Player Matchup

Neith
Neith
BloodLad777
Neith
Level 39
God Stats
2W - 1L
1,285 SR
Queue Stats
15W - 27L
1,261 Elo+
Party 1
Anubis
Anubis
RabidRat
Anubis
Level 40
God Stats
2W - 1L
1,486 SR
Queue Stats
13W - 26L
1,261 Elo+
Party 1
Chaac
Chaac
Zokser
Chaac
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 14L
1,264 Elo+
Party 1
Team Averages
Level 47
1,424 SR
1,262 Elo+

VS

Team Averages
Level 37
1,500 SR
1,712 Elo+
Fenrir
Fenrir
Belcebufo
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,712 Elo+
Party 2
Cernunnos
Cernunnos
asierandres101
Cernunnos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 43L
1,712 Elo+
Party 2
Thoth
Thoth
jalovee
Thoth
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 37L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 6
9,778
889
12,120
10,025
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
RabidRat
Anubis
13
4 / 3 / 6
8,391
763
6,692
6,541
2,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Zokser
Chaac
15
2 / 0 / 11
8,613
783
10,465
13,297
11,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Belcebufo
Fenrir
12
1 / 4 / 0
7,645
695
3,410
11,377
12,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
asierandres101
Cernunnos
11
1 / 3 / 1
7,125
648
8,898
12,636
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
jalovee
Thoth
12
1 / 8 / 0
7,149
650
10,595
11,044
4,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
15
Kills
3
3
Deaths
15
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Belcebufo
Fenrir
1
4
0
0.25
W
9
0
6
12
W
Anubis
RabidRat
Anubis
4
3
6
2.33
W
Chaac
Zokser
Chaac
2
0
11
7.5
L
Cernunnos
asierandres101
Cernunnos
1
3
1
0.5
L
Thoth
jalovee
Thoth
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,277
Damage
22,903
29,863
Taken
35,057
17,748
Mitigated
20,819
7,171
Healing
5,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Belcebufo
Fenrir
3,410
568
0
802
11,377
12,131
0
1,924
9,453
0
10,612
W
12,120
5,630
0
3,183
10,025
3,422
1,725
5,702
4,323
0
38,647
W
Anubis
RabidRat
Anubis
6,692
407
0
1,388
6,541
2,931
1,016
1,157
5,384
22,140
990
W
Chaac
Zokser
Chaac
10,465
969
0
2,600
13,297
11,395
596
3,419
9,878
0
29,699
L
Cernunnos
asierandres101
Cernunnos
8,898
4,087
0
3,873
12,636
4,581
0
2,936
9,700
0
34,839
L
Thoth
jalovee
Thoth
10,595
866
0
470
11,044
4,107
0
1,200
9,844
28,072
1,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,782
Gold Earned
21,919
127
Minions Killed
104
0
Camps Cleared
0
605,582
Distance Traveled
513,804
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,645
695
15
1
0
174,795
0
W
Neith
9,778
889
55
5
0
182,523
0
W
Anubis
8,391
763
37
3
0
176,480
0
W
Chaac
8,613
783
35
3
0
246,579
0
L
Cernunnos
7,125
648
48
4
0
177,041
3
L
Thoth
7,149
650
41
4
0
161,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role