Player Matchup

Heimdallr
Heimdallr
Grimgar2667
Heimdallr
Level 40
God Stats
3W - 3L
1,551 SR
Queue Stats
53W - 76L
1,601 Elo+
Party 1
Cerberus
Cerberus
MarbleValley
Cerberus
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 34L
1,392 Elo+
Party 1
Arachne
Arachne
MonkNathan
Arachne
Level 188
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 156L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mythic3mpire
Morgan Le Fay
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 210L
1,470 Elo+
Party 1
Surtr
Surtr
theblowballs
Surtr
Level 98
God Stats
6W - 15L
1,719 SR
Queue Stats
91W - 150L
1,318 Elo+
Party 1
Team Averages
Level 108
1,554 SR
1,447 Elo+

VS

Team Averages
Level 83
1,392 SR
1,356 Elo+
Gilgamesh
Gilgamesh
Badaxemomma
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Sobek
Sobek
Bubbenko
Sobek
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
124W - 156L
1,294 Elo+
Solo
Jing Wei
Jing Wei
DragonKlutz207
Jing Wei
Level 95
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Artemis
Artemis
Peetree666
Artemis
Level 65
God Stats
2W - 5L
1,370 SR
Queue Stats
27W - 30L
1,301 Elo+
Solo
Fenrir
Fenrir
acid Bloodz
Fenrir
Level 122
God Stats
15W - 21L
1,278 SR
Queue Stats
123W - 124L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Grimgar2667
Heimdallr
9
2 / 1 / 4
5,734
573
5,397
5,854
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
MarbleValley
Cerberus
9
2 / 1 / 0
5,711
571
3,425
7,010
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MonkNathan
Arachne
10
5 / 1 / 3
6,348
635
8,186
6,184
2,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Mythic3mpire
Morgan Le Fay
12
3 / 0 / 1
6,711
671
4,633
2,843
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 0
7,014
701
6,798
4,476
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Badaxemomma
Gilgamesh
7
1 / 6 / 0
4,574
457
1,072
9,185
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Bubbenko
Sobek
7
2 / 2 / 1
5,026
503
2,327
10,356
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
8
0 / 4 / 2
4,744
474
4,411
7,986
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Peetree666
Artemis
7
0 / 4 / 1
4,106
411
1,137
6,619
2,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
10
1 / 2 / 0
5,387
539
1,227
8,464
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
18
Kills
4
4
Deaths
18
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Badaxemomma
Gilgamesh
1
6
0
0.17
L
Sobek
Bubbenko
Sobek
2
2
1
1.25
L
Jing Wei
0
4
2
0.25
W
Heimdallr
Grimgar2667
Heimdallr
2
1
4
4
W
Cerberus
MarbleValley
Cerberus
2
1
0
2
W
Arachne
MonkNathan
Arachne
5
1
3
6.5
W
Morgan Le Fay
Mythic3mpire
Morgan Le Fay
3
0
1
3.5
L
Artemis
Peetree666
Artemis
0
4
1
0.13
L
Fenrir
1
2
0
0.5
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,439
Damage
10,174
26,367
Taken
42,610
12,839
Mitigated
17,931
10,671
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Badaxemomma
Gilgamesh
1,072
410
0
556
9,185
3,678
0
170
9,015
0
13,112
L
Sobek
Bubbenko
Sobek
2,327
112
112
4,278
10,356
6,364
0
1,557
8,785
13,892
0
L
Jing Wei
4,411
2,175
187
1,682
7,986
2,291
0
771
7,214
0
30,987
W
Heimdallr
Grimgar2667
Heimdallr
5,397
1,769
0
3,274
5,854
2,233
0
921
4,933
0
30,758
W
Cerberus
MarbleValley
Cerberus
3,425
335
0
2,880
7,010
4,318
65
797
6,213
18,719
0
W
Arachne
MonkNathan
Arachne
8,186
6,041
0
3,201
6,184
2,897
0
609
5,575
0
42,518
W
Morgan Le Fay
Mythic3mpire
Morgan Le Fay
4,633
1,230
0
240
2,843
1,139
375
0
2,843
51,706
0
L
Artemis
Peetree666
Artemis
1,137
306
0
940
6,619
2,277
41
3,950
2,669
0
14,605
L
Fenrir
1,227
120
0
2,196
8,464
3,321
0
1,780
6,684
0
36,423
W
6,798
2,717
0
1,076
4,476
2,252
18
0
4,476
429
41,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,518
Gold Earned
23,837
305
Minions Killed
190
0
Camps Cleared
0
1,005,058
Distance Traveled
1,012,451
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,574
457
26
3
0
204,538
0
L
Sobek
5,026
503
23
2
0
231,487
0
L
Jing Wei
4,744
474
50
5
0
206,016
0
W
Heimdallr
5,734
573
42
4
0
167,334
0
W
Cerberus
5,711
571
48
5
0
204,060
2
W
Arachne
6,348
635
56
6
0
247,499
0
W
Morgan Le Fay
6,711
671
98
10
0
194,538
0
L
Artemis
4,106
411
24
2
0
154,807
0
L
Fenrir
5,387
539
67
7
0
215,603
0
W
Surtr
7,014
701
61
6
0
191,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role