Player Matchup

Sun Wukong
Sun Wukong
Bronze III
Sharkattack315
Sun Wukong
Bronze III
Level 126
God Stats
2W - 0L
1,782 SR
Queue Stats
3W - 3L
1,525 MMR
Solo
Atlas
Atlas
Bronze III
Weirdalicious
Atlas
Bronze III
Level 173
God Stats
3W - 1L
1,704 SR
Queue Stats
27W - 10L
1,545 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
iArchaic
Ne Zha
Bronze III
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,545 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 161
1,662 SR
1,538 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,527 SR
1,550 MMR
Shiva
Shiva
Gold V
ArkelioxDMG12
Shiva
Gold V
Level 129
God Stats
6W - 9L
1,692 SR
Queue Stats
162W - 179L
1,567 MMR
Solo
Zeus
Zeus
Bronze III
IHateLiving69
Zeus
Bronze III
Level 101
God Stats
0W - 1L
1,142 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Raijin
Raijin
Gold II
RaGeKiNg17
Raijin
Gold II
Level 73
God Stats
1W - 1L
1,746 SR
Queue Stats
61W - 80L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sharkattack315
Sun Wukong
12
2 / 0 / 9
7,296
730
6,099
12,395
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 2 / 10
7,359
736
6,527
8,990
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
iArchaic
Ne Zha
14
8 / 1 / 4
8,936
894
12,648
9,617
6,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
KuzenboSobekAh Muzen CabGebBacchus

VS

Bans
AchillesMauiScyllaKhepriBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,143
714
7,603
12,478
9,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 7 / 1
6,396
640
7,158
8,509
1,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Raijin
RaGeKiNg17
Raijin
11
1 / 2 / 1
6,673
667
4,910
7,895
2,246
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
3
3
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
7
1
0.21
L
Raijin
RaGeKiNg17
Raijin
1
2
1
0.75
W
Sun Wukong
Sharkattack315
Sun Wukong
2
0
9
6.5
W
2
2
10
3.5
W
Ne Zha
iArchaic
Ne Zha
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,274
Damage
19,671
31,002
Taken
28,882
23,111
Mitigated
13,894
10,781
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,603
1,124
502
4,123
12,478
9,846
0
2,441
9,151
0
23,851
L
7,158
285
204
270
8,509
1,802
0
1,949
5,983
20,589
0
L
Raijin
RaGeKiNg17
Raijin
4,910
607
0
910
7,895
2,246
0
1,434
6,171
22,381
0
W
Sun Wukong
Sharkattack315
Sun Wukong
6,099
1,194
537
6,121
12,395
9,214
0
4,856
7,539
0
20,910
W
6,527
2,137
1,211
1,433
8,990
7,086
0
4,134
4,856
12,854
0
W
Ne Zha
iArchaic
Ne Zha
12,648
2,205
0
1,479
9,617
6,811
465
3,117
6,500
0
43,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,591
Gold Earned
20,212
122
Minions Killed
94
0
Camps Cleared
0
557,943
Distance Traveled
489,355
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,143
714
20
2
0
179,498
3
L
Zeus
6,396
640
28
3
0
134,896
0
L
Raijin
6,673
667
46
5
0
174,961
0
W
Sun Wukong
7,296
730
19
2
0
191,137
2
W
Atlas
7,359
736
25
3
0
180,748
0
W
Ne Zha
8,936
894
78
8
0
186,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role