Susano
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 51L
1,782 Elo+
Party 2
Cabrakan
Cabrakan
ImChoji
Cabrakan
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 15L
1,673 Elo+
Party 2
Neith
Neith
Kinsypoo
Neith
Level 132
God Stats
4W - 5L
1,329 SR
Queue Stats
44W - 36L
1,629 Elo+
Party 2
Surtr
Surtr
dawsonnotdalton
Surtr
Level 125
God Stats
9W - 9L
1,357 SR
Queue Stats
146W - 147L
1,561 Elo+
Party 2
Team Averages
Level 108
1,490 SR
1,632 Elo+

VS

Team Averages
Level 32
1,497 SR
1,490 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
FluxIsTrash
Apollo
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 32L
1,768 Elo+
Party 1
Bacchus
Bacchus
Tsephh
Bacchus
Level 11
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Vulcan
Vulcan
bigjibblets
Vulcan
Level 38
God Stats
3W - 6L
1,847 SR
Queue Stats
21W - 24L
1,608 Elo+
Solo
Chaac
Chaac
lildrifter03
Chaac
Level 30
God Stats
0W - 1L
1,394 SR
Queue Stats
18W - 35L
1,076 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BatDane
Vulcan
14
2 / 0 / 5
8,507
567
4,951
6,669
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
GIissando
Susano
15
13 / 3 / 6
9,631
642
13,175
12,930
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
ImChoji
Cabrakan
12
3 / 2 / 10
8,117
541
4,942
12,064
13,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Neith
Kinsypoo
Neith
13
2 / 0 / 4
8,407
560
6,888
7,207
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
7 / 0 / 7
9,931
662
17,987
14,824
17,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 9 / 2
7,402
493
4,618
16,696
5,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Apollo
13
0 / 2 / 1
7,710
514
4,560
10,660
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Tsephh
Bacchus
11
0 / 3 / 1
6,869
458
2,999
12,696
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
14
2 / 4 / 0
8,665
578
12,420
8,189
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 9 / 0
6,343
423
5,787
20,132
12,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
27
Kills
4
5
Deaths
27
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
9
2
0.33
W
Vulcan
BatDane
Vulcan
2
0
5
4.5
L
Apollo
0
2
1
0.25
W
Susano
GIissando
Susano
13
3
6
5.33
W
Cabrakan
ImChoji
Cabrakan
3
2
10
4
W
Neith
Kinsypoo
Neith
2
0
4
4
L
Bacchus
Tsephh
Bacchus
0
3
1
0.17
L
Vulcan
2
4
0
0.5
W
7
0
7
10.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,943
Damage
30,384
53,694
Taken
68,373
42,202
Mitigated
34,269
15,043
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,618
909
0
1,521
16,696
5,402
41
2,778
13,918
0
42,233
W
Vulcan
BatDane
Vulcan
4,951
809
0
1,733
6,669
2,548
507
4,370
2,299
56,832
685
L
Apollo
4,560
2,706
0
5,112
10,660
3,835
53
2,393
8,267
0
64,350
W
Susano
GIissando
Susano
13,175
4,081
0
2,432
12,930
5,543
0
4,816
8,114
0
64,956
W
Cabrakan
ImChoji
Cabrakan
4,942
1,015
0
2,172
12,064
13,270
56
3,290
8,774
15,478
0
W
Neith
Kinsypoo
Neith
6,888
3,242
0
5,523
7,207
3,131
616
409
6,798
0
72,177
L
Bacchus
Tsephh
Bacchus
2,999
358
0
1,063
12,696
9,103
0
2,385
10,095
28,527
0
L
Vulcan
12,420
3,136
0
1,761
8,189
3,059
770
2,570
5,619
80,745
0
W
17,987
4,846
0
3,183
14,824
17,710
94
3,256
11,568
3,955
78,270
L
5,787
1,988
0
4,304
20,132
12,870
0
1,386
18,746
0
38,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,593
Gold Earned
36,989
460
Minions Killed
429
0
Camps Cleared
0
1,592,364
Distance Traveled
1,496,990
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,402
493
64
4
0
316,470
0
W
Vulcan
8,507
567
119
8
0
309,585
9
L
Apollo
7,710
514
112
7
0
298,419
0
W
Susano
9,631
642
88
6
0
372,225
4
W
Cabrakan
8,117
541
18
1
0
343,585
2
W
Neith
8,407
560
110
7
0
276,560
1
L
Bacchus
6,869
458
46
3
0
315,939
0
L
Vulcan
8,665
578
138
9
0
305,670
4
W
Surtr
9,931
662
125
8
0
290,409
6
L
Chaac
6,343
423
69
5
0
260,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role